Just started using this and in my opinion does two things really well.
1. Make Corvega MUCH more challenging...which fits into the Bethesda story line seamlessly. I used to just roll through the place and now (especially with Pack Attack AI Edition...its hard. A gear check like it should be following the main quest.
2. Super Duper Mart is F'ING INSANE. 'nough said.
Feedback.
Place the ghouls in the Mart farther back from the door. I could barely get in the door with sneak for 10 seconds before being found out. I had to throw a grenade and leave...which pulled them outside. Would have been ok except life put a legendary Glowing one in the mix. Best I've felt about beating an area when I finally cleared.
I found a few errors in the Meat Bag or gore bags also you deleted the level lists for them so nothing spawns inside of them. other than that the mod looking really good great job.
damn, bro i love this idea. Corvega needed the boss area to have a big stash of chems, and chem workbench. To make it match up with the terminal entry. Not some old desks.... Also could have added a armory where the turret window is. Maybe added a power armor, armor repair area where they sleep. Corvega should be way more of a base.
I believe your mod did this, but Corvega enemies were OP as hell. LOL! I found it super hard to beat at level 9 on survival, but don't take it the wrong way. I absolutely loved it! Felt badass killing all the AIs there. Goodwork! Hope to see Cambridge done soon if you plan to!
You're off to a good start. I liked the larger hordes, and appreciated the extra scrap loot, but I felt there wasn't enough variation in ghoul-type. Some charred, glowing, bloated ghouls wouldn't go astray. Cheers for uploading this!
19 comments
1. Make Corvega MUCH more challenging...which fits into the Bethesda story line seamlessly. I used to just roll through the place and now (especially with Pack Attack AI Edition...its hard. A gear check like it should be following the main quest.
2. Super Duper Mart is F'ING INSANE. 'nough said.
Feedback.
Place the ghouls in the Mart farther back from the door. I could barely get in the door with sneak for 10 seconds before being found out. I had to throw a grenade and leave...which pulled them outside. Would have been ok except life put a legendary Glowing one in the mix. Best I've felt about beating an area when I finally cleared.
Please keep this work up....amazing
If so, just curious if you ever got around to fixing the meatbag/gorebag issue? (:
also have interest in the reshade or enb preset, looking so nice and clear!
there is a possibility..for us?
(last time i forgot, lol)