This page was last updated on 17 January 2022, 6:23AM
Changelogs
Version 2.0
Update by DarthVitrial
Compacted into an espfe (esl-flagged esp)! This obviously means you'll need a new save if updating.
Redid all navmesh in both interior cells
Created Location data for both locations.
Optimized and added safety checks to RRFireGuns, RRTrainMoveScript and RRMirelurkKillTrainScript (the latter two also had some bugs where properties were being cast as the wrong type)
Replaced debug.messagebox in RRQueenDeathScript with a Message property
made both dungeons Clearable
Reenabled a disabled shrub outside the relay to fix broken precombine
Generated interior previs (occlusion for performance. Can't do precombine meshes in an esl file sadly due to an engine bug).
Packed into BSA with latest CAO.
Cleaned with xEdit.
Fixed the elevator buttons in the relay to actually move the elevator.
Fixed some papyrus spam with the relay final boss.