I realize that this mod is from 2016, but I really really hoped that it would delete or replace molotovs as I suffer from extreme screen flashing when my companions are hit with molotovs due to the outfits they are wearing (VTAW). Removing or replacing molotovs would have help my issue considerably. Sadly I couldn't get either version to work.
I have the same issue as u since its not just from VTAW outfits but a lot of outfits from alot of mods its about unticking the full precision box in .nif when creating the mod that causes this or anymode that has heels as a part of the "set" Did u try placing this mod on the 3rd or 4th last in ur modorder? cause it might be something else is messing with the level list. Also dont forget to sleep on a empty room for 3 days for the game to reset the level list.
This was working previously, though on a re-play I noticed some enemies had mollies. They also had rocks too. Maybe it's something related to using Wrye Bash? Hmmm.
Tested upon new game. No NPCs found utilizing molotovs. NPCs utilize mostly fragmentation grenades, but not on the frequency of molotovs. Combat effect satisfactory.
Maybe someone can tell me what I'm doing wrong since this seems to work for everyone else. I installed this and approached Faneuil Hall. I use Endless warfare and that's a spawn point so there are several enemies in the front courtyard. Every one of them has an apparently endless supply of molotovs. I entered God mode and walked down the stairs and across the courtyard and was on fire the entire way. Actually, it doesn't matter where I am, if there's an enemy around he has a ton of molotovs and is able to throw them almost non-stop. I've tried removing the molotovs mode and replacing them with frags and it makes no difference. Every enemy in this or any other area is able to spam the hell out of me with molotovs.
Thank you for this mod. Raiders abuse the ever loving crap out of molotovs and grenades. They even throw them near point blank like the idiots they are.
Thanks for this, a realistic Molotov would do little damage but have crowd control thats too hard to balance so it's time to drink up and use rocks instead.
Thanks! I play on survival mode and have had enough of being instantly one-shot with barely a half a second warning ^.^ the rocks are a really nice alternative too.
19 comments
Does this not work with Endless Warfare?
at least if you get a Molotov incoming you have the POSSIBILTY to run away and heal.
if a grenade even enters your radius the fuse is so quick no-matter how fast you sprint you will die.