As of update 1.5, the last recipe determines the yield from scrapping. SO don't download this mod unless you don't want to get anything for scrapping anything (including vanilla). Also, a quick warning: this mod will NEVER be updated, so don't ask.
edit: I find it amusing that people are actually using this, it was mainly made as a proof-of concept for my xEdit script. I guess it has its uses if you don't care about getting components from scrapping, and don't use the scrapall command. I would set this mod to hidden, but it's still averaging about 100 downloads a month, so I figure I'll leave it here.
Figured out how to make a script to batch add records to an FLST list, so decided to play around with it.
As far as I can tell, anything you already had a recipe for you will get whatever components the existing recipe dictated. Everything else gives you nothing (it was either that, or have dead bugs giving you steel).
Installation:
1) Use NMM or copy the esp into your data folder and activate it.
2) Add bUseCombinedObjects=0 to your Fallout4Custom.ini under [General]
3) Add bUsePreCulledObjects=0 to your Fallout4Custom.ini under [Display]
There are 4 versions, install just one:
Vanilla
Vanilla+Automatron
Vanilla+Wasteland Workshop
Vanilla+Automatron+Wasteland Workshop
It should go without saying, but don't use scrapall with this command active. It WILL break your game.
FAQ:
Q: Can I scrap enemies
A: Yes
Q:Can I scrap buildings?
A: Yes
Q:Can I scr-
A: Yes.
Q: Can you make a patch for ____?
A: No need.
Q: I can't scrap ____.
A: Then is has an unscrappable keyword. I won't be "fixing" that, as it would take me about 1000 times longer to do so than it did to make this. Just use the "disable" console command.
edit: I find it amusing that people are actually using this, it was mainly made as a proof-of concept for my xEdit script. I guess it has its uses if you don't care about getting components from scrapping, and don't use the scrapall command. I would set this mod to hidden, but it's still averaging about 100 downloads a month, so I figure I'll leave it here.
Figured out how to make a script to batch add records to an FLST list, so decided to play around with it.
As far as I can tell, anything you already had a recipe for you will get whatever components the existing recipe dictated. Everything else gives you nothing (it was either that, or have dead bugs giving you steel).
Installation:
1) Use NMM or copy the esp into your data folder and activate it.
2) Add bUseCombinedObjects=0 to your Fallout4Custom.ini under [General]
3) Add bUsePreCulledObjects=0 to your Fallout4Custom.ini under [Display]
There are 4 versions, install just one:
Vanilla
Vanilla+Automatron
Vanilla+Wasteland Workshop
Vanilla+Automatron+Wasteland Workshop
It should go without saying, but don't use scrapall with this command active. It WILL break your game.
FAQ:
Q: Can I scrap enemies
A: Yes
Q:Can I scrap buildings?
A: Yes
Q:Can I scr-
A: Yes.
Q: Can you make a patch for ____?
A: No need.
Q: I can't scrap ____.
A: Then is has an unscrappable keyword. I won't be "fixing" that, as it would take me about 1000 times longer to do so than it did to make this. Just use the "disable" console command.