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Garrett Horne

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gman458

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39 comments

  1. bodopc
    bodopc
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    I dont think cheat charisma is necessary, for anyone using it, what this mod does is just run console command code

    player.placeatme 00020593 1 or 5 or 10
    (it spawns settler at your location, with number. literally you can type this in console which saves you from using this mod)

    then it runs player.modav charisma 99
    If you want to reverse the change, type player.setav charisma [your original charisma]

    seriously...
  2. Ella81
    Ella81
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    Hello. Is it nessesary to cheat the charisma? When I cheat settlers I then I get back to the previous value after that.
  3. AEon2001
    AEon2001
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    Just as a side note: I'd rename those cryptic batch file names to something the typical modder will be able to remember after a few days. Plus it should add some clarity to what the batch files actually do. So instead of

    bat sett1 (Adds 1 Settler)
    bat sett2 (Adds 5 Settlers)
    bat sett3 (Adds 10 Settlers)

    I'd suggest naming them:

    bat add1settler
    bat add5settlers
    bat add10settlers

    No one will remember what sett2 means after a short time, plus they would have to guess that this actually adds 5 settlers not 2.

    I would also imagine that some folks will have quite a few batch files in their folder, so the clearer the naming the better.

    Hope that helps.
    1. CelsiuZ
      CelsiuZ
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      I disagree, the last thing I want to type is long names in the console.

      Perhaps, its possible to make it more logical by:
      Bat sett1
      Bat sett5
      bat sett10

      But even then, considering they increase in an increment of 5 each time, the 1, 2, 3, makes sense to me.

      However, we can rename batch files willy nilly usually, so, I guess we can customize the names of them to whatever we want.
    2. gman458
      gman458
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      • 3 kudos
      You can rename the batch files to whatever you like and then run the command using whatever name you set.
  4. SCWatsonArt
    SCWatsonArt
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    It seems that while you can add settlers, they don't actually join your settlements, and you are unable to assign them to any thing.
    1. TheLastTrueSausage
      TheLastTrueSausage
      • supporter
      • 0 kudos
      Three years late but who cares? You have to assign the settlers to a settlement via the build menu. Then you can assign them tasks.
  5. TheLastTrueSausage
    TheLastTrueSausage
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    Absolutely love this mod! Simple to use, easy, clean and effective. Fantastically great for setting up new settlements, just pop in a few settlers for supply lines and then you're golden. Endorsed.
  6. janx868
    janx868
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    Okay so i got the settlers to settle in succesfully i have 44 settlers. however my problem is that they just dont seem to do anything. i've been trying to assign them andd they refuse to go do anything so the food stays low af 
    1. It's a glitch with the game code, I'm afraid. The settlements are only designed to fit 20 people maximum. You'd find the same issue if you had 20 settlers in Sanctuary, then freed the Minutemen, or built robots to surpass that limit.

      At least, that's how it goes for me. I could be wrong, so take what I say with a grain of salt.
  7. munkyshouse
    munkyshouse
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    I must be doing something wrong...I spawned them just fine, look at them and press r but nothing happens?
    1. janx868
      janx868
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      You have to go in workshop and then you'd see the option to assign them
  8. MegaWaffle
    MegaWaffle
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    • 9 kudos
    Tip: Never add more than 25 settlers. You're gonna risk breaking your saves doing that unless you use a mod that increases the vanilla 25 limit. Also never set Charisma above 10 via console because it's gonna risk breaking your saves too. Fallout 4's pretty finicky like that.
  9. Vardens
    Vardens
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    • 24 kudos
    Just what I needed. Thanks!
  10. ramzikarmy
    ramzikarmy
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    Terrible. Completely fucked up my settlement. thank god for saves.
    Find another hobby.