Great mod. Cannabis Commonwealth is an incredible mod, but I traded in AWKCR/Armorsmith for Crafting Framework/ACO a while ago to thin out my load order, this works seamlessly with Smokable Cigars (which also adds craftable joints with visual FX.)
So... For whatever reason, this has stopped working for me. Buffs one gets from the plant disappear shortly after eating (maybe in a minutes time) and shortly after that the small HP bonus also just goes away...
I noticed it when trying to get those 'perfectly preserved pies' from them port-a-diners and was wondering why it wasn't working even though I ate a mutbud...
I was also sick with insomnia and parasites if that helps anyone figure anything out... curing them didn't seem to help though.
I can't figure it out/test it right now and untill I or someone can, I am unendorsing/disabling this - sorry.
I really like the idea, I hope I can figure it out one of these days - will update if and when.
------------- UPDATE: ------------- A few other mods went haywire/stopped working along with this one and it might be a load order issue... might tweak it later to see if I can get my mutbuds back.
Unendorsing a mod because it stopped working (probably due to a messed-up load order) is a bit of a poor attitude, especially when you "might" get things sorted properly. It worked, so the problem is at your end when all of a sudden it doesn't.
Love this mod, have a nice garden growing next to my custom Diamond City rooftop loft :) I was wondering if there's a way to patch it so you could use the mutbuds to work with Smokeable Cigs Cigars and Joints? Like using one bud and a hubflower would net you 5-7 joints or something like that? For now I just use the buds as edibles and smoke joints from the other mod. Either way, love this mod, thanks!
I really don't want to NAG at you or bother you -BUT- would you consider variations on the buffs/effects?
Perhaps add more standalone plants (as different strains) which would have different buffs/effects?
I could even work on different textures by modifying the current ones but thats pretty much all I could do.
I know you wrote this is as far as your skills go but wouldn't this be essentially the same stuff you already pulled off given that you wouldn't rather want to tell me to go 'F' my self, of cource.
And one more thing: MUTBUDS!!! LOL I'm gonna laugh at that one for a month straight I think!
I'm going with this one 'cause "Cannabis Commonwealth" has that SKE requirement and I just would rather not have that.
Well thank goodness for this mod!
Thank you for your work!!!
Endorsing when I get to it.
BTW, I think this mod is going to go GREAT together with Dr.Brandts "One Puff" where you get a new chem called "Ganja" which slows down time but is abit different and longer than plain 'ole jet. I still use jet too as well so it doesn't render it useless or anything. I went with his joint version instead of a jet-like vape.
32 comments
I noticed it when trying to get those 'perfectly preserved pies' from them port-a-diners and was wondering why it wasn't working even though I ate a mutbud...
I was also sick with insomnia and parasites if that helps anyone figure anything out... curing them didn't seem to help though.
I can't figure it out/test it right now and untill I or someone can, I am unendorsing/disabling this - sorry.
I really like the idea, I hope I can figure it out one of these days - will update if and when.
-------------
UPDATE:
-------------
A few other mods went haywire/stopped working along with this one and it might be a load order issue... might tweak it later to see if I can get my mutbuds back.
Will update if and when...
The cudos are another matter.
I really don't want to NAG at you or bother you -BUT- would you consider variations on the buffs/effects?
Perhaps add more standalone plants (as different strains) which would have different buffs/effects?
I could even work on different textures by modifying the current ones but thats pretty much all I could do.
I know you wrote this is as far as your skills go but wouldn't this be essentially the same stuff you already pulled off given that you wouldn't rather want to tell me to go 'F' my self, of cource.
And one more thing: MUTBUDS!!! LOL I'm gonna laugh at that one for a month straight I think!
Lovely.
I'm going with this one 'cause "Cannabis Commonwealth" has that SKE requirement and I just would rather not have that.
Well thank goodness for this mod!
Thank you for your work!!!
Endorsing when I get to it.
BTW, I think this mod is going to go GREAT together with Dr.Brandts "One Puff" where you get a new chem called "Ganja" which slows down time but is abit different and longer than plain 'ole jet. I still use jet too as well so it doesn't render it useless or anything. I went with his joint version instead of a jet-like vape.
---------------------
EDIT/UPDATE:
---------------------
A-HA!
Gambit77 informed on his "Cannabis Commonwealth" -page that:
" SKE now has it's own menu system, it's not intertwined with the vanilla menus anymore, and therefore doesn't conflict with anything. "
So I tried it and IT WORKS!!! YAY!!!
Oh man, now I really got some dope what with this mod, DrBrandts and Gambit77's. SWEEET. :-D
I love you btw.