Hello CCMads First I just looked thru the screenshots, and thought ohh nice, that's when I notived that the author was ccmads, aww, long time usre of soe, .. I was shopping around for something like for finsh farm to get them on to the overpass, rather than ue ramps which seem like a lot of trouble for them, So I was skimming thru posts and would like from you mostly or anyone else, if the npc's will use or your high tek ones , will they use either ?? I think this sort of thing would be great trying to build some thing for finch far including the over pass .. TRacking Edited Later -- Ahh k npc cannot use, no worries, I'll have to work ramps for opver pass, thank you anway, CCnads Endorsed KUdo'd Tracking ..
amazing finaly i could add a 4 level heigh elevator personal only for myself to my private spot on top of the vault, but i can't add them at all with the rest of the vault modules , if i got 4 level height building in my vault, first it won't snapp and i need to place it manualy, nothing wrong with that ofcours. Easy done, but what i notice is that the elevator is to small for the vault modules, if i place the 4 storage height and place it exact the right spot on the lower level, it comes half way to my door on the 4th level from my vault building. I would almost think i am building it wrong, but if i place the elevator next to my building it is realy to short .
If i am building a vault i got dubble floor and ceiling, i got a feeling that the dubble floor is missing in them, axact what the elevator is missing on height
This is made for normal settlement, that's why I made another version of Vault Elevators for DLC with every floor ability which I've put the link on my sticky post directly above your post...even with a big embedded youtube video
Downloaded this just to endorse (got it off Bethesda .net). Why Bethesda left elevators out I do not know (especially considering how tricky the stairs are to snap together) but this mod fixes that. Sometimes get a glitch in 1st person bug normally works just like a vanilla elevator and is fine in 3rd person as the author states.
Hello. Very pleased by the look of the elevators, but I have downloaded the mod but cannot FIND the elevators to craft them. I am using SKE but have been having some issues with where things are located.Can anyone give a hint to where the elevators should be in the crafting menus?
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http://www.nexusmods.com/fallout4/mods/17641/?
First I just looked thru the screenshots, and thought ohh nice, that's when I notived that the author was ccmads, aww, long time usre of soe, ..
I was shopping around for something like for finsh farm to get them on to the overpass, rather than ue ramps which seem like a lot of trouble for them,
So I was skimming thru posts and would like from you mostly or anyone else, if the npc's will use or your high tek ones , will they use either ??
I think this sort of thing would be great trying to build some thing for finch far including the over pass ..
TRacking
Edited Later -- Ahh k npc cannot use, no worries, I'll have to work ramps for opver pass, thank you anway, CCnads Endorsed KUdo'd Tracking ..
If i am building a vault i got dubble floor and ceiling, i got a feeling that the dubble floor is missing in them, axact what the elevator is missing on height
still a great mod but i can't use it in my vault
not surprised anymore of half assed work from bethesda dlcs anymore.