I got it to work, barely. It is conflicting with mod manager where original OCDecorator is active (if I deactivate it there) it's not running. Would it be possible to make it compatible with NMM, so i don't have to copy it every time after running and closing NMM?
I'm sorry to hear that you have difficulties with running OCD when using my fix, but I don't use any mod managers, so I don't know what it takes to make my fix NMM compatible or how NMM works at all. I will check what I can do.
Wow... people are real dependent on managers to do everything huh... To get this to work just extract the esp in the zip here into your fallout 4 data folder and tell it yes overwrite the old one, NMM will treat it as if nothing has changed because it'll have all the same, albiet one slightly altered, files installed.
Works well, Glad someone could work this out even if the install took the extra 5 seconds of a manual replacement of the esp.
These are not part of OCDecorator and the mod should not affect any submenu, like neon sings/letters, as they are part of the original game and the official DLC's Decorations menu. As to my knowledge OCD does not alter any submenu in the Decorations.
I'm afraid you will have to look for fixes for the other mods you're running.
Thanks a lot for this, I've always disliked having to use settlement keywords just because it feels more cluttered in my opinion. I haven't come across any problems at the moment, and it seems to fix all the problems I've been having. Kudos to you my friend
i had to get the mod http://www.nexusmods.com/fallout4/mods/11995/? "Wasteland Workshop Independent Patch" and your mod to get a whole bunch of mods to work together lolz Thank you you saved my game xD
Thanks, worked. But one problem remains with the OCDecorator... with WW and the mod my Table section disappears fully... some tables like the pool table went to a 2nd misc section (1st isnt deleted, just a 2nd appeared with this church desk thing as picture) but there are not all. It is OCDecorator, I checked it. Somebody an idea?
I suppose you run other mods that add workshop items as well? Did you check for these mods if there are WW patches/fixes as well?
As far as I can tell OCDecorator does not add any other (sub-)category than it's own. I can only guess that OCDecorator interferes with some other mod/mods, so it's either a matter of WW patch or load order of the mods.
Have you checked the other way round? Disabling all mods except OCDecorator, then add one by one and check at which point the workshop menu breaks?
I'm pretty sure that the problem is caused either by the sheer number of mods that modify the workshop menu or by a single mod which is not OCDecorator, but as soon as it is active along with OCD the menu breaks.
As said before, disable all mods and enable them one by one, starting with OCD.
22 comments
...
To get this to work just extract the esp in the zip here into your fallout 4 data folder and tell it yes overwrite the old one, NMM will treat it as if nothing has changed because it'll have all the same, albiet one slightly altered, files installed.
Works well, Glad someone could work this out even if the install took the extra 5 seconds of a manual replacement of the esp.
I'm afraid you will have to look for fixes for the other mods you're running.
Did you check for these mods if there are WW patches/fixes as well?
As far as I can tell OCDecorator does not add any other (sub-)category than it's own. I can only guess that OCDecorator interferes with some other mod/mods, so it's either a matter of WW patch or load order of the mods.
Have you checked the other way round? Disabling all mods except OCDecorator, then add one by one and check at which point the workshop menu breaks?
As said before, disable all mods and enable them one by one, starting with OCD.