I forgot to mention that you need to go into her inventory and pick up the VV follow/stay item and equip or else she will just chill out and not follow you around.
Nobody has mentioned any problems yet, but I updated the description and posted here.
she has a very petite body with very large hands, going off your screen shot, not a problem for me as I will adjust the proportions, not sure if it is a problem for you
just as a thought, if you type help velvet 4 like you said then instead of placeatme which just creates a copy of the character instead type "prid xxxxxx" where x is the character id then enter, then type "moveto player" you will have better results, all without quotations of course
Its working. I've been looking at different ways to get a follower to work. I've discovered some ways that it doesn't work if that make you feel any better. Also, this one time I accidentally deleted a floor once and had to start over...
I saw at least one follower mod out there so I will be taking a look at that for some guidance.
Unfortunately I am away from my PC for a few days and have only this laptop that I can't use to make mods for Fallout 4 for because it can't do anything well.
But I am confident that once I get back to my PC I can make the next version soon
I love the outfit on your companion. Would it be possible for you to release the outfit as a standalone outfit mod? I'd love to wear that in the wasteland.
Know whats funny about the outfit? It was a last minute kind of thing.
When I made this for me I had originally given her the adventurer outfit from Elianora's sleeveless outfits. When I decided to post it I wanted to replace it with something that wouldn't add another required download (at the time it was not only azar's hair mod you needed, but also my New Calibers mod because her pistol used Makarov rounds at the time).
At first I tried Cait's Corset, but when I got in game it didn't look right so I got the idea to modify Irma's dress.
Then I switched the ammo to the vanilla .38 so that I could minimize the requirements further.
Ok, liking the idea of bringing vtmb to fo4. But VV kinda doesnt like (unnessecary) violence. I would prefer her to only be an invitable settler npc, or at least have her not start with weapons. Also, how 'bout jeanette/therese and nines?
Somewhat agree. I dont see Mrs. Velour fighting through the wastes: she'd get tired and horrified for all the needed violence. I also see her more as a NPC.
You have a point, but I would like to point out the unnecessary part. Killing raiders is usually something most do because they need to not because they want to.There are some followers who aren't really big into violence either. I would say as long as you are murdering people she should be at least OK with it.
I mean its been about 210 yrs after the bombs fell, she's had to survive somehow - which explains the PPK. That's my thought line anyway, you don't have to agree.
Also, I kinda choose her because I liked her.
I had also assumed that somebody would ask for Jeanette/Therese. Because the GECK is probably right around the corner I'm going to wait until after that to expand this further. Until then, its mostly just bug fixes on this mod. Although, behind the scenes I am writing out some ideas.
Well I think she and most vampires would have gone into torpor, but I guess she could be awake a couple of decennia longer than the player. And I can always steal her weapons.
Voice actress here, if you want. Don't know what kind of voice the character has, but I'm British, and can (sort of) mimic other accents if needed. Just offering my services.
29 comments
Nobody has mentioned any problems yet, but I updated the description and posted here.
I've downloaded the GECK, but am encountering errors when I attempt to start it. Once I get that sorted out, the real work can begin.
I saw at least one follower mod out there so I will be taking a look at that for some guidance.
Unfortunately I am away from my PC for a few days and have only this laptop that I can't use to make mods for Fallout 4 for because it can't do anything well.
But I am confident that once I get back to my PC I can make the next version soon
Call it "mod hibernation".
I'd love to wear that in the wasteland.
http://www.nexusmods.com/fallout4/mods/12182/?
Very interesting idea and character! I will follow this mod and daydream about a VTMB sequel.
And the outfit looks fetching.
When I made this for me I had originally given her the adventurer outfit from Elianora's sleeveless outfits. When I decided to post it I wanted to replace it with something that wouldn't add another required download (at the time it was not only azar's hair mod you needed, but also my New Calibers mod because her pistol used Makarov rounds at the time).
At first I tried Cait's Corset, but when I got in game it didn't look right so I got the idea to modify Irma's dress.
Then I switched the ammo to the vanilla .38 so that I could minimize the requirements further.
I mean its been about 210 yrs after the bombs fell, she's had to survive somehow - which explains the PPK. That's my thought line anyway, you don't have to agree.
Also, I kinda choose her because I liked her.
I had also assumed that somebody would ask for Jeanette/Therese. Because the GECK is probably right around the corner I'm going to wait until after that to expand this further. Until then, its mostly just bug fixes on this mod. Although, behind the scenes I am writing out some ideas.
Go ahead and sent me a private message and we can discuss it further.
For reference, here is a link to a video of game play with her.
https://www.youtube.com/watch?v=kMK3M4FwTb0
btw regarding limited ammo, you might be interested to take a look at TheTalkieToaster's mods here http://www.nexusmods.com/fallout4/mods/6686/?