Fallout 4
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PaulImposteur

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Paulimposteur

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12 comments

  1. Paulimposteur
    Paulimposteur
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    Reply to this comment if you have any input on balance. Does any one think distance should be lowered further, or does 600 seem suitable?
  2. Lachsack
    Lachsack
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    mh i cannot pacify NPC's when I do not have enough points put in charisma
  3. sirskipsalot
    sirskipsalot
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    So is that press body armor plase tell me where to get that for my paper boy.

  4. ScorpioMaurus
    ScorpioMaurus
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    In your opinion would this work with Perk Work if I placed it lower on the load order? To my knowledge the only perk not touched by that mod is Idiot Savant. I think your mod has some great potential for more immersion though so I'd like to use it.

    http://www.nexusmods.com/fallout4/mods/4651/?
    1. Paulimposteur
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      It may not be compatible. Give it a try and see if it CTDs.
      If it does, I can make an optional mod where it only adds the new perk and leaves vanilla untouched.

      This would leave certain parts of the mod out. So you would be able to pacify then while in danger (if you acquire vanilla perk)

      However distance and chances to intimidate should remain as modded since they edit global strings, not the perk directly.
  5. Geopocalypse
    Geopocalypse
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    Does this work on survival beta?
    1. Paulimposteur
      Paulimposteur
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      It does, if you look at the screenshots you can see the hunger and hydration icon.
      The new survival mode inspired me to make this. After all, we're not the only ones trying to stay alive in the wasteland.
  6. Vermillidon
    Vermillidon
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    What kind of armor is the Press?
    1. gkjzhgffjh
      gkjzhgffjh
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      I'm pretty sure it's a Castle reference. So it's probably a mod.
    2. RapidSteve
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      its a mod called combat vests I think. I have it installed
    3. Verz
      Verz
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      Castle reference? wtf? have you ever seen journalists in combat zones? they always have kevlars like that, sometimes a helmet too. press=journalists

      and yeah it's called combat vests, it's a mod


      I really like the idea behind this, esp. the rebalance for the being able to intimidate only when not detected - I'll use it on next playthru
  7. RapidSteve
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    the guy on the left is dabbing