File information

Last updated

Original upload

Created by

robboten with help from Phoenix46 and KKthebeast

Uploaded by

robboten

Virus scan

Some manually verified files

1472 comments

  1. wysiwyg
    wysiwyg
    • premium
    • 808 posts
    • 17 kudos
    Locked
    Sticky
    I get lots of malware warnings and no file when trying to use the download link for the updated autodoors patches.
    1. lasse1001
      lasse1001
      • member
      • 4,386 posts
      • 90 kudos
      Yeah, I'm sorry, something must have changed after I uploaded it, try this instead:

      http://s000.tinyupload.com/?file_id=07665684003335060425

      @Robboten: Could you change/edit the link in the sticky?
    2. wysiwyg
      wysiwyg
      • premium
      • 808 posts
      • 17 kudos
      Thanks, that worked!

      Dropbox.com is probably simpler or a google drive share.

      Edit: Could you make them esl files? :-)
    3. lasse1001
      lasse1001
      • member
      • 4,386 posts
      • 90 kudos
      Great. Sorry for the malware warnings, it has worked just fine before at that site, but anyway. No, they can't be Esl's because Esl's are always flagged as masters so they will be loaded before Autodoor/Snappy/Snappy Dlc and that would probably crash your game (Patches shall always come after their masters) but you can always merge them if you have both this mod and the DLC -thing from Robboten
  2. e1grey
    e1grey
    • member
    • 236 posts
    • 0 kudos
    Why are there duplicates in structures/doors category and in the crafting category?
    1. RickyTheOx
      RickyTheOx
      • member
      • 291 posts
      • 5 kudos
      Can U be a bit more specific ?

      Otherwise, first thought I got was, run Snappy menu installer tape :)

    2. e1grey
      e1grey
      • member
      • 236 posts
      • 0 kudos
      There is a bunch (five or so) of stoves in the crafting tab, that, for some reason, have warming-hands animation instead of cooking. And there are about 10 new doors in the doors tab, like floor door, and deco doors, etc.
    3. RickyTheOx
      RickyTheOx
      • member
      • 291 posts
      • 5 kudos
      Are U talking about Snappy menu or/and normal door menu?
      The red hands I have no idea what it is.
      Well, there is some doors in Snappy, he added a few, whats the problem with that ?


    4. e1grey
      e1grey
      • member
      • 236 posts
      • 0 kudos
      I'm talking about vanilla categories. They contain duplicates of the doors from this mod. Yes, it is a problem, because the tabs are cluttered with duplicates from separate tabs. Also it causes incompatibility issues with other mods, like, renovated furniture - if the two mods are installed, some of the vanilla doors and crafting stations disappear from the tabs.
    5. RickyTheOx
      RickyTheOx
      • member
      • 291 posts
      • 5 kudos
      U really should try run the Snappy reinstall menus.
      If U dont have it in pipboy , make it in chemistry.

      Second, try this mod, it does wonders to Ur menus and add cool stuff.
      https://www.nexusmods.com/fallout4/mods/16181
    6. e1grey
      e1grey
      • member
      • 236 posts
      • 0 kudos
      Reinstalling it doesn't do anything, it keeps the menus the same.
    7. RickyTheOx
      RickyTheOx
      • member
      • 291 posts
      • 5 kudos
      Run the tape ingame from Snappy that fixes the menus.
      I dident wrote reinstall mod !

    8. e1grey
      e1grey
      • member
      • 236 posts
      • 0 kudos
      That's what I meant. Reinstalling menus doesn't help.
    9. RickyTheOx
      RickyTheOx
      • member
      • 291 posts
      • 5 kudos
      Are U running latest Ver. ?
    10. e1grey
      e1grey
      • member
      • 236 posts
      • 0 kudos
      Well, no. I just noticed. Okay, going to try and update it and see what happens.
  3. RickyTheOx
    RickyTheOx
    • member
    • 291 posts
    • 5 kudos
    NM
    I found the problem.
  4. Nordmanni
    Nordmanni
    • member
    • 4 posts
    • 0 kudos
    Just a quick question, are there wallpaper pieces that fit the window size on the industrial kit walls?
    1. Phoenix46
      Phoenix46
      • member
      • 548 posts
      • 8 kudos
      Not currently.
  5. UUFrost
    UUFrost
    • premium
    • 79 posts
    • 1 kudos
    Awesome mod! Did wall the wallpapers get left out of the last build, by chance? I can't find wallpapers anywhere. If I'm missing them, please let me know.
    1. Phoenix46
      Phoenix46
      • member
      • 548 posts
      • 8 kudos
      They have their own menu near the end of the main menu.
  6. xoham
    xoham
    • member
    • 43 posts
    • 1 kudos
    I very much enjoy this mod, and I rebuilt several houses just because the snap points are so much better (from version 6.x to 8.3).
    I would like to request that external wallpapers be added that are clean, painted versions of the current assets; as if the boards were sanded down, primer applied, and painted. In my mind, there's no reason settlers cannot do this. Tools are everywhere, bots can help, and there's paint too.
    Again, thanks for a great mod.
    1. Sendex70
      Sendex70
      • member
      • 5 posts
      • 0 kudos
      I don't want to speak on the modder's behalf, but I believe that everything in this mod used vanilla textures. As nice as what your describing would be, that would involve creating custom textures. I don't think that's something he does. But, I could see another modder perhaps creating an add-on, to work with this mod, that creates new custom wallpapers.
    2. Phoenix46
      Phoenix46
      • member
      • 548 posts
      • 8 kudos
      There actually are some custom wallpapers, but they are interior only. You could ask robboten about adding some custom wallpapers, and he may put it on the to-do list, but I wouldn't hold my breath while waiting. There's nothing he hates more about working with Snappy than doing wallpapers, and after helping him as long as I have been, I agree. Just adding a single wallpaper involves creating over a hundred statics in the mod.
  7. hard8
    hard8
    • premium
    • 1,821 posts
    • 11 kudos
    There's a mod here called Grounded by Sarinia that has street pavement and highway pavement and gravel road blocks, but they are not nevmished properly or at all and settlers wont walk on them, could you do a small town block version with possible rounded left and right curve edges like you did with the concrete sidewalks in small town menu, my settlers use the small town walkways ok please????






    1. RickyTheOx
      RickyTheOx
      • member
      • 291 posts
      • 5 kudos
      Try to put another nav-floor under it or use : https://www.nexusmods.com/fallout4/mods/22322 that sometimes work :)
    2. hard8
      hard8
      • premium
      • 1,821 posts
      • 11 kudos
      I have that mod install, but unsure if I use the ones with arrows on it or the blank one when I'd place the arrow ones blocks from the grounded mod where hard to get back in place right and I'd end up turning snap off and lining them up manually which is hard to do with a joystick for windows the xbone 1
    3. RickyTheOx
      RickyTheOx
      • member
      • 291 posts
      • 5 kudos
      Use Place, that solve everything ^^
    4. hard8
      hard8
      • premium
      • 1,821 posts
      • 11 kudos
      yep i use that too, it's F function and numlock key functions are awesome
  8. Bethra
    Bethra
    • member
    • 153 posts
    • 7 kudos
    I'd appreciate a hand with something please. looking for a corner column/trim that I use frequently from this kit, been in this kit since the beginning but I can't find it any more.
    In appearance it was a small square pillar - one story height, with the same bronze pattern as the DecoLobbyA Wall Doorway (so Bronze with an art deco motif) on two sides and the other 2 sides were plain bronze. Was always in the same place as other wall corner pieces or helpers and I have used it extensively in the past as a decorative internal corner to fit over wallpapers and hide the corner.

    Going to a place I have used it and clicking on it shows it is called DecoKit Wall Corner Cap/Guide Bronze
    I've rummaged through everything in the kit several times and I just can't see it
    1. Phoenix46
      Phoenix46
      • member
      • 548 posts
      • 8 kudos
      If you can, please give me a link to a screenshot and I'll try to hunt it down for you.

      *Edit* Actually, scratch that. I found it. Everything is still there, I think we just stopped using the menu it was in and it got lost in the shuffle. I'll get it added back into the menus, probably the decokit somewhere.
    2. Bethra
      Bethra
      • member
      • 153 posts
      • 7 kudos
      Thank you, much appreciated. Currently I am just spawning it in as its a really useful piece :)
  9. Turjan
    Turjan
    • member
    • 7 posts
    • 0 kudos
    I'm probably just incompetent, but I cannot find those red garage roof prefabs I usually used to fix the roof of the garage at Coastal Cottage anymore. Can anyone point me at where to find these?
    1. Phoenix46
      Phoenix46
      • member
      • 548 posts
      • 8 kudos
      For right now, the addon garage, and it's accompanying parts, are absent from Snappy. The structure is very odd and robotten's been working on finding a way to get it to jive with the new way the HouseKit works.
    2. Turjan
      Turjan
      • member
      • 7 posts
      • 0 kudos
      Ah, thanks, that explains it. At least those roofs are still present in older saves.
      Edit: Which means I can just spawn the three needed pieces in.
  10. FountainGoat
    FountainGoat
    • member
    • 1 posts
    • 0 kudos
    This mod is really great. Seriously great. But the categories are so convoluted to the point that their are duplicate objects within the same mod
    1. Phoenix46
      Phoenix46
      • member
      • 548 posts
      • 8 kudos
      Thanks for the compliments! There shouldn't be any duplicate items in any of the menus for Snappy. If there are, it's a mistake and the duplicates need to be removed. Could you help me out and point me to where you saw them? The mod is huge and knowing where to look can save tons of time.
  11. milou80
    milou80
    • member
    • 396 posts
    • 8 kudos
    this crashes when processed by transfer settlements.
    1. RickyTheOx
      RickyTheOx
      • member
      • 291 posts
      • 5 kudos
      No it dont.
      I done about 150+ import/export with snappy without any problems.

      Try this;
      Spoiler:  
      Show


      If it still dont work, theres something at Ur side screwed up.
    2. milou80
      milou80
      • member
      • 396 posts
      • 8 kudos
      Ok thanks for the help, tho I do all that already. My rig is overkill and the import export runs fine even on cinematic .It's not related to general stability, we're talking specific items references that crash the game when they get scanned and if they are not either deleted or smashed out of the game by removing their parent plugin they will crash transfer settlement.

      Since a crash log that makes sense and hands me straight the guilty items is not a thing, all I could do is narrow down on the culpritt which is SnappyHouseK. I had the same behavior with SOE last year on another settlement transfer, and had to kill the bug by removing SOE and rebuilding on a SOE less transfer.

      I have no Idea what causes this behavior. I have double checked both on markers and regular items, console placing , scaling them , even not replopping them in the most ghetto way, they still transfer fine, and that's all I could ever do to an item reference in settlement building, so I'm down to thinking once in a blue moon when the stars align, an item reference gets corrupted randomly and becomes a dormant hazard for when you will try to scan it for transfer.

      Since I have no way to tell which needles f*** up in the haystack, I'm stuck aside from blueprinting manually from scratch and methodically checking for transfer issues along the way. we're talking a conquest cliffside mariposa-style base in the glowing sea, 2000 items, not much but still, I don't have the courage lol.
    3. RickyTheOx
      RickyTheOx
      • member
      • 291 posts
      • 5 kudos
      Similar happen me once,, I narrow it down to a mod I had upgraded.
      It looked like the IDs got scrambled...
      So I downgraded the mod and ... voila.

      But this hole discussion belong on TS site I think :)

REPORT BUG
Top