Tired of the boring old weapon modifications? Want a laser rifle that shoots mini nukes? Want a mini-gun spec 10mm pistol?
Look no further!
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Changelogs
Version 3.1.1
Fixed a bug that caused the nuke explosion to not work properly
Version 3.1
Tracking Nuke mods now have a vastly improved projectile range. Fixed a bug with xXx_Desdrektmona_420’s name. Updated another Deathclaw. Added a bonus weapon. Jetpacks cost significantly less AP to use. Added some new mods for the Laser Gun. Small change to the ‘Missile Sniper Barrel’. Small change to the ‘Cryoterminator’. Higher level Deathclaw remakes have been buffed. High level Minuteman have been buffed. ‘Absolutely Barbaric’ legendary quality has been buffed. Buffed the ‘Extremely Powerful Receiver’. Added a new receiver for the Combat Shotgun. Added a new receiver for the Combat Rifle. Beryllium Agitated weapons make a geiger counter ticking noise while equipped. Fixed the spelling mistake for all of the ‘Beryllium Agitated’ weapons. Added a new receiver for the Gatling Laser. Correctly named a few of the misc mods. Added a new receiver for the ‘Pre-War Silencemaker’.
Version 3.0
Updated the projectile light for the ‘Arc Jet Nozzle’. Updated some weapon and mod values. Removed the Albino Deathclaw remake as it’s persistent to not work and added a few new ones to replace it. Update to the original. Some changes to the ‘Portable Army Flattener’. Slightly buffed some of the performance upgrades for the ‘Cryoterminator’. ‘Sanic Speed’ Legendary quality has been improved. Changed the ‘Angry Receiver’ to make it the ‘Angry Capacitor’, which has increased damage output. ‘Irresistible’ lining for the Vault Suit now gives more strength and endurance. Added some new, mod based information to the loading screens. The standard Fat Man is now worth more and does slightly more damage. Fixed a value bug for the ‘World Ending Fatman’. Small change to the ‘Hypertension Capacitor MKVI’. Fixed a bug in the ‘Hypertension Capacitor MKVI’. Slightly nerfed the ‘Swag Receiver’. The ‘Tactical Explosive Incinerator’ now fires a faster traveling projectile and has burn damage. Small changes to the ‘Faust’s Own’ set. Fixed the ‘Flamer Receiver’ to work correctly, as well as adding a few changes. The ‘Spammin’ Optimised Barrel’ now causes the weapon to do more damage. Changes to the ‘Gaussixa’ set. Small change to the ‘Beryllium Agitator’ for the Flamer. Small change to the projectile that is fired by the ‘Arc Jet Nozzle’. Changes to the ‘Steam Engine Barrel’. Small change to the ‘Anti-Detrimental Receiver’. Updated the legendary mod that is applied to the Laser Musket that Sturges gives you. Small change to the ‘Mark 56 Nuke Atomic Sniper’. Some mods are now player only. Added a new mod for the Gatling Laser. Added a new receiver for the Combat Rifle. Added some new mods for the Pipe Revolver. Added some new mods for the X-01 Power Armour pieces. Added some new mods for the Plasma Gun. Added some new mods for the 10mm Pistol. Added some new mods for the Combat Shotgun. Added a new weapon called the ‘7mm Minigun’. Removed the ‘Standard Nuke Launcher’.
Version 2.3
‘6 Crank Capacitor’ now does more damage. Added ‘Flamer Barrel’ for the Laser Musket. Added ‘Pinpoint Barrel’ for the Syringer. Some more small fixes to the ‘Actual Nuke Launcher’. Updated the ‘Spammin’ Optimised Barrel’. Added a new barrel for the Institute Laser. Fixed a spelling mistake.
Version 2.2
Updated ‘Arc Jet Nozzle’ to fire a further travelling projectile. Updated ‘Carbon Fibre Barrel’ to slightly improve reload speed. ‘Power Tank’ now correctly names the weapon’. ‘Extremely Powerful Receiver’ has been buffed. ‘Six Crank Receiver’ now correctly names the weapon’. ‘Swag’ is now worth a considerable amount. Small changes to the ‘Sniper Muzzle Break’. Some changes to the ‘World Ending Fatman’.
Version 2.1
You can no longer find swag on Children of Atom. Small changes to the ‘Faust’s Own’ set. Added shotgun conversion and wide screen scope add-on designed for ‘Molotov Cannon’. Slightly buffed ‘Beam Stabiliter’. ‘Vault 111 Jumpsuit - New’ now massively buffs strength. Buffs for other Special Enhancing clothes. Small changes to ammo spawning. Changed some legendary armour qualities. Updated Flamer Receiver for the ‘Pre-War Silencemaker’.
Version 2.0
Made both Gaussixa scopes more stable. Gaussixa projectile explosion now affects a slightly larger area, does a bit more damage and has a lot more force. Changed the Gaussixa mag and added a slight buff in damage. Deathclaws have greater ballistic resistance. Bowler hat is now ‘Life Giver’s Hat’ and vastly improves endurance. Ratty Skirt is now ‘Smart Skirt’ and vastly improves intelligence. Eyeglasses now vastly improve intelligence. Legendary armour now have new names. ‘Sanic Simulating’ armour has been buffed. ‘Cheeky Bugger’s’ armour has been buffed severely. Laser musket 4 crank capacitor is now a 6 crank capacitor that fires multiple projectiles. Added some mods for the ‘Pre-War Silencemaker’. Updated the Gattling Canister as well as adding a grip and a barrel mod for the ‘Portable Army Flattener’ Added a third performance add-on for the ‘Cryoterminator’. Railway spikes now travel faster. Added some new mods for the Railway Rifle. Fixed the Radiation Charger for the missile launcher and renamed it to ‘Beryllium Agitator’. Mod now correctly names the weapon. Buffed the radiation damage for the “Beryllium Agitator’ on the flamer. Updated radiation type for Beryllium Agitated mods. Updated race specific legendary armour and weapon mods. Updated some of the legendary weapon mods. Updated ‘Sniper Muzzle Break’ to no longer quadruple projectiles. Added new receiver for plasma gun. Ammo spawn rate has been severely reduced, e.g. so you shouldn’t be able to find 11,000 plasma cartridges. Swag can now be found on Raider Veterans, Child of Atom, Synth Leaders, the Vault-Tec Rep, Elder Maxon, Rosalind Orman, Myrna and Ellie Perkins. Swag Receiver has been buffed. Ellie Perkins and Myrna have more health.
Version 1.1
Shortened Gaussixa scope from x66 to x44. Gaussixa projectile now explodes on impact for AOE damage. Faster speed Molotov now travels slightly faster. Force Barrels do more damage. Beam Stabiliter now fires a faster travelling projectile. Beam Triggerer now has increased chance to cripple limbs. Fixed Albino Deathclaw remake so that it doesn't die instantly.
What does it do?
Mods! Weapon mods! Changes some of the stock mods in the game so that they can turn your weapons into beastly items of destruction!
Fat Man that shoots actual nukes
Beam splitter that fires 150 projectiles
Institute rifle that shoots Molotov Cocktails
And many more!
A couple armour mods to see that you don't go dying so easily!
Vault 111 Jumpsuit that gives immense resistance to every type of damage
X-01 Power Armour upgrades that give serious protecton
Quite a lot of the legendary qualities have been changed to something seriously worth while!
Over 4x damage output!
Completely ignores armour
Hundreds of points of cryo damage
Of course, many more!
Deathclaw and Albino variant seriously buffed to give your weapons and armour a true challenge!
90,000+ damage resistance
Serious amounts of damage
Legendary enemies spawn scarily more frequently when the difficulty is set to Very Hard or Survival!
Over 90,000 times! (Supposedly)
Gameplay Changes!
Find tonnes of ammo and junk in some containers! I'm sure you'll rarely ever run out
Vendors regenerate stock and caps instantly. Never be short of things to buy and sell!
Most importantly, Have Fun!
It should be safe to add this onto your previous saved games, but do be careful. A fresh game save is recommended when using this mod. To be installed in the usual place, Fallout 4 - Data. Worry not about installation if you're using NMM.
~A version without the gameplay and NPC tweaks is available~