Fallout 4

File information

Last updated

Original upload

Created by

CDante

Uploaded by

CDante

Virus scan

Safe to use

57 comments

  1. CDante
    CDante
    • premium
    • 864 kudos
    Sticky
    The compilation of my robot settler fixes is out!
    Moddable Robot Settlers Compilation

    also check out the video!

  2. Drivinghard
    Drivinghard
    • member
    • 7 kudos
    Thanks for making Codsworth modifiable
  3. ShirogetsuV
    ShirogetsuV
    • member
    • 0 kudos
    Well. i have a differend bug with codsworth. His thruster... u replaced it with assaulttron legs but i still hear it no matted what i do... i cand find a sollution or even mention of this bug online so i decide to ask you. Do you know how to fix it and would you help with that?
    1. Drivinghard
      Drivinghard
      • member
      • 7 kudos
      Nice! to be able to customize Codsworth..
  4. Ace2034
    Ace2034
    • member
    • 0 kudos
    Will this fix an issue with Codsworth no longer using Melee attacks I have a bug where he just stands there and takes damage. Ranged weapons work fine though. I started having the problem after the last fo4 update ranged weapons work fine though.
  5. Chrisfragger
    Chrisfragger
    • premium
    • 0 kudos
    Is there a mod to fix Codsworth AI in Automatron? At some point, he always, no matter how many game plays I do, stops attacking. Just stands there and takes enemy a ttacks, only attack he can do is head lazer if he has one.
  6. ConkerTheCat
    ConkerTheCat
    • member
    • 0 kudos
    I had a hat on codsworth, then put him in the workshop....but decided not to upgrade him, now he cant wear a hat at all. Is there a fix for this?
    1. CDante
      CDante
      • premium
      • 864 kudos
      the Automatron DLC does that. the first time you bring Codsworth to the robot workbench it changes his vanilla body to a moddable Automatron version. and that does not support wearing a hat because the only reason you could give him a hat is Whitechapel Charlie, the Mr. Handy bartender NPC in The Third Rail who has a hat intentionally and has the same vanilla body as vanilla Codsworth.

      you can craft hats for robots with various mods. but only through the robot workbench so the hats will count as Automatron body parts not apparel. check out TheDBCrew's mods.
  7. ceano
    ceano
    • premium
    • 134 kudos
    I still can't put the Bowler hat on Codsworth?, do you need a certain perk or level before you can do it or?
    1. CDante
      CDante
      • premium
      • 864 kudos
      robots can't equip hats after Automatron. check out Craftable Hats by TheDBCrew!
    2. ceano
      ceano
      • premium
      • 134 kudos
      OK, thanks for the headsup.
  8. GizmoTheGreen
    GizmoTheGreen
    • supporter
    • 0 kudos
    right now any bot in the robot workbench are glitched, they all have a "special" on top that is empty and the radar antenna is in head, head are in bodies etc it's all skewd down one step, and legs are empty... this is the only automatron related mod ever had installed (as far as I can remember..) got installed, any ideas?
    1. CDante
      CDante
      • premium
      • 864 kudos
      yeah, use the updated version linked one post above called Moddable Robot Settlers.
  9. Calzien
    Calzien
    • supporter
    • 59 kudos
    This might have been mentioned but the bowler hat is DEFINITELY not the issue. I gave Codsworth the hat well before Automatron dropped and he was moddable day one. Not saying the bug doesn't exist but the bowler hat isn't the problem. I still think Codsworth and Curie weren't supposed to be moddable. This is shown as she reverts to an unmodded state in her personal quest towards the end. Codsworth also suffers the T-Pose effect when he hands you purified water if he's missing his thruster arms. Bethesda was either too lazy to fix it or after finding people liked it left the glitch in. This could be why Codsworth isn't moddable in some games but not others. The exclusion isn't triggering correctly.
    1. CDante
      CDante
      • premium
      • 864 kudos
      it's clear in the DLC's esm that they made the two robot companions moddable intentionally. also they are moddable for most of the players without my fix. even if Codsworth is not moddable, and you don't use my fix, he becomes moddable as soon as you hire him as a follower. (I realized that way after I released this mod.)
      and yes, Bethesda is THAT lazy. and yes, Curie reverts to her original form because a) they didn't care for polishing her loyalty quest to fit with other robot forms and b) most players already finished her quest when they start playing with the DLC.
  10. RedLeviathan
    RedLeviathan
    • supporter
    • 37 kudos
    Great! Downloaded, however I am not going put this in my game yet as I am waiting patiently for Deezer... and then one big compilation of all your robot mods in a single esp...
    1. MONSTERaider
      MONSTERaider
      • premium
      • 1,243 kudos
      I have already merged all of cdante's robots mods in one ESP, and I'm using it for my personal use, better having one ESP to save room for other mods
    2. RedLeviathan
      RedLeviathan
      • supporter
      • 37 kudos
      Yep, that's what I am thinking after the lesson I got from 4+ years collecting Skyrim mods.
    3. CDante
      CDante
      • premium
      • 864 kudos
      ahh man if only I could have 48 hours a day for just a week. but I'm on it I promise!
    4. RedLeviathan
      RedLeviathan
      • supporter
      • 37 kudos
      Take your time, cdante. Modding is a hobby, right? Don't make it a burden. Have fun!
    5. CDante
      CDante
      • premium
      • 864 kudos
      The compilation of my robot settler fixes is out!
      Moddable Robot Settlers Compilation
  11. EnclaveOverlord1
    EnclaveOverlord1
    • supporter
    • 50 kudos
    Do you plan on doing a release of all these automatron mods into 1 esp?
    1. CDante
      CDante
      • premium
      • 864 kudos
      yes. that's exactly the plan. there's a hold-up though because I couldn't make Deezer from Covenant fully moddable yet, and I want to include him in the package as well. probably I can make it happen this week.
    2. EnclaveOverlord1
      EnclaveOverlord1
      • supporter
      • 50 kudos
      Hyped!
    3. CDante
      CDante
      • premium
      • 864 kudos
      The compilation of my robot settler fixes is out!
      Moddable Robot Settlers Compilation