It is a basic edit, so it spawns with random stuff. I don't tell them to, it just does it. At least they spawn, right? Seeing as I did no play testing whatsoever.
My only complaint is that all (or maybe nearly all) of them spawn with long barrels and silencers. I'm no expert, especially with the new FO4 format stuff, so I don't know how to fix it. (I suspect it's got to do with "modcol_" and "templates," but that's an uneducated guess.)
Thankyou. The only reason I don't use some of these awesome weapon mods is because they have to be spawned by the console which I won't do. I realise thats a bit finicky but y'know the whole immersion thing... So this is an extremely valuable mod for me.
Would there be any way you would be willing to do the same for the M2216 rifle too? I had a brief look at doing it with FO4edit but I'm pretty sure I'll get it wrong and break my game, or won't be able to figure out how to get it to work with NMM, or I'll blow up my flat. Something will go wrong anyway.
If you use multiple mods that edit the leveled lists, you'll need to create a 'merged patch' with FO4Edit, or only some of the items will get onto the lists.
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I don't tell them to, it just does it. At least they spawn, right? Seeing as I did no play testing whatsoever.
My only complaint is that all (or maybe nearly all) of them spawn with long barrels and silencers.
I'm no expert, especially with the new FO4 format stuff, so I don't know how to fix it.
(I suspect it's got to do with "modcol_" and "templates," but that's an uneducated guess.)
Nevertheless, thank you!
Would there be any way you would be willing to do the same for the M2216 rifle too? I had a brief look at doing it with FO4edit but I'm pretty sure I'll get it wrong and break my game, or won't be able to figure out how to get it to work with NMM, or I'll blow up my flat. Something will go wrong anyway.
Cheers for this mod though
Greg