Fallout 4

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TheDBCrew

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TheDBCrew

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58 comments

  1. Rae1Vixen
    Rae1Vixen
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    • 7 kudos
    wish we could put things like the militia hat and stuff on robots would be cool to hae all the robots at greygarden wearing like farmer hats
    1. Maaryolvus
      Maaryolvus
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      • 5 kudos
      Fisto 2.0... O_o
  2. hkboondoggle
    hkboondoggle
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    Hello, I was messing around with the FO4Edit & found the following with your mod:

    [00:00] Checking for Errors in [01] 3in1.esp
    [00:00] co_DLC01Bot_Head_HandyHat_Limb [COBJ:01000801]
    [00:00] COBJ \ Conditions \ Condition \ CTDA - \ Parameter #1 -> [0101088B] < Error: Could not be resolved >
    [00:00] co_DLC01Bot_Head_ProtectronHat_Limb3n1 [COBJ:01000802]
    [00:00] COBJ \ Conditions \ Condition \ CTDA - \ Parameter #1 -> [0101088B] < Error: Could not be resolved >
    [00:00] co_DLC01Bot_Head_Ironsides_Limb3n1 [COBJ:01000805]
    [00:00] COBJ \ Conditions \ Condition \ CTDA - \ Parameter #1 -> [0101088B] < Error: Could not be resolved >

    Could you tell me what's it about? I'm using the latest version 1.2. And thanks for sharing the mod, really appreciate it!
    1. TheDBCrew
      TheDBCrew
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      • 30 kudos
      No idea, Im still a novice when It comes to this
    2. padawanjedi
      padawanjedi
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      The 3in1 is missing Automatron as a master file, so the reference to the keyword is missing. I don't think it will make any real difference but that's what the error comes from.
  3. ImmortalAbsol
    ImmortalAbsol
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    • 32 kudos
    Nuka world robot hats in future?
  4. TheCooliestt
    TheCooliestt
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    • 8 kudos
    anyone know how to get these hats from what mod? prob impossible but im still askin
    https://www.nexusmods.com/fallout4/mods/19740
    1. usernamesux
      usernamesux
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      • 24 kudos
      Just install and you should be able to build those hats on the relevant robots (mr handy and protectron).
  5. M00nwalker
    M00nwalker
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    • 0 kudos
    I'd like to see robot hands holding automatic weapons.
    1. lapo
      lapo
      • supporter
      • 12 kudos
      That mod already exists. Both the "assault rifle" and the combat rifle have "hands" to hold them in it: http://www.nexusmods.com/fallout4/mods/18200/?
  6. LordBalthazar
    LordBalthazar
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    • 0 kudos
    Now if only someone made a drinking hat, so I can improve drinkin buddie's immersion levels...
  7. Medizy
    Medizy
    • supporter
    • 56 kudos
    It's definitely the little things, now I can create Sarge MKII for my Castle.

    If you ever worked out the issue with the hats, it'd be friggin amazing to see robots to be able to wear all hats, great job!
  8. Atama1000
    Atama1000
    • member
    • 0 kudos
    This mod reminds me of Team Fortress 2. Hat-based economy ftw!
  9. mrmanlyman
    mrmanlyman
    • supporter
    • 2 kudos
    Will you be adding the robobrain clothes from vault 118?
    1. Kharpool
      Kharpool
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      • 2 kudos
      I'd like to see this too.
  10. IBananaShakin
    IBananaShakin
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    What do you recomend more, this mod or this http://www.nexusmods.com/fallout4/mods/12932/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D12932%26preview%3D&pUp=1
    1. TheDBCrew
      TheDBCrew
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      • 30 kudos
      they can work perfectly fine together... this adds hats for 3 bots, the other is extra armors and paint jobs for Protectrons, granted, it has the chef hat, but this includes a bowler for Mr. Handy and Ironside's hat for the sentrybot