The 3in1 is missing Automatron as a master file, so the reference to the keyword is missing. I don't think it will make any real difference but that's what the error comes from.
What do you recomend more, this mod or this http://www.nexusmods.com/fallout4/mods/12932/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D12932%26preview%3D&pUp=1
they can work perfectly fine together... this adds hats for 3 bots, the other is extra armors and paint jobs for Protectrons, granted, it has the chef hat, but this includes a bowler for Mr. Handy and Ironside's hat for the sentrybot
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[00:00] Checking for Errors in [01] 3in1.esp
[00:00] co_DLC01Bot_Head_HandyHat_Limb [COBJ:01000801]
[00:00] COBJ \ Conditions \ Condition \ CTDA - \ Parameter #1 -> [0101088B] < Error: Could not be resolved >
[00:00] co_DLC01Bot_Head_ProtectronHat_Limb3n1 [COBJ:01000802]
[00:00] COBJ \ Conditions \ Condition \ CTDA - \ Parameter #1 -> [0101088B] < Error: Could not be resolved >
[00:00] co_DLC01Bot_Head_Ironsides_Limb3n1 [COBJ:01000805]
[00:00] COBJ \ Conditions \ Condition \ CTDA - \ Parameter #1 -> [0101088B] < Error: Could not be resolved >
Could you tell me what's it about? I'm using the latest version 1.2. And thanks for sharing the mod, really appreciate it!
https://www.nexusmods.com/fallout4/mods/19740
If you ever worked out the issue with the hats, it'd be friggin amazing to see robots to be able to wear all hats, great job!