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302 comments

  1. IzakiReemsi28
    IzakiReemsi28
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    Turns out I can't apply Model A paint to any other Models (B to F), shameful tho I love the Model A paint with it's weathered and rusty look.
  2. GlubTubus
    GlubTubus
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    I have installed PAMAP, CPAO, CAPO - PAMAP PATCH, BPAO, BPAO - PAMAP 2.0 PATCH, BPAO - PAMAP 2.0 AUtomatron comp PATCH, and I still dont see the difference, the mod isn't being overwritten and ye it looks like its not being applied ???? 
  3. justbuilding
    justbuilding
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    does this work with ad victoriam?
  4. johnston3904
    johnston3904
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    How do i get my t-51 to have orange instead of green on the armor?
  5. Necroviking
    Necroviking
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    Right now it is crashing the modification tab on Xbox. So you can't download it at all :(
    1. SPRTNKUMANDER
      SPRTNKUMANDER
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      Same wanted to use it for my Brotherhood run but alas 😔
    2. P3RC3PT0R
      P3RC3PT0R
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      It's the screen shots, idk why but they're bugging mods on xbox
    3. AyeTraprunner
      AyeTraprunner
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      Hopefully it’s fixed soon this mod is a must have for me 
    4. P3RC3PT0R
      P3RC3PT0R
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      Look up the issue on reddit there's a fix you can try
  6. P3RC3PT0R
    P3RC3PT0R
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    Would you be able to re-upload your mod with new screenshots for xbox? Since the next gen update lots of screenshots for certain mods are broken and are causing the mod to crash the mod menu even though the mod itself is completly fine 
    1. AyeTraprunner
      AyeTraprunner
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      Yeah we need this 
    2. P3RC3PT0R
      P3RC3PT0R
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      Kinda found a fix, if you favourite the mod so you can find it quickly then scroll up and down the mod menus fast it'll bug out the screen shots and with luck and a couple tries you might be able to get it, worked on another mod
  7. turnerlewis
    turnerlewis
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    There was no amount of googling I could've ever done to have found this page, other than a wabbajack tooltip within a modpack I'm installing. 
  8. CelestialCaesar
    CelestialCaesar
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    • 9 kudos
    This is an odd question, but can someone tell me how the BoS paints work? I'm not having trouble, it's just that there seem to be no texture files for them, yet I can apply BoS paint to all sets of Power Armor somehow. How does this mod make that work without the use of new texture files for T45, T51, and X01?
    1. IGorkaI
      IGorkaI
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      It works this way in Creation Kit:
      if you want to remove black\orange paint in paintjob you need to remove two Property Modifiers from Object Mod of the paintjob (for example we have "PA_T51_Material_BOSPaladin"). It's "fColorRemappingIndex" and "pwMaterialSwaps" (the one with REM to its right).
      If you want to add that black\orange paint you need to do vice versa -  add "fColorRemappingIndex" and edit it in Property Modifier Data to the right from window with Modifiers: set dropbox with "Op" to the left from it to "SET", set "Min" and "Max" boxes to 0.7900, add "pwMaterialSwaps", set "Op" box to REM, set "Form" dropbox to "mat_PA_(whatever power armor here, like "T51")_RawMetal" and thats it.
  9. QaxeIsKaze
    QaxeIsKaze
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    "Do you wish that you could apply every paintjob to every power armor set?"
    I only see the Institute paint on X01, and RR paint on T51. Are we not meant to get every paintjob on every set?
  10. SalemMurders
    SalemMurders
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    For anyone who doesn't like the replacement of the power armor default paints: https://www.nexusmods.com/fallout4/mods/76874