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Seekingthesun

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seekingthesun

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17 comments

  1. Akasha77
    Akasha77
    • member
    • 2 kudos
    The dogs sees me asan ally but not the mutants, please help!
  2. Spinbox69
    Spinbox69
    • member
    • 0 kudos
    Why mod it? You can just use a console command to add faction.
    1. seekingthesun
      seekingthesun
      • member
      • 74 kudos
      Someone specifically asked for it, other people seconded it in the chat system, and it was a quick tweak
    2. Chrtistian8OO
      Chrtistian8OO
      • supporter
      • 4 kudos
      Why question what someone else has done? did your life change because a person didn't use console commands? No, Its a trick question it didn't. also what sun said
    3. TheMaxwell
      TheMaxwell
      • member
      • 0 kudos
      Maybe instead of complaining, give the command instead? Why hate if you don't have another solution
    4. Spinbox69
      Spinbox69
      • member
      • 0 kudos
      0% hate. I simply asked a question.
  3. Hydrocodones
    Hydrocodones
    • member
    • 0 kudos
    This is actually a really useful mod I spent like 2 hours looking for the mutant faction ID and I just couldn't find it. Its not even on the Wiki..
  4. Trepazoid
    Trepazoid
    • member
    • 0 kudos
    Awesome! I bet with a few tweaks, it can made mutant towns into settlements!
    1. Chrtistian8OO
      Chrtistian8OO
      • supporter
      • 4 kudos
      As of right now "March" this isn't possible. you can't add settlements nor make new ones *yet*
    2. seekingthesun
      seekingthesun
      • member
      • 74 kudos
      I have some settlers living in Croup Manor basement who would disagree that it's impossible to make new settlements
    3. Chrtistian8OO
      Chrtistian8OO
      • supporter
      • 4 kudos
      Your joke would've made more sense had i not said both "add nor make" Therefore the joke doesn't hold up very well.
  5. slain1000
    slain1000
    • member
    • 0 kudos
    So great!!!
    Can you make same magic with raiders? <3
    1. SkyCrap
      SkyCrap
      • member
      • 21 kudos
      As Spinbox69 noted, you can accomplish this outcome with any faction, including any of the creature factions with the addtofaction console command. No need for mods for this.
      ---command---
      player.AddToFaction 0001c21c 1 to add yourself to the player faction. 0=friend, 1=ally.
      ---factions list---
      http://fallout.wikia.com/wiki/Fallout_4_factions
    2. seekingthesun
      seekingthesun
      • member
      • 74 kudos
      Skycrap, 2 is the setting for ally. 3 is friend. The issue is that due to how factions are coded, adding yourself to the supermutant faction is not the same as adding the player faction to supermutants and mutant hounds. I figured this out the hard way when making the beta release of my mod of the quest "human error". There's many issues. For example if you add yourself to a faction that's normally hostile, then save while in their detection range, and then reload, if there's one member of the faction that was out of range, then can become hostile and it will spread to the others.

      Also consider if you add yourself to the supermutant faction and some mutant hounds get aggroed to you because you aren't in their faction, aggroing those hounds will make the supermutants attack you because while they are an ally to you, they are also allied to the mutant hounds. What you have to do is cross-reference everything
    3. slain1000
      slain1000
      • member
      • 0 kudos
      i'm glad he created mod.
      all these commands confuse me alot.
    4. Culuf
      Culuf
      • premium
      • 183 kudos
      Yes, I second slaim1000's request and will soon endorse this! I excessively use console codes, both in Skyrim and this game. But after reading that explanation, I'd rather wait for a friendly raider mod. (b/c their attack dogs, mainly)
      Edit: Sorry, I got sidetracked but did come back to endorse!
  6. Jewan
    Jewan
    • BANNED
    • 1 kudos
    Error! sorry for me precedents comment.