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A Shirt Enthusiast

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kingqueenjack

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20 comments

  1. kingqueenjack
    kingqueenjack
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    Sticky
    The Mk 3 is now available for download at your closest files tab. Please proceed with caution as shirts are now craftable. Don't go too crazy guys.

    Since I've got some good framework down, me thinks I'll probably work on a couple variants (colour/texture). Somebody wanted a blue version so I'll get around to making that. Any other suggestions would be nice. Snaziness is subjective after all.

    Older:
    Invisible arms in first person bug has been fixed, Mk2 is now available; download if you dare.
    1. WeFellOut
      WeFellOut
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      FInally! Something to make Sturges look like more of a work.... err... Lumberjack. Goes great with the Hard Hat.
      Well I wasn't about to send him off to the local YMCA, but he's no good with a gun.

      Well, now I just have to find a way to get him a chainsaw.
  2. Anchoran1947
    Anchoran1947
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    Red/Blue/Teel? 
  3. Veratai
    Veratai
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    i was browsing through mods and found this.. awesome xD
    wonder if adding a 'red and white' and 'red and black' version would be a thing, considering when this was made x3
  4. AndrosForever
    AndrosForever
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    Now my PC can go around saying "what's up guys it's Scarce here"
  5. nwmGregM
    nwmGregM
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    I like this shirt. A lot. I'm pretty sure I own a shirt that is almost identical but its in a suitcase in a wardrobe now.
    The prospect of a blue one excites me. I'm actually wearing a blue one now.

    If I had one request, it would be that you made jeans that look as snazzy as the shirt. Normal jeans, that don't have some kind of bandage round the right knee. Or maybe even boots that don't go so high up the leg and are just normal style cat boots or something.

    I guess thats two requests.

    If I could mod I would try and do this, but I can't. I can post pictures of chequered shirts I own though.

    Should probably stop drinking when I post things on the internet.
  6. Krazyman999
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    You were asking for help on how to make craftable mods, on the main page, and this is how I learned how to make craftable standalone mods...

    Youtube video...

    https://www.youtube.com/watch?v=2a_2cMLDRcI&list=PLEitm_v9ZX_NrfJZtR4_AEdUJaEyRRSQC&index=6
    1. kingqueenjack
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      That only shows you how to make a mod standalone, which this is already. I know because I already took a few pointers from that guy
    2. Krazyman999
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      Sorry...

      I am only a beginner to Fallout 4 modding, but this is how I'd make your outfit craftable. I have never made craftable clothing, just guns, gun mods, ammo and food...

      NOTE... BACK-UP ALL YOUR FILES BEFORE DOING THIS. This works for me, but its easy to mess up stuff if you don't know what you're doing. I take no blame for any mistakes...


      1. Load up FO4edit
      2. Select your mod to load up
      3. Go to the Fallout 4.esm and open it
      4. Go down to CONSTRUCTIBLE OBJECT and open the list. Click EditorID at the top to rearrange the menu better...
      5. Find a similar item to yours ( I used CO_MiningHelmet_Headlamp, right click it and select COPY AS NEW RECORD INTO.
      6. Renaming it, ( keep CO_ part of the name, as CO means Constructible Object. It just keeps it easier to find your stuff )( eg CO_CheckeredShirt )
      7. Tick the box to copy it to your file
      8. Refresh your files by opening and closing the file tree, for your checkered shirt mod. IE the minus sign at side of your file, the new file wont show until you open and close the list of files on your mod...
      9. Open the new CONSTRUCTIBLE OBJECT list, then click on your new file to begin altering it...
      10. Change names, description ( add ), created object to your object ( checkeredShirt ).
      11. Bnam - Workbench, right click it and click add. WorkbenchChemLab ( this is the Chem Station tag )
      12. Fnam Category, right click it and add. RecipeUtility ( this will add it to the Utility section of the Chem Station )
      13. Exit to save your work
      14. Check it in the game, check previews, check dropping your item to make sure the drop item is there and the correct one...


      Note... I've tested the mod, and it works at making your item in the Utility section of the Chem lab, the outfit looks really good on my female character. But for some reason, won't show a preview of the item in the Chem lab crafting area. All other items I tried worked, your file seems to be missing a preview, and drop-able item.

      I can't tell you what the problem is, as I haven't modded clothing...

      I tried using the console command to get your clothes in, and it still has the same problem for me. AKA being invisible in the menu, and not being able to be dropped. Which just means you can't drop it on the floor...


      Have fun...

  7. paramortis
    paramortis
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    Could you make a blue one, pretty please?
    1. kingqueenjack
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      For you, a thousand times over.
  8. abandonator
    abandonator
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    So snazzy, it should give +10 Charisma of the bat and give a chance to turn enemies into followers... while they also start wearing this shirt.
  9. mighty zog
    mighty zog
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    I had a shirt just like that in the 80's ha ha
    great job
    1. kingqueenjack
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      You clearly must have been quite snazzy in the 80s then
  10. azrielmoha
    azrielmoha
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    This is amazing, other peoples should know and wear this work of art (can you add this to the leveled list? If
    you can)
    1. kingqueenjack
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      Many thanks, unfortunately I don't know how to add this to the leveled lists. I can't imagine it's too difficult, I'll see if I can find a good tutorial and get back to you.
  11. JimmyRJump
    JimmyRJump
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    Made me play Ten Years After's live version of "Woodchopper's Ball"

    Very nice (the shirt's also great)