Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

jet4571

Uploaded by

jet4571

Virus scan

Safe to use

90 comments

  1. jet4571
    jet4571
    • premium
    • 448 kudos
    Locked
    Sticky
    Wow I see nobody added a vanilla jukebox to a settlement and realized it uses ambient power like a lightbulb. Absolutely amazing. Just place it next to a power conduit or pylon just like you would a ceiling fan or light. It uses ambient power just like lights. It's not rocket science.
  2. leonardolopezingcivil
    leonardolopezingcivil
    • member
    • 0 kudos
    Not working, can,t attach wire.
    1. thor6000
      thor6000
      • member
      • 1 kudos
      Does not need wire, simply have power within radius of it detecting it!
  3. ThatOneDudeK
    ThatOneDudeK
    • premium
    • 1 kudos
    Best mod! Tyvm for this!
  4. JeremiahTheBullfrog
    JeremiahTheBullfrog
    • member
    • 10 kudos
    Have been using this mod for 6 years, this is a great mod and many thanks to you!
  5. AndreChau
    AndreChau
    • member
    • 5 kudos
    This is useful as a tool to check if the settlement script worked correctly. If happiness won't move even with this, then it probably never will*.



    * unless it's just a matter of letting scripts untangle by leaving the game running for 45 minutes in a settlement ...  but who has time for that?
  6. DrSeptimus
    DrSeptimus
    • member
    • 4 kudos
    Does anyone Happy Maker dissappear after they mark the esp as light?
  7. JohnnyGunn
    JohnnyGunn
    • member
    • 11 kudos
    Just out of curiosity. Does the mod work if the radio or jukebox is turned off? I only ask because I use Atomic Radio.
    1. dalantoc
      dalantoc
      • member
      • 0 kudos
      Yes, it does work when turned off. Just needs 2 units of radiant power.
  8. Adrob77
    Adrob77
    • premium
    • 4 kudos
    2022 and this mod still works perfectly- I currently have 6 workshops all with 100% happiness and there's nothing in them except beds/water/food..
  9. 321SUXEN
    321SUXEN
    • member
    • 1 kudos
    Thank you very much for all achievements!
  10. deleted83095543
    deleted83095543
    • account closed
    • 44 kudos
    Just so you folks know, the Happy Maker doesn't immediately boost the happy meter at settlements to 100. It does so over time. Also, the way to power it on is the same as some lights. You just place it close to a power generator or a conduit that's connected to a power source and it will turn on. I saw some Youtube videos who negatively criticized this mod because they didn't understand this. But hey, now you know. That is, if weren't aware of this already.
  11. reaperangel11
    reaperangel11
    • member
    • 0 kudos
    2021 and it still works nice job endorsed. good luck.