Wow I see nobody added a vanilla jukebox to a settlement and realized it uses ambient power like a lightbulb. Absolutely amazing. Just place it next to a power conduit or pylon just like you would a ceiling fan or light. It uses ambient power just like lights. It's not rocket science.
Just so you folks know, the Happy Maker doesn't immediately boost the happy meter at settlements to 100. It does so over time. Also, the way to power it on is the same as some lights. You just place it close to a power generator or a conduit that's connected to a power source and it will turn on. I saw some Youtube videos who negatively criticized this mod because they didn't understand this. But hey, now you know. That is, if weren't aware of this already.
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* unless it's just a matter of letting scripts untangle by leaving the game running for 45 minutes in a settlement ... but who has time for that?