Latest: I made a .ba2 archive version after doing the same for Game Show Radio, it includes the full list of 70+ songs. If you're using it for the first time, you don't have to do anything special, but if you're updating from the loose files version, you can delete those loose files since they're not needed. ------ Previously: I uploaded a new .esp you'll need if you already downloaded v.1 and would like all the songs to play. Sorry about that. Also updated the main file to v.1.000001, which includes the fixed .esp, for first time downloaders.
Edit: You can ignore the separate esp fix if you're updating from either 1 or 1.00001 to the v.2 addon.
Excellent! I was thinking about adding a Blues radio, but was checking what radio stations had come up since I last looked. I will let you know what YouTube thinks of the music once I get it added into my game for livestream. YouTube is . . . odd in the way it works, you know? Ha!
Turns out some of these are still copyrighted, and YouTube flagged automatically. Ads may run in vids of content creators who use this mod. None of them were from copyright holders who instantly ban the music so far (read: ban the video entirely, not just the part of the vid with the music). Note, I am using the full version for all the songs.
Back when I put the mod together I looked into how copyright was applied to old blues songs and it can get a little weird, sometimes a label would take a song they didn't actually write and copyright it just because they could. The original artists often lost out because of those sort of shenanigans. I don't know anything about how Youtube picks up on these things, I didn't realize they even did because I always block the ads
I might get around sometime to seeing how to make a craftable radio set for my radio mods
I use Mod Organizer rather than NMM so I was never clear on this: Does it need an installation script included either way, or only if it's a little more complex like with alternative features to choose from, and NMM will have no problem installing a straightforward mod so long as it's packaged with the right filepaths?
You really only need scripts when you have options that need to be selected by the user during install. However, if your data is already in the correct folder structure and there is no need for users to decide what files will be pushed, then a script is not needed. So in this case, if it installs via MO then it should be fine for NMM.
A movie buff making a radio station? (Alan Smithee was a name used in the 80ies and 90ies, by movie directors who fell into disagreement with the studio --usually over post-editing-- and wanted their real names disconnected from the "finished" product)...
If I may ask an honest question, why worry about family friendliness in a game that's anything but family friendly? I mean, you hear swear words every 2 seconds whenever you're killing raiders, and the game has really mature subject matter everywhere else.
I could include some of the filthy ones in a future update, but frankly my concern was over ownership rights more than anyone's delicate sensibilities -- the best dirty blues tunes are already included in relatively recent compilation albums like "Copulatin' Blues," my own first introduction to this amazing genre when I found it on cassette tape at a garage sale
26 comments
------
Previously:
I uploaded a new .esp you'll need if you already downloaded v.1 and would like all the songs to play. Sorry about that. Also updated the main file to v.1.000001, which includes the fixed .esp, for first time downloaders.
Edit: You can ignore the separate esp fix if you're updating from either 1 or 1.00001 to the v.2 addon.
I never use radio mods but I might have to try this one.
I might get around sometime to seeing how to make a craftable radio set for my radio mods