Fallout 4
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Cypher86

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Cypher86

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71 comments

  1. Freyr95
    Freyr95
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    Mod worked after I changed the txt files from saying

    Prid [companion id]
    moveto player

    to just being

    companionid.moveto player

    If anyone else is having trouble getting this to work, try that.

    Also, make sure you didn't install this with a mod manager and that you installed it into the Fallout 4 base folder(the same place you'd install the script extender exe) and not the Data folder.
  2. Kaguyas
    Kaguyas
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    • 1 kudos
    doesn't work batch file not found
  3. LordReedson12
    LordReedson12
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    this mod doesn't work I tried typing bat companion name and it says batch file not found or cant be open wats wrong with this mod its not working at all I need it to work asap
    1. TanzFrettchen
      TanzFrettchen
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      How did you install this? I would install all the [companionname].txt files right in the root folder. nothing else. I made one myself for dogmeat. I just grap the rest of them here to save a little time.

      I do not know how to install otherwise
    2. spacefiddle
      spacefiddle
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      Good god OP, take a breath! xD

      PSA: USING MOD MANAGER INSTALL DOESN'T WORK.
      The author uploaded a zip that has all the files in a subdirectory, so the console can't see the batch files. Automatic installation of this mod will never work and since they ain't been here since 2015, you're gonna have to fix it yourself. If you already installed the mod:

      • Go to Fallout 4\Data
      • Look for a folder called Summon Companions v0.1
      • Go in there and drag all the .txt files, and the Uninstall .bat file,  out of the subfolder and into Data, directly. You can leave READ ME behind.
      • Profit!
    3. bridgitte
      bridgitte
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      • 4 kudos
      Thanks for this because it wasn't working for me either when I installed this mod through Vortex
  4. bridgitte
    bridgitte
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    • 4 kudos
    Can you please add Birdie (not sure if he is default or if he came with Settlement 2) - because he is a follower and a customer one is Qwirky - which is a small flying alien - I have lost the alien twice and the default "recall" that comes with its holotape didn't work because I hadn't upgraded the alien to the level where I got the holotape https://www.nexusmods.com/fallout4/mods/29576?tab=posts&BH=2 for those who don't know what mod I'm talking about - thanks

    Question: Do I take everything out of the folder to put into the main directory because I put the whole folder there and it doesn't see the bat file?
    ---- Ok you have to take everything out of folder and place directly into main game
  5. Aldodrem
    Aldodrem
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    Would be good if you turned this into a script mod with a holotape for survival mode players.
  6. benitoite
    benitoite
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    • 146 kudos
    Just hit Uninstall Summon Companions.bat, It is really easy to delete them without confusion. Thanks for your kindness.
  7. Arpaleggia
    Arpaleggia
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    • 9 kudos
    Much easier than finding/typing the IDs/commands, as they are contained in the text files.
    Many thanks
  8. Sibbs99
    Sibbs99
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    • 1 kudos
    Thanks!
  9. BasHart
    BasHart
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    • 0 kudos
    Must Have mod ,

    Thanks
  10. ToxicBox
    ToxicBox
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    Any plans to add Gage or Longfellow?