Fallout 4
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Cerbsen

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Cerbsen

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17 comments

  1. Demodus
    Demodus
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    Hehe, must have been the same coder that did McCready's perk that gave you 2000% bonus for VATS headshots! That was fixed in a past patch, soon this one will too.
    1. thereallerp
      thereallerp
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      I think Bethsoft uses this production schedule:

      Phase 1: Brainstorm the basic game concept.
      Phase 2: Create an engine to run the game.
      Phase 3: Set a colony of chimpanzees loose on the computers.
      Phase 4: Ship the game, patch some of it up later.
    2. Khriz
      Khriz
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      Create engine? Lol, reuse old engine and slap some extra s#*! on it every time.
    3. Hbcda
      Hbcda
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      Phase 2 is actually:

      Rename our old proprietary Engine and hope it can run the game.
  2. jack88532
    jack88532
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    Apparently this fix is already in the Unofficial Fallout 4 patch
    1. crazyjackal
      crazyjackal
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      It says it does it UF4P Patch notes.

      I can't see where it's edited though.

      Nevermind, I see the GetHealthPercentage<=10
  3. noein0122
    noein0122
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    I am guessing that instead of using a float of 0.1, the original threshold was set to 10?
    1. Cerbsen
      Cerbsen
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      Exactly!
    2. JackONeill4444
      JackONeill4444
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      Sorry I might be retarded but : how do you apply the fix? I put the .esp file in the data directory (like I used to do in skyrim) but it doesn't seem to work. First time I try to mod/apply fix to fallout 4.
  4. DSLmaster
    DSLmaster
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    HI,

    I just downloaded your mod and checked it in FO4edit (I do this with every mod I want to use just for safety sake)

    You changed

    Less than or equal to
    10.000000
    GetHealth Percentage

    to

    Less than or equal to
    0.100000
    GetHealth Percentage

    My interpretation:

    10.000000 = 10,000000 % = 10 %

    0.100000 = 0,100000 % = 0,1 %

    So you didn't change it to 10% but to 0,1 %.

    Please correct me, if I am wrong, but this is not a fix. This is not bad either, but I think
    the player of your mod should know that.


    Disclaimer:

    This is my interpretation of the FO4edit numbers. If I am wrong, I will be happy to correct my statement ;-)

    Edit: thanks to the short explanation from sushisquid, I take corrected my statement ;-)
    1. Keukotis
      Keukotis
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      GetHealthPercentage doesn't actually return the percentage value. This mod author is correct in how it works. If you're at 50% health, GetHealthPercentage will return 0.5. If you're at 95%, it'll return 0.95. Thus it was incorrectly checking for 1000% of health when it checked for 10. This mod is indeed a bugfix and should be used.
    2. DSLmaster
      DSLmaster
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      Thanks for the explanation sushisqid.
  5. ivia
    ivia
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    Hi!

    Is this really a fix or a mod to take advantage? I mean, If this is a bug probably it will be fixed soon if not has been already fixed (1.4 release has been launched few days ago).

    I suppose it's a normal mod, but just asking anyway.

    Thanks.
    1. Cerbsen
      Cerbsen
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      In response to post #35326405.


      Spoiler:  
      Show

      ivia wrote: Hi!

      Is this really a fix or a mod to take advantage? I mean, If this is a bug probably it will be fixed soon if not has been already fixed (1.4 release has been launched few days ago).

      I suppose it's a normal mod, but just asking anyway.

      Thanks.


      This is a fix and not a mod to take advantage. I updated the mod description to better describe what it's fixing.

      This bug is not fixed by 1.4.
    2. Cerbsen
      Cerbsen
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      --
    3. Old Nick
      Old Nick
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      If this is a bug probably it will be fixed soon if not has been already fixed
      @ivia Is this your first Bethesda game???


      @Cerbsen Thanks for the fix, maybe just by fixing it yourself you've given it more exposure and made it more likely that Beth will get around to fixing themselves
    4. gamefever
      gamefever
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      The correction needs to be mentioned to Bethsada on official forums.