Fallout 4
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L0rdOfWar creator -- Amoveve for uploading it as a standalone mod

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amoveve

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568 comments

  1. amoveve
    amoveve
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    Sticky
    With the release of http://www.nexusmods.com/fallout4/mods/16691/?, i will start working on an Improved version of this mod, where i will be finally able to fix camera issues, sneak animations, weapons in the face when aiming and moving bugs, etc.... Also will change some pistol animations, for example will make the Heroic Stance when using the idle pistol pose to be more Heroic. Just some examples. this will be a long project, so don't expect updates in the next month, it will take a while. But atleast now you know i'm working again on this mod
    1. happynutts
      happynutts
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      your animation mod is really nicely done. thank you.

      was wondering if you can add in a different standing stance and walking? i downloaded wapedells crysis mod, but his arms are so close to his sides it starts clipping with his body. it looks hes being crushed from the sides.
      skyrim had a skeleton mod from nexus mod that made standing and walking animations better because the male player skeletons of the shoulders were higher and the arms were more pulled away from the body. http://www.nexusmods.com/skyrim/mods/36938/?
      so the player had a wider shoulder and broader stance. one thing about ALL fallout player skeletons is that the arms to smashed in to the sides of their bodies, the more muscular you set it, as more muscular it gets the arms should spread wider out and shoulders should get a bit higher.

      if you try out wapeddells crysis mod for fallout 4 you will see exactly what i mean.

      thanks!
    2. amoveve
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      Can't really make animations properly for every single armor and mod there is...
    3. cameron9428
      cameron9428
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      Glad to hear you're still working on this and looking forward to your progress, amoveve.

    4. lucentone
      lucentone
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      Would it be possible to do animations for power armor a too?
    5. BlaiseFinnegan
      BlaiseFinnegan
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      Eagerly awaiting updates on your work can't wait to see what you come up with.
    6. RisingAngel
      RisingAngel
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      I don't want to spawm you i know you are busy i just don't know if you read my comment

      i have a found a problem with this mod but i am not sure if that is a general problem or just me if i use a Cambat Rifle , Double Barreled Shotgun , or a simple hunting rifle in sneak mode ( third person ) and you move in any direction you are allways pointing with your gun up in the air even while shoting . if i stay on my position my charackter is acting normal . but if i start moving than and start aiming than my charackter is pointing up again . for me it looks like there is noaiming animation at all just one animation for both aim /fire / walk .

      i hope i could descripe the problem as good as possible .
      ps no other animation mod is usesd
    7. Teutonius
      Teutonius
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      Love the animations, but cannot stand the camera. It reverts to center whenever i stop moving and whenever i zoom over the shoulder it centers and goes first-person. I literally cannot stand for these features or bugs, whichever they are. I tried the camera config you posted, but it has no effect. Please, remove all non-standard camera settings from the main mod and make it an optional addition.
    8. Dutch1066
      Dutch1066
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      I second Teutonius
    9. gurugeorge
      gurugeorge
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      I third Teutonius, the animations are beautiful, but unfortunately unusable for me because of the camera faffing and fiddling, sadly it's been too much of a pain in the arse trying to make the camera work simply the way it does with vanilla (the ini tweak doesn't seem to make any difference) so I've had to uninstall
    10. Stabsfoo
      Stabsfoo
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      Mod is dead?
    11. bucky699
      bucky699
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      Seems so, pitty too i loved the anims but just had the 3rd person camera problems like most others. Was the best animation mod of its time sad to see it die off
    12. Revan97111
      Revan97111
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      Find a way to get the vanillia sprint pistol....
    13. Cole8055
      Cole8055
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      Can you speak to theLozza and see if he will give you permission to upload the gas mask? I've been waiting over a year to be able to use this gas mask that you have in the pictures. I check nexus every few weeks to see if its been uploaded and still nothing. I have absolutely zero desire to ypload it or try to take credit for anyone elses work, I simply just want to be able to use this gas mask on my character in the game, nothing more.
    14. H3xx
      H3xx
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      One animation I'd love to see is a Boot smash kick, the kind used to break open doors or knock down enemies while holding something. It would make an awesome replacement for the pistol and rifle weapon bash attacks.
    15. Vagusero
      Vagusero
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      how do I upvote this?
    16. Protecthron
      Protecthron
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      I'm testing the mod and watching the comments, I've pasted the [Camera] config in both Fallout4.ini and Fallou4Prefs.ini in "My Documents" and it's working perfeclty!
    17. unbrokensoul
      unbrokensoul
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      3 years later. No update

      Typical modding community, so many promises but few actual facts.
    18. AshyHusky
      AshyHusky
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      Alot of modders move on to other games or Projects and walked away from FO4
    19. CreamSock
      CreamSock
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      THANKS STEP BRO
    20. GruntThe2nd
      GruntThe2nd
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      B B
    21. zstephable
      zstephable
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      We miss you
    22. ElliottHoltAdams
      ElliottHoltAdams
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      One day.... maybe
  2. MegatronxX
    MegatronxX
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    Hey. could you please tell me, in which .ini file  i have to add the lines?
    i have 6 different .ini files:
    fallout4.ini.base
    fallout4.ini.baked
    fallout4custom.ini.base
    fallou4custom.ini.baked
    fallout4prefs.ini.base
    fallout4prefs.ini.baked

    so now im not sure:/
    thanks in advance
  3. Axis7114
    Axis7114
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    Just both a new PC with a gtx4070 card and istalling mods for Fallout 4. This mod works perfectly. No issues at all.
    1. khalif2002
      khalif2002
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      no way, there's no GTX 4070 dawg
  4. DevWhizUK
    DevWhizUK
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    I fourth Teutonius. I love the animations, they look so much more in place than the vanilla ones. just wish I could actually see them when I'm aiming and shooting.
  5. Secondbrart
    Secondbrart
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    sorry for the silly quiestion but i did add the lines in Fallout4.ini also your settings but the camera still centered, am i doing something wrong ? 

    here is what it looks like

    [General]
    sLanguage=en
    uGridsToLoad=11
    uExterior Cell Buffer=64
    bDisableAllGore=0
    sStartingConsoleCommand=cl off
    [ScreenSplatter]
    bBloodSplatterEnabled=1
    [Camera]
    f3rdPersjavascript-event-stripped70.0000
    fVanityModeMaxDist=300.0000
    fVanityModeMinDist=85.0000
    fPitchZoomOutMaxDist=000.0000
    fMinCurrentZoom=0.0000
    fMouseWheelZoomSpeed=1.0000
    fMouseWheelZoomIncrement=0.2000
    f3rdPersjavascript-event-stripped30.0000
    fOverShoulderMeleeCombatAddY=0.0000
    fOverShoulderMeleeCombatPosZ=0.0000
    fOverShoulderMeleeCombatPosX=30.0000
    fOverShoulderCombatAddY=0.0000
    fOverShoulderCombatPosZ=0.0000
    fOverShoulderCombatPosX=30.0000
    fOverShoulderPosZ=0.0000
    fOverShoulderPosX=30.0000
    bApplyCameraNodeAnimations=0

    anyway the animation works fine and i like it ! Good job!
  6. RedGaming64
    RedGaming64
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    I love this mod and all but when i use a auto melee like a ripper or  hand buzz blade it causes the player to be into a T-pose stance and can't even hit anything with the weapon. Could there be a fix for it please?
  7. Gwaifuu
    Gwaifuu
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    It is possible to convert this to Skyrim. For use on Crossbow?
  8. Chadek
    Chadek
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    I don't know if this is because of this mod or not but for some reason my 3rd person camera switches to first person whenever I zoom in with pistols and I have no clue why.
    1. Zazzar
      Zazzar
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      • 23 kudos
      If you have "See Through Scope", this is the culprit. Can be disabled by using the holotape of the mod.
    2. thecarry2001
      thecarry2001
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      • 3 kudos
      i dont have see through scope and its still like that
    3. Trazibol
      Trazibol
      • account closed
      • 13 kudos
      Check in your files FalloutCustom.ini --> Camera --> bApplyCameraNodeAnimations=0

      If you have See trough Scopes Mod check Holotape --> parameter --> Autozoom  --> you have choices to select (always, scope, etc ...)
  9. Trazibol
    Trazibol
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    The positioning of the camera with your settings is just perfect

    On the animation side it's very nice but my PC is very low end and it causes me to stutter,
    when I get my new graphics card .... It will be perfect

    Thank you for this beautiful mod

    Edit :
    Works very well, I solved the problem of jerkiness which came from elsewhere.

    On the other hand, it deactivates the animations of the Mod --> Tactical Reload
    which by the way no longer gives the bullet-by-bullet IG recharge effect.
    This impacts the Shotgun and the Leveraction rifle.
    It's not very troublesome in terms of gameplay.

    Works great with Take Cover

    Your animations are definitely superior to the Vanilla style.
    This gives a heavy visual effect to the character, which is very realistic.
    Nice work
  10. Colmar3
    Colmar3
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    hoping one day, if it ever getting any update at all, it has compatibility with flashlight pip boy
  11. ceprast
    ceprast
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    This mod completely borks the camera don't use it, it also messes up your save game.