Fallout 4
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AKcelsior and crazyjackal

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akkalat85

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93 comments

  1. LazyBrane
    LazyBrane
    • supporter
    • 0 kudos
    This mod simply does not work anymore. Over the past few years it's been getting more and more finicky, and at this point just does absolutely nothing. RIP to one of the best immersion mods on the nexus. Here's hoping for an update.
  2. coloncolonel
    coloncolonel
    • supporter
    • 1 kudos
    so what happens in this mod is it empties all the combat track lists (or replaces them with ambient tracks), but since the game still registers enemy detection as a 'threat' it will still stop the currently playing track before attempting to select from a possibly empty list.

    If you want no combat music at all there's a better option here https://www.nexusmods.com/fallout4/mods/42141
    1. BrianZodd
      BrianZodd
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      • 0 kudos
      This solved the issue I was having, and the game continues to play ambient music through battles thank you.
  3. ThienanZ
    ThienanZ
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    • 0 kudos
    Now i can shoot raiders without "epic" music playing in the background, thank you very much.
  4. MojoRising420
    MojoRising420
    • member
    • 9 kudos
    I can confirm that the No Combat Music, with ambient music, has a bug in it that has it not play music at all in certain locations, like a dungeon for example, very often i notice there just not being any music at all when there should be exploration music playing.

    1. deleted58191551
      deleted58191551
      • account closed
      • 19 kudos
      Same here, I tried using the option that plays combat music for epic fights only while keeping ambient tracks, unfortunately ambient tracks stop playing when you enter a new cell. You have to toggle the radio on and off for the music to play again which is a bit annoying :(
    2. spongebobananapants
      spongebobananapants
      • member
      • 19 kudos
      Same for me.
    3. erikhzzz
      erikhzzz
      • supporter
      • 2 kudos
      Same here. I looked into the mod using FO4Edit and the edits it makes are pretty basic - they shouldn't break the ambient music. But after combat, the music never returns until reloading a save. I suspect the game isn't advancing the tracks because it's stuck trying to play the next cue for the battle track (which the mod removes).
    4. efg3
      efg3
      • member
      • 2 kudos
      RIP THIS MOD
    5. drevviken
      drevviken
      • premium
      • 29 kudos
      Same here. Any solution?
  5. OneMoreForTheRoadBaby
    OneMoreForTheRoadBaby
    • member
    • 4 kudos
    A lot of enemies (probably only in quest locations) will trigger this quick "violin" sound, which sounds really weird on its own like the music is supposed to start after that 'scary violin' but with this mod, it won't trigger.

    I recommend editing it in fo4 edit to enable "high-level threat" sounds, I just keep the low ones disabled, cuz I don't like being notified about cockroaches nearby, especially before I see 'em.

    The ideal version of this mod would include a delay before combat music starts to eliminate this problem, but idk if it's possible
  6. zMaZT3Rz
    zMaZT3Rz
    • supporter
    • 22 kudos
    I'm planning a mod of mine where certain combat music is supposed to play at a certain area instead of everywhere. Is it possible to do that? Seems l
  7. KenNewell
    KenNewell
    • member
    • 0 kudos
    I really like this mod - it enhances the game-play for me and the ambient music is completely non-intrusive.
    A great mod. Thank you.
  8. MorrowindJunkie420
    MorrowindJunkie420
    • member
    • 0 kudos
    Has anyone figured a way to re enable combat music after installing/uninstalling? I have tried plenty of fixes. Combat only stops ambient music, no matter how legendary mob im fighting.
    1. soulknitter
      soulknitter
      • member
      • 0 kudos
      I would like to know a fix aswell. Im suffering from the same problem.
    2. MorrowindJunkie420
      MorrowindJunkie420
      • member
      • 0 kudos
      Turns out i had a horizon extra plugin on, it does a ini tweak which disables combat music.
  9. johnnyb1492
    johnnyb1492
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    • 4 kudos
    If play with stalker music mod this mod messes it up hardly hear it unless you keep loading but only last for awhile then back to slience.Sorry bruh had to unistall stalker best music mod
  10. TheWideMurloc
    TheWideMurloc
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    • 32 kudos
    does anyone know if I can use "silence" mode in this mod to remove the vanilla soundtrack, then install Wolf's Music Mod ( https://www.nexusmods.com/fallout4/mods/16635 ) to replace it with tracks of my choice? I'm trying to replace the game's soundtrack with halo music because of all the halo themed mods coming out recently, but WMM doesn't remove the vanilla songs. It only adds your tracks in addition to them.