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droot

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droot

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43 comments

  1. Cyephire
    Cyephire
    • supporter
    • 2 kudos
    I want to use this but I have a mod that I use to scrap everything it's not the mod everyone thinks it's another mod from bethesda that scraps everything just like the other mod . My question is, is this just wide on the ground or does it go in the sky or do I go to the other mod build high for that? you both have the scrap option built in not sure which option to choose from either of you bc I already cleaned an it's only in Sanctuary so far I haven't gone to far in the game yet but I don't want what others had install it an all that was gone is back an can't be removed. This is the mod I use.
    https://mods.bethesda.net/en/fallout4/mod-detail/4015228
  2. Ginlea2020
    Ginlea2020
    • supporter
    • 0 kudos
    is this compatible with scrap everything? would love to try this out my next playthrough.
  3. So after noticing it resets the cells, which conflicts with other mods like spring cleaning, you can get by this by simply disabling the mod after building outside, i've tested this and so far it works, however i dont think the settlers will wander out that far but structures and turrets and what not seem to be working fine still...
    1. What are u talking about?
      I use my mod with spring cleaning w/o any problems
    2. He means, if you installed THIS mod AFTER spring cleaning and have done a lot of stuff between the installs.... well, there is the problem. Having for instance cleaned up sanctuary and removed stuff like trees and bushes and more with spring cleaning, THIS MOD resets those changes and restored that removed stuff that is not nornally removable. And it cannot be removed again during that save, ever.
    3. Jaddda
      Jaddda
      • premium
      • 1 kudos
      im still getting exactly this. a fix pls?
  4. Jaddda
    Jaddda
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    • 1 kudos
    i installed the workaround patch but im still getting the cell reset glitch
  5. spacefiddle
    spacefiddle
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    • 169 kudos
    My green border has completely vanished - I see it's still supposed to be there in the screenshot. Anyone know what could cause this....? It seems to work otherwise, I just can't see the boundaries.
  6. ArtisanFoxx
    ArtisanFoxx
    • member
    • 0 kudos
    love this mod but there is a compatibility issue with Hangman's Alley Interior Apartments. i pick this mod over the apartments mod but when Hangman's Alley Interior Apartments is last in the load order it works but build wide does not Build Wide, and when Build Wide is last all the apartments are walled off with the original textures
  7. KawaiiZero
    KawaiiZero
    • member
    • 3 kudos
    This mod makes Starlite Drive-In unusable. It doesn't widen the build area, it just moves it into the hills to the west.
    1. Forzane
      Forzane
      • premium
      • 146 kudos
      actually this isnt this mods fault....its a official bug introduced in patch 1.6 best i found was to use resetquest patch_1_6 to fix this issue
  8. TooBigForPants
    TooBigForPants
    • member
    • 0 kudos
    Where did you get the additional props used in the screenshot? Are they a part of this mod?
  9. User_17812519
    User_17812519
    • account closed
    • 1 kudos
    you should expand sanctuary at the back where the frikking fences are outside the building area preventing me to scrap the annoying pieces
    1. droot
      droot
      • member
      • 18 kudos
      this mod is merged already by me with build high (not merged but I used the same values) so Sanctuary is expanded up and around already.
      Check it 4 yourself
    2. Dividus
      Dividus
      • member
      • 5 kudos
      Or you just go up to the fences, select them in your console and enter "disable" lol
    3. Eysenbeiss
      Eysenbeiss
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      • 48 kudos
      http://www.eysenbeiss.de/store/ScreenShot8.jpg

      Is this wide enough for you ?

      My Sanctuary has no Bushes or fences left, all around the area and Spring Cleaning is working fine too
    4. EMarshall
      EMarshall
      • member
      • 16 kudos
      Haven't checked yet, but if it is using build high values then it goes all the way up the hill to the 111 lift. I would think that would be plenty far enough.
    5. LostLoner752
      LostLoner752
      • member
      • 3 kudos
      Just use your console/disable technique. No scrap but they're gone.
  10. MrSmoke94
    MrSmoke94
    • member
    • 0 kudos
    Hi bro its a fine mod but in santuary when i pass the middle of the brigde close the workshop menu and aplarently the bound its not there why?