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  1. registrator2000
    registrator2000
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    Changelog:
    1.2:
    - Mod authors can now pre-link visible weapons for custom weapons.
    - Pre-linked weapons show right out-of-the-box and require no configuration.
    - Support for empty holsters when weapon is drawn.
    - Fixed issue where if you had more than 3 of the same weapon model in your inventory, it wouldn't unequip.
    - Fixed issue where mod would stop working after entering Power Armor. (1.2a)

    1.3:
    - Recompiled with the Creation Kit
    - Weapon models will now be returned to you when unlinked.
    - Fixed issue with Config item causing thirst in Survival mode
    - Fixed config item being given before the player has a Pip-Boy when starting a new game.

    For those upgrading, completely uninstall 1.2 and make a clean save before installing 1.3! Please ensure that there are no loose files left behind. You will have to re-link your weapons.
  2. registrator2000
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    I'm very excited to let you know of a mod that's recently been released by friffy - Just Holstered Weapons! It adds many vanilla weapons as wearable apparel! Huge kudos to friffy for the release as well as jigodie for the weapon meshes! Go grab and endorse it now!
  3. tmo13ron
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    Just wanted to say, great mod, I use it on every play thru, endorsed
  4. SandwichAnomaly
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    okay im probably doing something wrong here... but i cant seem to find your little weapon config thing in the AID section of the inventory.
    1. EvilOssie
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      Aid/Devices/Visible Weapons Config...if it's not there, console it in; cqf holster giveitems
    2. djentlemanrody
      djentlemanrody
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      Thank you very much, I couldn't have it work not matter what!
  5. sinox717
    sinox717
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    I like your MOD very much. Is there any update in the future? Can you join the companion weapon visible function, very look forward to your future update! thank you
  6. phrozac
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    I've linked my MK14 and it appears on my back, but doesn't disappear when I've equipped it. What am I doing wrong?
  7. fakerpeanut
    fakerpeanut
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    How do you holster weapons in pc using xbox controller? it doesn't appear on my 3rd view person??
  8. Crynot
    Crynot
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    The mod looks amazing but it seems that it’s working the opposite of how it’s intended.
    I.e if i take out my weapon, the holster appears but if i put it down, the holster disappears.

    Does anyone know how to fix this?
    1. EvilOssie
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      Which holster mode did you choose?
    2. Crynot
      Crynot
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      I tried every holster mode and it seems to be the same. Opposite function and all that
  9. ThisAintTheWay
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    Is anyone else having a problem where the weapon doesn't disappear when you equip it? I tried using the Acc - 10mm from Just Holstered Weapons (also, just in case this is what's causing the issue, this is the only mod I installed since I do not use mod weapons) and whenever I equip it, the weapon doesn't disappear from my character's hip; it just stays there no matter what I do. It says the link is successful and everything. I've tried the "cqf holster init" command, and the "stopquest holster", "startquest holster" commands. The issue was still happening.
    Am I doing something wrong?
    1. EvilOssie
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      Which holster mode are you using?
    2. ThisAintTheWay
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      Ah, my apologies; It was strict.
    3. EvilOssie
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      So you're good now?
    4. ThisAintTheWay
      ThisAintTheWay
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      I'm sorry if I said something that implied that, but no, I'm afraid not. The issue still persists.
    5. EvilOssie
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      My bad...I thought you'd sorted it out.

      In my game and with either Kellog's .44 (vanilla weapon) or Doom's Desert Eagle (mod weapon), I use the default holster mode; doing so has the weapon visible in the holster until I draw it, when it then disappears until I holster it again (similar to the way New Vegas works). Is that what you're after?
    6. ThisAintTheWay
      ThisAintTheWay
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      I just tried doing it, and no, I'm afraid changing the holster mode doesn't do anything either.
      And yes, that's what I'm trying to go after.
    7. EvilOssie
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      I'm done for the day (sorry)...let me take a look at things tomorrow and I'll be back, hopefully with something.
    8. ThisAintTheWay
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      Nah, don't worry about it; we all have things to do.
      Good luck to you, then.
    9. WooHoo12
      WooHoo12
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      Having the same issue no matter what the setting as well any word on a fix?
  10. TheRout228
    TheRout228
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    i cant find any weapons's models in apparel section, what is this??
    1. EvilOssie
      EvilOssie
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      Did you install at least one of the apparel mods listed on the front page?
  11. viltuska
    viltuska
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    Is there any chance of compiling these interconnected mods under one plugin? Now there's like dozen mods scattered around Nexus that are required to use the back items, dependencies upon dependencies.
  12. DarthNader47
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    Every time I link it with my clothes it always turn my character naked!
    1. EvilOssie
      EvilOssie
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      You don't link to your clothes, you link to an apparel weapon model found in the clothing inventory, and those apparel weapons come from one (or more) of the mods listed on the front page.
    2. deevios
      deevios
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      Where on earth do you find these "apparel weapon models"? I'm having the same problem as OP...
    3. EvilOssie
      EvilOssie
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      As I said up there, links are on the front page ("Where can you get them?").
    4. deevios
      deevios
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      I've already downloaded and enabled "Just Holstered Weapons" mod ect. but don't have any extra items in my apparels inventory.... Where do you get the actual items in-game that you have to link/equip?

      thanks
    5. EvilOssie
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      Sorry, misunderstood your question. It depends on whether you have the DLCs or not...
      - If you have the DLCs listed under the JVHW Requirements, you can craft them at a chem bench.
      - If you don't have the DLCs listed, go to the JVHW comments page and read the second half of the third sticky, right below the section in HUGE PRINT...it details how to use console commands to get the apparel item(s) you need. That is the method I use myself.
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