Fallout 4
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mm137

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mm137

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1082 comments

  1. mm137
    mm137
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    I have officially moved on from Nexus modding. All of my mods are free to use, modify, patch, compile, etc. however you see fit, just credit me. I will not be responding to messages - do whatever the hell you want, just don't ask me!
  2. mm137
    mm137
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    FAQ

    Can you customize this mod for me to suit my overly specific request?

    No.

    Can you add a bunch of extra stuff that will make this mod buggy, script-heavy, and messy?

    No.

    Can you make this unrelated mod I thought of?

    No.

    Can you make a patch for X mod?

    If I use it, maybe. If not, no.

    Will you bring this mod to consoles?
    If possible, yes. If not, no.

    This mod is pointless, and I'm going to explain why at length.

    Don't bother. Also, this is not a question.

    This mod is not lore-friendly, and I'm going to explain why at length.

    See above.

  3. beestback
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    is there a way how to adjust the amount of reverb. I was inside bulding and felt like im in 10km big cave
  4. Dolorof92
    Dolorof92
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    Works with True Storms?
    1. ORIONOX
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      did you ever figure out if they worked together?
    2. joshtbyrne
      joshtbyrne
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      They do :)
  5. willhelmcz
    willhelmcz
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    Meanwhile in 2023 - who still have this mod in modlist get it out. Not working anymore as should. Several issues, biggest one is that it totaly mute sounds coming from behind. So many nasty surprises because I did not hear someone/something approaching. If you using Heather Casdin as companion, you will also loose all her funny comments during your common travels. I thought first that there is something wrong with my new PC sound settings. Took me a couple of hours to try all possible sound setting until I decided to disable this mod which I always used in past and this was the proper solution. Unendorsing and removing from my mod compilation.
    1. MaskyMate
      MaskyMate
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      +1 on this

      Used it for several playthroughs back then and many problems including muted as well as over amplified audio are all over the place. It's a good concept but sadly defunct
    2. keithvalentine69
      keithvalentine69
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      Sounds like your game is just broken because it works for me
    3. SaintYeezus
      SaintYeezus
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      Works for me
  6. yesman34765
    yesman34765
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    my favorite game of all time is dying light and when i heard that volatile scream i got so scared i almost quit the game
  7. todamax369
    todamax369
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    Maybe is just me cause I have a music studio soundcard and beyerdynamic headphones but there is too much echo and so the sound is like I was locked in a bathroom the whole game.
    1. MaxPunisher
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      same.. i guess its broken. :/  Can someone fix this?
    2. gryber72
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      can modify strength in game settings under sound. Have an issue it resets every time the game is started, but just turning down to 50%.
  8. MaxPunisher
    MaxPunisher
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    Hi, the mod is broken, right? :(

    can someone repair this?  
  9. Mundoid
    Mundoid
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    I like what this mod does for combat sounds, but it makes other noises unbearably loud to the point of not being able to hear dialogue in certain areas. Fiddled with the settings to see if I could find a happy medium and could not. Had to uninstall. 
    1. BlazeStryker
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      That's where Reverb and Ambience Overhaul (as well as Persistent Volume Sliders) come in.
  10. A good example to check comments before installing.
    1. nexussex1
      nexussex1
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      ²
    2. Furansurui
      Furansurui
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      ^
    3. AbstractEnigma00
      AbstractEnigma00
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      Just use the tweaked version it fixes issues. No need to install the original mod.

      Reverb and Ambiance Overhaul - Tweaked at Fallout 4 Nexus - Mods and community (nexusmods.com)
  11. Chrisfanner
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    So I had the slider reset issue on restart as well, I looked into it and found that Bethesda did it yet again with a slider limit so if you have more sound mods that add sliders to the settings, it'll cause them to fight each other causing a reset. Bethesda only has 8 or so slots for slider, base game takes up 6, so True Storms and RAO are enough to cause this in my case.

    I found a mod for this exact issue which adds all the base audio sliders to an MCM menu leaving the settings sliders open for mods:

    https://www.nexusmods.com/fallout4/mods/58416

    In case anyone is having issues with really echo-y reverb, try turning down both the RAO Ambience and Reverb sliders, the master slider doesn't affect them very much and I need to turn reverb to about a quarter and ambiance to half so that it isn't like hearing a gunshot in a tunnel.
    1. poser69
      poser69
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      Thx so much! You solved my old problem. Cheers!
      Your comment should be pinned.
    2. KrozGun
      KrozGun
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      Bro!!!! Thank you so much I was losing it whit the eco s#*!!!!!... Now I just need to find the perfect balance to set the perfect game audio!!!.... Thanks again.
    3. Maplewonder
      Maplewonder
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      Thank you! Please Pin this!!!!
  12. treyzs
    treyzs
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    the indoor audio crackling bug seems to be even louder with this mod enabled (for me i replicated it very easily in cambridge polymer labs, the wooden offices section). i love how this mod makes most areas sound but I hope someone can find a fix for the crackling bug, I still haven't found one yet
    1. Bizzarefellout
      Bizzarefellout
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      Noticed this too.
    2. Rangeout
      Rangeout
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      ive got this issue as well, havent found a fix other then unchecking the esp
    3. Legendss
      Legendss
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      Yea the crackling is really bad. I use headphones and get it all the time indoors when i pass specific corridors and it is not random at all it will always happen. The worst place is at far Harbor at synth base. It even crackles when turning around in 3rd person. It makes me really want to uninstall but if i do the gun sounds become super lame which goes to show how important this mod is.