This update is mostly about incremental improvement on current objects. Light addon blackout after fast travel has been fixed and Clock object will no longer trigger 'has no 3d' error in Papyrus log, also with some minor bugs fixed.
Added Nuka World UFO (DLC), Jack O Lantern and new desk/wall clock. Vault 76 Billboard is added with auto switch and manual switch version, default auto switching time is 6AM/6PM (Morning/Evening) which you can change the time settings by activating the Billboard. Same as the Institute light floors, the High Tech light floors are no longer available for building and replaced with separate light addon. Since High Tech light addon is snapped inside instead of snapping on a flat ceiling, special floors are also added for these light addon.
MAKE SURE you know how to uninstall this mod! You may lose your settlement menus if you don't! READ the description page for install/update procedures and known issue before you submit bugs report
Of all the stupid decisions Bethesda has made over the last decade, removing the comment section for mods on Bethesda might not be the biggest one but it is certainly one of the more annoying ones because it makes troubleshooting for console mods impossible.
So i need to ask here, has the next gen update broken this mod in any way?
Because from what i've read it seems that mods that add settlement objects have been hit particularly hard.
Question what is the requirements for the mini fusion reactors. The last item Military grade..., what? Wonderful mod been using since I found it. Thank you.
Any way to stop this mod from adding a holotape to my inventory constantly? I've been playing for two hours and already have a stack of like five of them in storage because they keep reappearing in my inventory and I keep trying to remove them to avoid clutter.
Been using this wonderful mod since day one and I love it except for just one thing. There's waaay too much bloom on the overhead ceiling lights. They almost look like light emitting cotton balls. Is there maybe a texture I can remove to get rid of it?
I know this is old and maybe not being worked on anymore. I posted 2 screenshots of settlements I made years ago with those structures...I thought they would be in this mod but, I can't find them...does anyone know what mod those structures came from? Thank you!! They made really cool 'safe' areas for settlers...in RP...
@njgamer Don't quite know what your talking about, but I've been a long time user of this mod, and I still have my vanilla MM flag, not that I use anything MM anymore, done my mm ending and that was it, .. If you don't like simply don't use it , and if your missing flags possibly from another mod in workshop, then you must've reached your workshop limit for storing ws mods ?? ( there is a limit for ws mods )
2209 comments
This update is mostly about incremental improvement on current objects. Light addon blackout after fast travel has been fixed and Clock object will no longer trigger 'has no 3d' error in Papyrus log, also with some minor bugs fixed.
Added Nuka World UFO (DLC), Jack O Lantern and new desk/wall clock. Vault 76 Billboard is added with auto switch and manual switch version, default auto switching time is 6AM/6PM (Morning/Evening) which you can change the time settings by activating the Billboard. Same as the Institute light floors, the High Tech light floors are no longer available for building and replaced with separate light addon. Since High Tech light addon is snapped inside instead of snapping on a flat ceiling, special floors are also added for these light addon.
Video for Workshop Menus Settings
Video for Water/FX Objects Settings
MAKE SURE you know how to uninstall this mod! You may lose your settlement menus if you don't!
READ the description page for install/update procedures and known issue before you submit bugs report
PC - All DLC - Bethesda.net
PC - Non DLC - Bethesda.net
XBOX One - All DLC - Bethesda.net
XBOX One - Non DLC - Bethesda.net
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New Items Suggestion
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WIP Sneak Peek
- You can see the upcoming new objects and future version progress here
So i need to ask here, has the next gen update broken this mod in any way?
Because from what i've read it seems that mods that add settlement objects have been hit particularly hard.
Is there maybe a texture I can remove to get rid of it?
Thanks
Don't quite know what your talking about, but I've been a long time user of this mod, and I still have my vanilla MM flag, not that I use anything MM anymore, done my mm ending and that was it, ..
If you don't like simply don't use it , and if your missing flags possibly from another mod in workshop, then you must've reached your workshop limit for storing ws mods ?? ( there is a limit for ws mods )