I honestly have been playing a female character more than male just because the clothing and armor mods are so much better for female characters than males, this mod is a huge reason why as well, vanilla clothing gets so boring after a while and this outfitnever does, thanks for making it!
This is really nice, but the bodyslide conversion is off. My guess is the author of the bodyslide didn't use the base CBBE mesh to create it. Its not crazy off, but its noticeable in certain areas.
It really is, I have noticed this in quite a few projects I like, I'll end up having to spend the time recreating it myself. Femshepping mods come to mind.
Edit: Ok I figured out the issue and corrected it, the meshes were not clinging to the body very well - especially the shirt - with the current bodyslide data so I ended up slimming them down to fit more with the body yet keeping it realistic with that kind of fabric, the results turned out very well. No more large torso!
Amazing mod... probably the best lore-friendly mod I have yet seen for FO4. I have been looking for something similar but with more body exposure to show off tats while having a submersive FO look... but your mod just stopped my search. Amazing work!
4. Use Bodyslide tool to remove bag/belt (check the appropriate "no ---" box). The actual boxes may be on the opposite side of the Bodyslide window page once you load the outfit in Bodyslide.
*Gopher has a video on installation and use of Bodyslide... https://www.youtube.com/watch?time_continue=614&v=Wkwtgp3x25s
*Took me 5 seconds to open BS, load Agent Outfit, check "no bag" box, and select "build". The hardest part was finding the boxes to check... because they were horizontally aligned with the corresponding text... just on the entire opposite side of the page.
really great mod. but there is no texture (or mesh? anyway) for first person camera. my charactor has bare arms. i wonder there is no mesh just from the first or this is my own problem.
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should be the second listed file
Edit: Ok I figured out the issue and corrected it, the meshes were not clinging to the body very well - especially the shirt - with the current bodyslide data so I ended up slimming them down to fit more with the body yet keeping it realistic with that kind of fabric, the results turned out very well. No more large torso!
1. Install main file : Agent Outfit - CBBE
2. Install optional file: Bodyslide Conversion (overide anything from main file if prompted)
3. Download & install: Bodyslide tool: https://www.nexusmods.com/fallout4/mods/25?tab=description
4. Use Bodyslide tool to remove bag/belt (check the appropriate "no ---" box). The actual boxes may be on the opposite side of the Bodyslide window page once you load the outfit in Bodyslide.
*Gopher has a video on installation and use of Bodyslide... https://www.youtube.com/watch?time_continue=614&v=Wkwtgp3x25s
*Took me 5 seconds to open BS, load Agent Outfit, check "no bag" box, and select "build". The hardest part was finding the boxes to check... because they were horizontally aligned with the corresponding text... just on the entire opposite side of the page.
Hope this helps.