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Xgrufijury

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Xgf

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591 comments

  1. Xgf
    Xgf
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    FAQ:

    A: Seems like the clinic items disappear when i enter dialog with the doctor at said clinic.
    Q: If the vendoe leavs the shop, is the trigger for the mod, to removes the goods. Unfortunately, the doctor leaves the shop any time you ask him. A solution, bypass would be very complex and presumably also fault-prone.
  2. Mudbass10187
    Mudbass10187
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    Sadly this mod is not compatible with Workshop Rearranged. I gets overwritten no matter where you place it in the load order.
  3. JohnnyGunn
    JohnnyGunn
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    • 14 kudos
    Anybody know what area in the plugins section of Vortex to place this mod under so that the good vendor bars show back up?
  4. carton66
    carton66
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    still working with the next gen update ? ^^
  5. surg23
    surg23
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    • 7 kudos
    These are beautiful. The large stations in particular add some much needed detail and visual ambience. Gives the settlement more character and realism. Really great stuff. Thank you for sharing!
  6. Jozelico
    Jozelico
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    I wanna advert everyone that this mod might have a bit of impact, i added this mod as one of the first ones and i hadnt eny trouble at the start. As the settlement get bigger and i added more visual mods (that doesnt affects more than 1-2 fps the performance and increases a lot the quality) my fps were decreasing.

    My fps were about 90-120 normaly but when i look at some points of my settlement it drops a lot to like 60-70. After researching i realized that it was the inmersive vendors mod, with the mod looking at the same point (the vendors) : 60-70 fps, without the mod: 80-100. I wanna make this public because many people installs mods that doesnt affect the fps but increases quality (like me) and in this page there arent eny coments about performance soo i made one.
    1. AngerAlfaro
      AngerAlfaro
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      Gracias por informar eso
  7. sigmaceti21
    sigmaceti21
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    • 33 kudos
    can we get update?
  8. Hachi9527
    Hachi9527
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    • 13 kudos
    Can I translate your work?
  9. ADRlAN1988
    ADRlAN1988
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    At the gun shop, the very last one with the counter, the rear weapon in the bottom left is displayed without texture (purple)

    EDIT: 
    Same with the armor shop. The right Head on the store table is full in purple...
  10. Arkejan
    Arkejan
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    I have a really strange problem. Just like that, with no reason, i lost those biggest stands from shops. You know, bar counter with shelf behind it, etc. They were replaced by naked counter, from vanilla, without even sign on it. I wasn`t adding any mods between game sessions. And some menus changed position in workshop. What the hell, any advices?
    1. DavidAndrewWhite
      DavidAndrewWhite
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      Me, too. A possibly helpful couple of entries from my Papyrus log when I turned on logging:

      [09/02/2023 - 06:13:34PM] error: None or invalid form type as Base object for FindClosestReferenceOfType
      stack:
          <unknown self>.game.FindClosestReferenceOfType() - "<native>" Line ?
          [ (8C014888)].xgf_WorkshopObj.RefCheck() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 53
          [ (8C014888)].xgf_WorkshopObj.OnActivate() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 22
      [09/02/2023 - 06:13:34PM] error: Cannot place a None object
      stack:
          [ (8C014888)].xgf_WorkshopObj.PlaceAtMe() - "<native>" Line ?
          [ (8C014888)].xgf_WorkshopObj.OnActivate() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 23
      [09/02/2023 - 06:14:18PM] TS_Holotape_QuestScript::GetClosestWorkshop ClosestWorkshop:[workshopscript < (0C000B71)>]
      [09/02/2023 - 06:14:21PM] error: None or invalid form type as Base object for FindClosestReferenceOfType
      stack:
          <unknown self>.game.FindClosestReferenceOfType() - "<native>" Line ?
          [ (8C0148A1)].xgf_WorkshopObj.RefCheck() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 53
          [ (8C0148A1)].xgf_WorkshopObj.OnWorkshopObjectDestroyed() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 42
      [09/02/2023 - 06:14:21PM] error: Cannot call Delete() on a None object, aborting function call
      stack:
          [ (8C0148A1)].xgf_WorkshopObj.OnExitFurniture() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 15
      [09/02/2023 - 06:14:21PM] error: None or invalid form type as Base object for FindClosestReferenceOfType
      stack:
          <unknown self>.game.FindClosestReferenceOfType() - "<native>" Line ?
          [ (8C0148A1)].xgf_WorkshopObj.RefCheck() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 53
          [ (8C0148A1)].xgf_WorkshopObj.OnExitFurniture() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 16

      Hope this helps.
    2. adirondack9
      adirondack9
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      Press the E key to Use the stand.
    3. madelaine
      madelaine
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      I have this issue too, any solutions yet?
  11. binkspark86
    binkspark86
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    if I buy from vendor will shown item gone?