Fallout 4

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Xgrufijury

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Xgf

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586 comments

  1. Xgf
    Xgf
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    FAQ:

    A: Seems like the clinic items disappear when i enter dialog with the doctor at said clinic.
    Q: If the vendoe leavs the shop, is the trigger for the mod, to removes the goods. Unfortunately, the doctor leaves the shop any time you ask him. A solution, bypass would be very complex and presumably also fault-prone.
  2. Jozelico
    Jozelico
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    I wanna advert everyone that this mod might have a bit of impact, i added this mod as one of the first ones and i hadnt eny trouble at the start. As the settlement get bigger and i added more visual mods (that doesnt affects more than 1-2 fps the performance and increases a lot the quality) my fps were decreasing.

    My fps were about 90-120 normaly but when i look at some points of my settlement it drops a lot to like 60-70. After researching i realized that it was the inmersive vendors mod, with the mod looking at the same point (the vendors) : 60-70 fps, without the mod: 80-100. I wanna make this public because many people installs mods that doesnt affect the fps but increases quality (like me) and in this page there arent eny coments about performance soo i made one.
  3. Hachi9527
    Hachi9527
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    Can I translate your work?
  4. ADRlAN1988
    ADRlAN1988
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    At the gun shop, the very last one with the counter, the rear weapon in the bottom left is displayed without texture (purple)

    EDIT: 
    Same with the armor shop. The right Head on the store table is full in purple...
  5. Arkejan
    Arkejan
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    I have a really strange problem. Just like that, with no reason, i lost those biggest stands from shops. You know, bar counter with shelf behind it, etc. They were replaced by naked counter, from vanilla, without even sign on it. I wasn`t adding any mods between game sessions. And some menus changed position in workshop. What the hell, any advices?
    1. DavidAndrewWhite
      DavidAndrewWhite
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      Me, too. A possibly helpful couple of entries from my Papyrus log when I turned on logging:

      [09/02/2023 - 06:13:34PM] error: None or invalid form type as Base object for FindClosestReferenceOfType
      stack:
          <unknown self>.game.FindClosestReferenceOfType() - "<native>" Line ?
          [ (8C014888)].xgf_WorkshopObj.RefCheck() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 53
          [ (8C014888)].xgf_WorkshopObj.OnActivate() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 22
      [09/02/2023 - 06:13:34PM] error: Cannot place a None object
      stack:
          [ (8C014888)].xgf_WorkshopObj.PlaceAtMe() - "<native>" Line ?
          [ (8C014888)].xgf_WorkshopObj.OnActivate() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 23
      [09/02/2023 - 06:14:18PM] TS_Holotape_QuestScript::GetClosestWorkshop ClosestWorkshop:[workshopscript < (0C000B71)>]
      [09/02/2023 - 06:14:21PM] error: None or invalid form type as Base object for FindClosestReferenceOfType
      stack:
          <unknown self>.game.FindClosestReferenceOfType() - "<native>" Line ?
          [ (8C0148A1)].xgf_WorkshopObj.RefCheck() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 53
          [ (8C0148A1)].xgf_WorkshopObj.OnWorkshopObjectDestroyed() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 42
      [09/02/2023 - 06:14:21PM] error: Cannot call Delete() on a None object, aborting function call
      stack:
          [ (8C0148A1)].xgf_WorkshopObj.OnExitFurniture() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 15
      [09/02/2023 - 06:14:21PM] error: None or invalid form type as Base object for FindClosestReferenceOfType
      stack:
          <unknown self>.game.FindClosestReferenceOfType() - "<native>" Line ?
          [ (8C0148A1)].xgf_WorkshopObj.RefCheck() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 53
          [ (8C0148A1)].xgf_WorkshopObj.OnExitFurniture() - "C:\Users\Andre\AppData\Local\Temp\PapyrusTemp\xgf_WorkshopObj.psc" Line 16

      Hope this helps.
    2. adirondack9
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      Press the E key to Use the stand.
    3. madelaine
      madelaine
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      I have this issue too, any solutions yet?
  6. binkspark86
    binkspark86
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    if I buy from vendor will shown item gone?
  7. PrimeConey
    PrimeConey
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    is this for every vendor in the game or just a spacific area??
  8. craigdown
    craigdown
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    is it compatible with the new update
  9. advilextrastr
    advilextrastr
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    Awesome mod, still works, just make sure it's towards the bottom of your load order.
  10. MonsterHunter120
    MonsterHunter120
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    This is a nice mod, but unfortunately it changes the vanilla store models instead of making new standalone versions
  11. SenorSavage
    SenorSavage
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    I'm having an issue with this mod. When I delete a vendor stall, the items remain floating in the air. The items still remain on the shelves, even when no one is assigned. If I assign said settler to a different assigment like a guard post, the items are still on the shelves. Does anyone know a fix?
    EDIT: Nvm I figured it out
    1. xx626boss
      xx626boss
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      What was the fix???
    2. freeroamer696
      freeroamer696
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      If you have a min, especially if you come back to edit that you fixed it, please leave a brief description and whatever info you have so that others may find answers without bothering the Author and/or others...Whatever you can offer will be appreciated.