Fallout 4

303 comments

  1. SQr17
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    Thanks to everyone for using and endorsing this mod. It was a lot of work and I hope you guys enjoy working with it.

    Please check the 'ARTICLES' tab for instructions on a how-to-use. Any suggestions for improving them further are welcome.
    A video tutorial is now available under the 'VIDEOS' tab. Kudos to ReemaRoamer.

    Update 29-10-2023: Big update to...everything. Added Advanced suites (Read the Description and see Images for more details). Let me know if you find any issues.
  2. brad268
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    Hello, is there any chance someone could make a video on how to use the tools and reference the right way? I have been trying for a week (on and off) and still cant figure it out. thanks
    1. landroid7
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      me too :'(
      I'm watching so many outfit studio tutorials and STILL can't figure how use this mod
    2. SQr17
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      @brad268, @landroid7 and anyone else having difficulties using this; how familiar are you with using Outfit Studio and its functions? Using the guides (provided in the 'Articles' section), at which step are you facing trouble?

      While I understand that my guides are probably not optimal for beginners in general, this suite doesn't introduce any new functions into Outfit Studio that would cause difficulties (provided you are somewhat familiar with OS, of course). In case you are a beginner and are not familiar with OS, there are video guides on Youtube that should get you started.
      While I would like to create video guides myself, I just don't have time to make a proper beginner's guide. Hopefully, someone will make one, someday.
      Meanwhile, if you need help, etc. please create a new topic in the 'Forum' tab, and I will do my best to help out (please provide details and describe the steps you are taking).

      As a final note; just remember, you do not need to learn anything particularly new to use this, just some familiarity with Outfit Studio.

      EDIT: Thanks to ReemaRoamer, a video guide is now available.
    3. the808regent
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      I will use TWB UNI-Boob as an example on what I have done. some of my steps could be unnecessary, but it works in game (my knowledge is not apex tier, but enough to get something working.)
      1:Load the outfit you want to edit into OS.
      2:Delete all bones and body,
      3:Load Reference, in this case, TWB UNI-Boob
      4:Slider>Conform All>Shape>Copy Bone Weights (make sure you highlight all the parts first if they're multiple, EXCLUDING the body which is in Green.)
      Load Reference>Default CBBE Body and click merge sliders before you confirm.>Save
      5:Now load your preset to see where clipping will happen. then use the brush tool to inflate to fix it. the process is tedious, but you get use to it (unless there's A better way to do this that i'm unware of) then save. ( do not conform again as instructed by mod author)
      6:build in BS
      7: Rejoice as your naughty bits bounce everywhere dip free.
      (If anything I listed is wrong feel free to correct me and I will edit this comment.)
      Note: Although in BS and OS the clipping will look gone, sometimes in game it will still be around, just go back and inflate the spot A bit, then save and rebuild again.
    4. FriedChicken99
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      I did all the required steps and build the outflit in bodyslide but when i equip outflit in game it makes body invisible
    5. nieda113
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      Build it with reference body in it.
  3. Pakuska1
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    Ahh thank you thank you thank you. I am actually so excited to have stumbled upon this, and the video helped me immensely as someone with 0 experience with this stuff. I came here to thank you for this amazing tool, and find a solution to several outfits I made that had the unweighted vertices issue. I see that you have already answered someone with that issue. I know what the solution is, and I hope it isnt an issue if I dont go back and re-edit them. But time will tell when I see NPC's that wear the stuff I edited. :)

    For me this is so special because it makes me feel so much more involved with modding my game, and thats a really cool feeling. :) Thanks to people like you, im learning more and more about how to toy with Fallout 4. 
    1. SQr17
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      Thanks so much for your kind feedback. It was hard work but I learned a lot when creating these, so I am very glad to hear that you are finding them helpful.
      Enjoy!
  4. UltimateFetish
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    Thank for this mod and the others (i have expressive animations and realistic proportions for females too).
    I was wondering if there is a reference that got both the "No Underboob" and uni-butt ? (there is uni-body but it has no "No Underboob" slider) ? idk if i made myself clear.
    1. SQr17
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      If it's not there on your desired ref, just conform that specific from another reference and then use the merge sliders option afterward (when you replace the reference with your preferred body).
  5. Elianora
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    This was absolutely invaluable in making the BodySlides for the Armour Compendium 2024 update. All the outfit sliders were BEAUTIFUL and there was no dumbness with the chest bits or butts. Thank you so friggen much. <3
    1. SQr17
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      I am very glad to hear you found it helpful.
      EDIT: Thanks so much for your feedback and your generous donation!
  6. GJbiuba
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    Thank you for your Amazing mod!
  7. Shad0wAng3l09
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    Okay it might be because I'm working on this at 1am but which one do I need to download for twb 3bbb? My brain is fried rn
    1. SQr17
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      3BBB Uni Weight References (CBBE - TWB)
      Beware that this pack only has 3BBB weighted references, they don't have functional sliders. So, TL;DR, get the above to do 3BBB conversions, and in case you are converting from CBBE, etc. to TWB (i.e. you need sliders) as well, use the main TWB suite.
    2. Shad0wAng3l09
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      thanks. Was a bit confused
  8. Noveuxa
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    Imma put my guide here in case in anyone is having trouble when converting CBBE to 3BBB:
    1. Open bodysides
    2. Select the Outfit you want to convert from the top-down menu
    3. Open Outfit Studio by clicking the icon with the torso and blue arrow pointing right. 
    4. Click File -> Load Reference -> From Template
    5. Scroll the top-down menu and select "Sliders: CBBE Uniboob" and click OK
    6. Select your outfit in the Meshes tab, which is at the top right.
    6.1 To select multiple parts of your outfit, hold ctrl and then click.
    6.2 Don't select the green one, which is the reference body 
    7. Go to Sliders -> Conform All -> Ok
    8. Go to the Bones tab, which right next to the Mesh Tab, hold shift, select the first bone, scroll down, select the last bone, right click them, and select delete -> delete from project
    9. Repeat step 4 & 5, but this time select "CBBE Helper - 3BBB Full Uni (Weights)"
    10.1 Or select 3BBB Uni Boobs or 3BBB Uni Butt, depending if you're editing only a top or bottom clothing.
    11. Now for the tedious part: fixing the clippings
    11.1 Select the "Increase mesh volume" tool, which is at the top right with an an icon that looks like two circles overlapping each other
    11.2 Select the part of the outfit you want to fix in the Meshes tab
    11.2 Paint over the clippings or the holes in the outfit that shouldn't be there 
    11.3 If you make a mistake then hit ctrl+z to go back
    11.4 If a part of the outfit is in your way then click the eye icon in the Mesh Tab, click it it again to view the part's wire frame, and click it again to restore it to it's original state.
    12. One you're done fixing the clipping, go the Bones Tab again and check if it's fill will new bones
    13. If it is, then go to Meshes, select your outfit, right click "Copy Bone Weights", and click okay.
    14. Repeat step 4 & 5 but this time "select CBBE 3BBB Body" 
    15. Go to File -> Save Project As ->
    15.1 Before you hit okay, consider checking "Copy reference shape into output" or not. 

    Now you're all done! You can play the game or spend the next weekend converting your favorite outfits! This took me like 10-7 mins for each outfit, but once you get the hang of it then it should take you around 5 mins or less.

    TLDR: 
    "Conform all" using "Sliders: CBBE Uniboob" then "copy bone weights" using "CBBE Helper - 3BBB Full Uni (Weights)"
    1. Chadek
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      When I try and save I get a notif saying that there are unweighted vertices. Idk what could've caused this but I know I followed all your steps correctly.
    2. Noveuxa
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      When confirming all or copying bone weights you need to increase the range or radius a bit.
    3. Karna5
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      Noveuxa, with regard to: "8. Go to the Bones tab, which right next to the Mesh Tab, hold shift, select the first bone, scroll down, select the last bone, right click them, and select delete -> delete from project"

      That's a very dangerous and often completely incorrect procedure and not one you should tell people who are learning the process. A lot of outfits have long sleeves that extend into the hands, long collars that extend into the neck or attachments which deliberately have some weights removed. Likewise, skimpy thongs and panties need the thigh bones to be absent, etc. Just blindly deleting all bones and then copying all bones is not something which should be a standard procedure.

      In addition, "Conform All" is often the wrong step to take. Often "Conform Selected" is superior. For instance, if you conform all a bikini top and include areola size sliders, you make the bikini top distort with areola size (which is inappropriate) rather than giving nipple slip (which is appropriate).

      The thing is, you should instead explain what things do so new people can decide what steps to take when instead of telling people just to blindly follow steps which so often ruin outfits (like the comment you got earlier where someone said they followed your steps and got missing bone weights). Following your steps will absolutely create many situations where they'll have missing bone weights, and extending the range of the copy won't help if the missing weight is a sleeve or collar or skirt. It will make things worse and add clipping during movement.

      You don't have to reply to me since I won't see your reply and since I don't use CBBE nor TWB and because Uniboob is incompatible with OCBPC which I use.
    4. Mipasa
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      Thanks Karna well written. (So I did not have to write it myself :D)
  9. RubberDuck001
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    Any words of wisdom when it comes to skirts and dresses?

    I'd always end up with not-so-good mesh in the crotch area. I noticed one of your conversions on 3BBB Discord has Uni-Legs to overcome this issue.

    Any more info on that?

    These references are amazing, outstanding work! I can't, for the love of me, figure out why I didn't switch to 3BBB sooner. It's that good!

    Keep uo up the great work, I'm really looking forward to seeing what you'll create next!
    1. SQr17
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      Hi duck.
      My apologies to you (and anyone else) who has been waiting for the leg references. While it is the most difficult ref. (by far) to make, I do have a working variant or two that are mostly ok, but lacking some finishing touches, like universal weights, which I have been trying and failing to get right. Also, my procrastination has gone out of hand, sadly.
      I'll do it the next chance I get. Promise. Hopefully.

      For now, try using Even movement when conforming sliders (do this only for sliders that cause the unwanted deformation, not all of them), then fix any clipping. BTW, if you are just converting to 3BBB, I would suggest just using my method of keeping the slider intact and then removing the old weights only, followed by copying the new ones.
    2. RubberDuck001
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      First of all (and as always), thanks a lot for replying!

      You don't need to apologize for anything - you're doing this in your spare time and that is already more than enough! Upon examining your other references, I figured the leg references would be a challenge. Take as much time as necessary and do it right, no rush! But seriously now, comrade, over the last few years you've created and shared so many great works; that alone is a huge contribution to modding community!

      As for the second part - yes, I'm just converting existing stuff to 3BBB. I take it you're referring to the method where one modifies only the NIF file rather than OSP (and removing only Breast and Butt weights) - is that it? If yes, then I really appreciate the tip! I've already converted few outfits using that method (to keep the Zaps intact) so I'm glad to say that I'm familiar with the approach you're suggesting.

      I don't know you personally, but I'm pretty confident that you have a job. I do too, and I can't spend as much time messing with video games as I'd like to.

      But either way, take care and keep up the great work! Any time you upload something new is a good time, so don't hesitate to take some time for yourself! Nexus isn't going anywhere :) (I hope... :P)
    3. SQr17
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      Sorry for the late reply. We all have our struggles, and some days are harder than others, so, as always, thanks for your kind words, they are very appreciated.

      Yep, that's exactly what I was referring to. I almost exclusively use that method for my personal 3BBB conversion too, it is the safest method in my opinion.

      TBH, the reference thing is pure procrastination on my part, mainly because it's such a tedious process to get it right. But I do plan to complete it, for sure.

      Anyway, you too, mate, keep up the great work!
  10. Fouvale
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    Before installing I want to prove what version of Bodyslide&Outfit Studio I run as it has to be Version 4.9.0 or above.
    How can I prove it? The Info button doesn't tell me anything about the version.
  11. CourirNorte
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    is there a body reference for skirts or dresses? skirts and dresses seem to clip and mess up on the crotch area
    1. SQr17
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      There are WIP solutions. They work fine, mostly, but are sort of complicated to use so it may take some time for them to be released.
    2. CourirNorte
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      alright i guess ill wait until then
    3. mohawk32
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      if its a somewhat loose fitting skirt I always copy the cloth bones from vanilla House dress, and flare the skirt away from the body a little bit.  This not only eliminates the clipping from sliders, it also does away with the clipping caused by the harsh line between thigh bone weights.  If it's a really tight skirt, I just smooth out the Thigh bone weights so they overlap in front of the crotch, and make manual edits to any slider needing it. 
  12. agentperryz
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    Can anyone help me tackle "unweighted vertices" issue? It happened when I try to save project for some clothes and resulted in body parts visible through the clothes.
    1. SQr17
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      "Unweighted vertices" are exactly that, vertices that have no weights. These vertices will not move together with your character in-game and will appear stuck in place.

      It usually happens if those vertices are outside of the normal weight copying range and are too far from the reference body. So to fix it, just increase the Search Radius when copying weights (keep increasing until the warning no longer appears when saving). And as a precaution, make sure to use Ctrl+A to clear any masks before copying weights.
    2. agentperryz
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      Thanks for the help, but it doesn't seem to work, Do I need to change the search radius while conforming the outfit too? And what about the max vertices setting? Also, I seem to lose the outfit customization option, such as zapping the body, is there any way I could keep that?
    3. SQr17
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      I am guessing the unweighted vertices are very far from the reference. You need to increase the search radius even further (input a value manually if the slider is not enough). Increasing the max vertices setting will probably help as well. BTW, there is no need to do this when conforming.

      As for zaps not saving, sounds like an Outfit Studio issue, so it's best to ask about it on their discord server.