Fallout 4

- The Castle contains 7 elevators, and if you dont want to fix them every 20min get the Elevator Buttons Fix mod.

- Make sure that the settlers stay where they are supposed to by assigning them to a bed close to their working place. Every part of the Castle contains enough beds for the of number of jobs it offers.

- The centre of ´the Castle` is ideal for the use of tier 4 merchants. At least be sure to give "Rylee" a visit, since she offers tons of shipments that can easily be traded with your purified water.

- The three Eyebot-Pods only work when you leave the Castle out of the render distance (The
Eyebots get stuck inside the Castle). Just fast travel, or continue exploring.

- The Trade Caravan Post has the tendency to make its traders pile up after 15-30min in the
Castle. If you don´t like that, you can scrap the corn plantation inside
the Castle and reposition the Caravan Post there. I prefer it this way.

- If you need space for the pillar glitch, I left 1 corner for every part of the settlement:

  • inside it is in front of the original workbench
  • at the seaside it is in front of the toilet (in 2 areas)
  • at the main entrance it is behind the wooden gate
  • at the rear entrance it is between the mushroom lights

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space2jump