I have some suggestions that might work to prevent Roxy and Chica from going hostile if you shoot them too much, I have to build some things into scripting and then test to see if they work.

Meanwhile, I've managed a first run conversion of Vanny to CBBE (Just her bodysuit for the moment) and will work on her head and hands in the near present future and hope that they work like they're supposed to. It's a bit of slow going but getting there. Maybe by the end of the month I'll have a working, presentable Vanny to add to the list!

Article information

Added on

Written by

deerwings

3 comments

  1. deerwings
    deerwings
    • member
    • 7 kudos
    Vanny's bodysuit is now finished and CBBE compatible (some bugs in the physics I'm trying to work out, though) and her head is ready (Though eyes aren't glowing yet).

    Having some trouble with the gloves. The originals are way oversize and due to the fact that default pose for FO4 assets has the hands slightly crabbed which is making alignment extremely difficult. If anyone knows an easier way to solve that, I would love to hear it!
    1. deerwings
      deerwings
      • member
      • 7 kudos
      Vanny's head is done, though I haven't got the glowing eyes working yet. It's currently set as a unique item and has the same properties as the mechanist helmet. I'm having a little trouble with the bodysuit behaving but as of now it's currently working as far as I can tell.

      I am struggling withher gloves for the meantime, so when her quest and companion scripts are done, I may release her early but with regular bare hands until I get those figured out. Not sure where to put her to make her findable yet though, so I'm open to suggestions. I'm in the middle of programming her scripts right now. Initially, she will only have the Vanny suit, I need to make a few more face and eye tweaks to make her look closer to her SB model (Though she will forever have a FO4-esque look to her regardless), but I will eventually make her security guard outfit as an option as well. 
    2. deerwings
      deerwings
      • member
      • 7 kudos
      Vanny Update! Her bodysuit is complete. I have built CBBE non physics and physics versions and will be available as Bodyslide options. Her quest scripts are complete. I still need to figure out her gloves, do some eye texture work and face work, but she's currently now in playtesting. I'm not sure where to put her by default yet, but she will be available in the 0.2.e update.

      And yes, Vanny will be able to use power armor. This has been tested and it works. She even keeps her bunny head! (Though there's some chin clipping - nothing I can do about that).