Fallout 4

UltimateZero (from BUSTY thread): 

!!!!! WARNING !!!!!

The Fallout 4 v1.2 patch that was released today, December 7th 2015, force disables all mods! There are TWO workarounds for this!

The First:

QUOTE
1) Open Nexus Mod Manager (you will need this!
2) launch your game, wait in the launcher before starting the game.
3) Renable the mods using Nexus Mod Manager (you will notice launching disables them)
4) Hit play.
(Thanks to Gameaholic, who posted this fix in the BUSTY thread.)

The Second:
F4SE beta 1.2.37 can bypass the Fallout 4 launcher entirely, which is what's disabling the mods.

If you use Nexus Mod Manager:

Copy all files into ur FO4 (steam-steam app-common-Fallout 4) now open NMM and go to Settings-Fallout 4 under Custom Launcher thers a field called Command, type in f4se_loader and save. Now enable all ESP´ S as the update disables them, go to Top left Corner on the NMM and change the Launch Fallout 4 to Launch Custom Launcher, should work.

(Thanks to DimosZargarda, who posted this fix in the BUSTY thread.)

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37 comments

  1. soulforgerROBLOX
    soulforgerROBLOX
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    a bunch of you said nmm was updated to ignore the fallout4 launchers disabling, and after observing i can see its not disabling anything i guess im good to go-oh...a problem

    my mods are installed and enabled in nmm and thar be no mods in game :/
    or is there extra steps to installing my mods?
  2. jojy123
    jojy123
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    Perhaps I made a tweak early on that no one else did, but my mods never stopped working. I launch with the game's launcher, and only use NMM to install mods that are designed to be installed with it, while doing everything else is manual. I haven't changed a single .ini setting since three or four days after release, aside from adding things to plugins.txt when installing a mod.
  3. eventHandler
    eventHandler
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    I made a simple, plain-text solution to lock your plugins.txt if you don't want to use a mod manager, launcher replacer, or f4se, or if none of the other solutions are working for you. You just click it to use once you have the plugins how you want them (it's also much more effective than using read-only). The file will always stay locked every time you play, until you unlock it if you want to update your plugins list to add/remove mods. It should be effective for any version of windows and for any version of the game (unless they completely block mods in the next update).
     
    http://www.nexusmods.com/fallout4/mods/5157?
     
    Don't get me wrong, I'm a big fan of projects like f4se, and I like mod managers, but I know some people don't. And there are also times when updates to the game mean you would need to wait for updates to those solutions, which admittedly are usually pretty quick to be released. I hope it helps some people looking for a simple fix without any third party programs.
  4. Edg3k
    Edg3k
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    Personally I've just been using the F4SE Loader. It was the Fallout Launcher that was disabling it, the loader bypasses that so it doesnt happen.
  5. taldiira
    taldiira
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    Another way to bypass this issue, at least until NMM fixes it (which is supposed to be soon) is to just rename your Fallout4.exe to Fallout4Launcher.exe

    This makes steam think that it's launching the launcher, but it's actually launching the game. No launcher, no letting it change it, so you can keep using NMM or any other mod managers you want.
    1. rebelco
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      I don't think it's a launcher issue....I just tried Bilago's Fallout 4 Configuration Tool to replace steam as the default launcher. I managed to use their own launcher but when I tried loading a saved game with my previous mods, it also crashed straight to desktop. I also tried loading a saved game with the mods uninstalled and usually, it will still launch but with the items from the mod missing but this time (yep), crash straight to desktop again.
    2. lokihel
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      I just let NMM make the user/username/appdata/local/fallout4/plugins.txt writable so it could add my mods and before hitting custom launch, went in and made it read only again and no problems.
    3. Xar99
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      I made a script to toggle this on an off here: http://www.nexusmods.com/fallout4/mods/3252?

      I haven't needed the launcher since the first few times I wanted to configure graphics options. All it's seemed to do since then is screw up my .ini files.
    4. Ragosch
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      @lokihel

      This is basically like my solution below, just that you do it via NMM - it should work well.
  6. Ragosch
    Ragosch
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    I found, that my former settings in the plugin file were transferred to the DLClist file. So what I did was to copy+paste this list back into the plugin file - below fallout4.esm - save that file and then set it to read-only. After I have done this, I could start fallout 4 with all the mods running like before. I have not to redo this with any startup, the plugin file keeps being read-only and unchanged.

    I don't know, if this workaround will work, if you have installed mods via NMM, I did that manually.
  7. zcul
    zcul
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    Latest NMM version (061.3) fixed that
    1. crazyegg123
      crazyegg123
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      How ? Just updated NMM and all I see is a notification about if I want to change plugins.ini to no read-only or not. I chose no and the mods are still disabled. Isn't this is a menthod listed above... ? I don't want to set it read-only.
  8. Brandjum
    Brandjum
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    Both options are not working
  9. rebelco
    rebelco
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    I tried both methods and followed their instructions to the fullest but both led to Crash-To-Desktop....the first time it ever happened in the otherwise unusually super stable Fallout 4.

    I've been playing this game non-stop on a continuous binge ever since it's day of release and as a videogame addict, I want back in a need to satisfy my fix....this is my first official "break" from the game and time is a wastin' so somebody please find a fix that actually works and I will be eternally grateful. Thank you.
    1. Leshrac369
      Leshrac369
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      This is probabaly something glitchy with your mods, since both of the options listed above worked for me. it means one of the major updates they ran made one of your mods incompatible.

      As much as its a hassle...use either of these methods, but only reneable a few mods at a time. you should be able to narrow down which one is causing your crash.
  10. CodyTheRat
    CodyTheRat
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    You can also launch the game through Bilago's configuration tool, that's how I got it to function right now.
    1. rebelco
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      Also tried this method....straight crash to desktop also.