Settlements
Several settlements that were previously not useable can now be used (like the Far Harbor Settlements).
The Far Harbor and Nuka-World Settlements are a bit restricted, as Robot Workbenches and Settlements Beacons can't be build there. There are lore reasosn for this decisions. Both those DLC areas basically don't have enough "normal" survivors who would chose to join you in a settlement. It also has immersion and balancing reasons, otherwise the player could get access to resources from the Commonwealth by making supply lines between Commonwealth and DLC settlements. That would totally ruint he purpose of Far Harbor and Nuka-World in FROST. Several settlement objects and categories have been renamed and adjusted to fit better into the timeline of FROST.


Schematics
New schematics have been added, some of them have fixed spawns.

  • Glasshouse Schematic: Allows to build Glasshouses to grow vegetables. The glasshouses have custom meshes, effects and interactions!
  • Robot Workbench Schematic: Allows to build Automatron RObots
  • Eyebot Pod Schematic: Allows to build an Eyebot that scans the map for resources
  • Several Robot Schematics: They are needed to unlock different robot parts for the Robot Schematics

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