Fallout 4

For Steam Deck users who may only wish to use the Bethesda Mod Portal or who are not very experienced with modding Bethesda games, but who are looking for a generalized load order that should, hopefully, minimize conflicts.  Please note that this is not some exhaustive, definitive load order guide and I have no desire to create one. However, this brief overview should help you run a stable game, provided you understand what you're doing, and you know how to create patches specific to your load order.



1. Master Files
2. Framework & ESL Mods
3. Fast Start Mods (including SKK Fast Start Series, etc.)
4. Faction Overhaul Mods
5. AI Overhaul Mods
6. New Worldspace Mods
7. New Faction Mods
8. Vanilla Quest Edits (including Survival Mode, Workshops, Companion Overhauls, etc.)
9. Settlement Building Mods (including powered objects, assignable objects, decorations, etc.)
10. Settlement Building Mods (including new menus, pre-smm scripting, requires Settlement Menu Manager, etc.)
11. Gameplay Changing Mods (including Game Settings, Survival Mode, Perks, Spells, Value Tweaks, etc.)
12. New NPC Mods (including Pets and followers)
13. New NPC Mods (including Settlers and other types of NPCs)
14. Audio Mods (including Ambient Soundtrack, Combat Soundtrack, Radio Stations, etc.)
15. Visual Mods (including Weathers, Foliage, Textures, etc.)
16. Vanilla Settlement Mods (including Settlement Border Extensions, No Combat Borders, etc.)
17. Sorting Mods
18. HUD Mods (including Camera Tweaks, HUD Framework, FallUI, Scopes, Ini changes, etc.)
19. Character Model Replacers (including Player Character, NPCs, Creatures, etc.)
20. PIP-BOY Replacers
21. Map Mods (including Map Replacers, Colored Maps, etc.)
22. Weapons, Armor & Clothing Mods
23. Crafting Mods (including Crafting Frameworks, Crafting Benches, AWKCR, etc.)
24. New Settlement Mods
25. New Player Homes
26. New Quests and World Edits
27. Weapon, Armor & Clothing Frameworks or Overhauls (including Equilibrium, New Ammos, Unique Replacers, etc.)
28. Landscape Overhauls
29. Precombines (including Previsbines Repair Pack, Boston FPS Fix, etc.)
30. Gameplay Overhauls (including Sim Settlements, Damn Apocalypse, MAIM, Start Me Up, etc.)
31. Patches (including leveled list merges, value adjustments, etc.)

Note: Do not load anything which affects Precombines below #29 except for Precombine patches.


If you require additional guidance on manually adjusting your load orders, go checkout Load Order Dividers - Helpful Labels for Manual Sorting and drop them an endorsement. Here is my Plugins.txt if you wish to see an example of my Load Order.

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MarshalAmimKagori

31 comments

  1. DeityPanda
    DeityPanda
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    What do you mean by Framework and ESL mods, btw this is the first time I'm really getting into the modding community
    1. MarshalAmimKagori
      MarshalAmimKagori
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    2. schitzoflink
      schitzoflink
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      I am also curious about this. I know what an ESL file is, though something like BakaFramework is an ESM so wouldn't that go in the Master Files section? If it is an ESM but is a Framework does that override the "Master" bit in the order? I know that it depends on the mod and it's relationship to other mods but perhaps some clarity could be added? EG "Master Files (excluding Frameworks with ESM)" or something.
  2. HallloDuu
    HallloDuu
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    Where should I put America Rising 2 or other mods that do a lot of stuff like editing the world, adding factions, extensive quests etc.?
    1. psychoqwirk420
      psychoqwirk420
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      I would say under section 26 "New Quests and World Edits". That's where I put America Rising 2
  3. RE4P3R1337
    RE4P3R1337
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    What about animations, for example for weapons or general animations?
  4. 00TheWinterKing00
    00TheWinterKing00
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    Why is it that you have HUD Framework low in the suggested LO here, but high in the sample in the link?
    1. fraquar
      fraquar
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      There is a difference between organizing your mods and their plugin load order.
      a)   Organizing your mods primarily deals with Asset Conflicts (i.e. the Left Pane of Mod Organizer 2).
      b)   Load Order primarily deals with Record Conflicts (i.e. the Plugin Load Order - the Right Pane of Mod Organizer 2).

      HUD Framework can literally be anywhere in the Left Pane.  (i.e. a above).    I group it with all of the rest of my User Interface mods though so mods with similar functionality are all in one place.

      HUD Framework can only be near the top in the Right Pane (i.e. b above) - because it is an ESM - it has to load before .ESP plugins.
  5. khajitmango
    khajitmango
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    Does LOOT work for fo4 PC? because it does not change anything in my order ever.
    1. MagicPiper23
      MagicPiper23
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      It does work, yes. I'm using it right now and it sorted my last mods installed.
    2. MarshalAmimKagori
      MarshalAmimKagori
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      Loot should never be used to sort mods. You can use it to check for errors, conflicts and updates. Go here: A Pleb's Guide to Modding Fallout 4 on Steam Deck - 2024 Revision at Fallout 4 Nexus - Mods and community (nexusmods.com)

      And read the articles linked under the "Before You Continue" section
  6. hotramos
    hotramos
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    Thank you for the guide. My question is, why do you put Fast Start mods in third but put Start me up mod in 31th position???
    1. MarshalAmimKagori
      MarshalAmimKagori
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      Something like SKK Fast Start is very simple and barely touches anything other than the initial starting quest allowing you to get out of Vault 111 asap. So, you can keep it high in your load order. Something like Start Me Up is very comprehensive and touches a significant amount of the game's quests. To prevent it from being overridden by other mods, you're going to want to load it lower.
    2. RhaevynHart
      RhaevynHart
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      I'd like to add something here as well:  if you play any Sim Settlements mod, do NOT use any fast start that tosses you out of the vault immediately after character creation. You need to stay in the vault for a while so Sim Settlements has time to do all its inner workings and magic before you emerge. Read Kinggath's mod pages for more info on this.
  7. LordShaggyMcBones
    LordShaggyMcBones
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    if i posted the mods i have can i get help with my load order??   i play on Xbox series S and keep getting crashes, I don't have very many mods installed and am having trouble placing them properly cause i don't know if its a game changing mode or just a character mod and maybe get some addons that might help with my mod list
  8. NeoPolitanGames
    NeoPolitanGames
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    you said to put AWCKR near the bottom of the load order. however, AWCKR is a .esm file, and (on ps4 at least) automatically puts itself at the top. you cannot move it. is that a problem?
  9. awfwef
    awfwef
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    havent really experience any ctd and stuff like dat, but really wanted to learn more about plugin load order, or just a simple load order top make a really stable one

    Fallout4.esm
    DLCRobot.esm
    DLCworkshop01.esm
    DLCCoast.esm
    DLCworkshop02.esm
    DLCworkshop03.esm
    DLCNukaWorld.esm
    Unofficial Fallout 4 Patch.esp
    ArmorKeywords.esm
    HUDFramework.esm
    XDI.esm
    WorkshopFramework.esm
    Arbitration - Resources.esm
    KillTips_by_tooun.esl
    Quick_Modification_Weapon_by_tooun.esl
    TacticalReload.esm
    SettlementKeywords.esm
    Homemaker.esm
    Settlement Electricity Overhaul.esm
    PPF.esm
    MutantMenagerie.esm
    SSTForestFungusDelit.esl
    TMR_GlitchfinderAIO.esm
    Natural Rocks.esl
    Natural Roads.esl
    Natural Landscapes.esl
    Indubitable Ivy.esl
    SS2.esm
    SS2_XPAC_Chapter2.esm
    SS2_XPAC_Chapter3.esm
    WorldwideGhoulsV400.esl
    SavrenX HD Vanilla Clothes Optimized.esp
    1CAS_ServiceRifle.esp
    3dscopes-replacer.esp
    3dscopes-wmsr.esp
    Armorsmith Extended.esp
    AlexSleevePatcher.esp
    Arbitration - Button Lowered Weapons.esp
    AWKCR - Mod Power Armor Engine Glitch Fix.esp
    Chemfluence AI Combat Dynamics.esp
    Crimsomrider's Perk VFX Removal.esp
    FineZoom.esp
    FlickerFixer-eXofied.esp
    JSRS_Footsteps.esp
    LMBTOverlays.esp
    Pip-Boy Flashlight.esp
    TacticalTablet.esp
    LooksMenu Customization Compendium.esp
    LooksMenu.esp
    Lots More Facial Hair.esp
    Lots More Male Hairstyles.esp
    lut.esp
    MiscHairstyle.esp
    No More Fake Puddles - Nuka World 1-0.esp
    NPCs Use Items.esp
    Reverb and Ambiance Overhaul.esp
    Quieter Settlements - Contraptions.esp
    Quieter Settlements - Vanilla.esp
    Quieter Settlements - Wasteland Workshop.esp
    RadiantBirdsv05.esp
    RadioReverbFix.esp
    SF Beards N Staches.esp
    StartMeUpShaunDefaultAppearance.esp
    TacticalReloadDLC.esp
    The Eyes Of Beauty.esp
    TheEyesOfBeauty.esp
    Bastion.esp
    movements.esp
    E3PC.esp
    Lots More Female Hairstyles.esp
    Realistic Death Physics - ALL DLC.esp
    CBBE.esp
    XM2010_SniperRifle_by_tooun.esp
    XM2010_SniperRifle_TR_patch.esp
    SettlementMenuManager.esp
    Homemaker - Streetlights Use Passive Power.esp
    Homemaker - Unlocked Institute Objects.esp
    SettleObjExpandPack.esp
    Crimsomrider's Unique Furniture.esp
    Desperados Overhaul.esp
    NoTwigs.esp
    Desperados Overhaul Terrain LOD.esp
    WorkshopRearranged.esp
    sag_BetterPlanters.esp
    FPSL.esp
    SS2Extended.esp
    jsrs.esp
    GhoulBlood.esp
    FallEvil - Complete Edition.esp
    Insignificant Object Remover.esp
    Snappy_HouseK.esp
    g2m_Workshop_Nexus.esp
    JSRS_Fallout4.esp
    TacticalReloadVanilla.esp
    JSRS_TacticalReloadVanilla.esp
    10mmAnims.esp
    10mmAnimsSTS.esp
    Eli_Crafting Shiz 9000.esp
    FO4HHS.esp
    AKSounds.esp
    JSRS_Regions.esp
    JSRS_FarHarbor.esp
    JSRS_NukaWorld.esp
    JSRS - Minigun Sound Fix - 1.2.esp
    MilitarizedMinutemen.esp
    Mercenary.esp
    10mmAnimsNoTR.esp
    10mmAnimsWT.esp
    QBZ191.esp
    QBZ191_TR_patch.esp
    QBZ191_QMW_Magnifieronoff_patch.esp
    Vault-Tec Mask.esp
    Vault-Tec Armor.esp
    Vault-Tec Armor Redux - Modular Expansion & Fixes.esp
    DN Music.esp
    DN Far Harbor.esp
    DNMega.esp
    DNHeavy.esp
    DanLi_VaultExplorer.esp
    LeverActionBCR.esp
    PollutedClimate.esp
    FPSL-Fog.esp
    Radiant Clouds and Fogs.esp
    AA Subways of the Commonwealth.esp
    sag_ConcreteConstruction.esp
    whisperExtraPieces.esp
    Wasteland Water Revival - Clearly Visible.esp
    PRP-SS2-Fixes-Ch2.esp
    AKMnv.esp
    EvilViking13_PatchworkSanctuaryBridge.esp
    akm_complex_AUTObeta.esp
    InteriorColorCorrection.esp
    TacticalTablet_LMCC.esp
    TacticalTablet_Pip-BoyFlashlight.esp
    FIS-Naming-Weap-Armo-EN.esp
    M8rDisablePipboyEffects.esp
    SS2_DLCSettlerPatch.esp
    SS2Extended_OutfitInjectionPatch.esp
    StartMeUp.esp
    StartMeUpNukaWorldPatch.esp
    PRP.esp
    PRP-Compat-DesperadosOverhaul.esp
    PRP-SS2-Fixes-Ch1.esp
    PRP-SS2.esp
    Scrap Everything - Ultimate Edition.esp

    is it good enough? since i always use the auto sorter on MO2
  10. captinjar
    captinjar
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    Would this format work for a regular PC also?
    1. MarshalAmimKagori
      MarshalAmimKagori
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      Platform doesn't matter.
    2. captinjar
      captinjar
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      Sweet thanks