Choose your weapon mod of choice.
Open it with FO4Edit
Weapon
Speed - Value: "1 is fine, otherwise balance it around the real firerate of the weapon/count ingame bullets per second shot and tweak multiplier as needed."
Reloadspeed - Value: 0.7 - 0.85
Out of Hit Rangemult - Value: 0.75
On hit - Value: "Depends on the weapon, normally No Dismember/Explode"
Weapon Damage - Values (Feel free to choose between these ranges depending on th caliber)
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Pistols - 37 to 44
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Revolver/.44 - 52 to 58
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Rifles Semi AND automatic - 42 to 49
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Bolt Action Rifles/.308 - 62 to 69
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Caliber .50 - 110 to 130
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Shotguns - 75 to 90
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Object Modifications (Most important!)
Receivers (This goes for ALL weapons. +0.10 equals +10% more damage)
Standart receiver - Value: No damage increase
Light receiver - Value: No damage reduction
Heavy receiver - Value: +0.10
Hardend receiver - Value: +0.20
Powerful receiver - Value: +0.30
Advanced receiver - Value: +0.40 -- Most of the time this receiver is exclusive to semi automatic
Automatic receivers are special. They no longer have reduced damage. Instead they have reduced accuracy on long range, which means:
MULT+ADD - MaxRange - Value: -3.5 -- Reduces the effective range of the weapon.
Barrels
Barrels don't increase damage in general. If you find a Object Modification that adds damage to the barrel, remove it. Damage is ONLY increase by the receiver.
Set the correct range for your weapon:
Adjust the range of your weapon, barrel object modifications:
Depends on short or long. For short pick the lower value of MaxRange.
MinRange always stay the same.
Pistols
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MinRange - 3
MaxRange - 6 to 9
.44
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MinRange - 3
MaxRange - 7 to 12
.308
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MinRange - 6
MaxRange - 16 to 24
.556
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MinRange - 6
MaxRange - 12 to 18
Shotgun
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MinRange - 4
MaxRange - 7 to 10
16 comments
value < 1.0 = slower reload speed
examples:
a value of 1.2 increases the reload speed by 20%
a value of 0.7 slows down the reload speed by 30 %
these values are always related to the coresponding reload animation of the weapon.
It seems the mod modifies the weapon like the minigun allowing you only to walk. If anyone can help me out I would greatly appreciate it.
*I am unsure if this is intentional or not but I cannot run with the minigun either while in power armor.*
Good luck future patchers!
EDIT: Nevermind, got it
I would try and Email the MF mod authors but, I get the impression they're not taking any requests as they're currently working on the v2.5 of MF.