How to add a mod weapon to theTactical Reload Framework
1. First select the TacticalReload.esm and your esp in the CK. Make your esp the active file.

2. Make sure your weapon is using the GunBehaviorGraph in the SubGraph Additive.

3. For non pistols. If you find there is an issue and the Tactical Reload isn’t triggering add the Pistol Folder. (not sure why that fixes it)

4. Lastly add the Keyword to your Weapons baseform.

5.Make sure the annotation ReloadStart is not in your WPNReloadReserve.hkx as this will make Fallout play the main reload.
11 comments
I can't add weapon mod to the framework because I'm using Vortex for mods downloading.