Fallout 4

All right, so, I'm making a big mod with all these elements combined. I've talked about it before, but here are the details:

Player clothes, items and props relating to:
- Makhnovists
- Syndicalists
- Pre-Tankie Bolshevism
- Viet Minh
- Maoism (Panther and Classic)
- Rote Zora
- Red Army Faction
- Antifaschistische Aktion
- FAI/CNT
- Labour Movement
- Paris Commune
- IWW

If you have any suggestions, comment.

Enemy stuff:
- Skinhead Raiders
- Fourth Reich Brotherhood
- Tankie Institute (That's right, sectarian violence in da house woot woot!)
- Kulak/Nationalist Gunners

Lore wise, none of this will make any sense. Unless you imagine a way that it does, in which case it'll totally make sense.

But yeah, it's just for fun. Not intended to be realistic, or historically accurate, or lore friendly, it's just a game, after all.

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Thumblesteen

7 comments

  1. STMsystem801
    STMsystem801
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    This is a great idea, is it still going to be made?
  2. Ramo149
    Ramo149
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    This mod is dead isn’t it? Still, this would be the most badass thing to come to fallout 4, just because the nukes fall doesn’t mean ideologies do. I agree with Zachavius on the skinheads not being nazis originally, reggae was their thing in the 60’s/70’s. Anyways swastika tattoos please as well as boots with cuffed jeans and flight jackets would be awesome.
  3. Zachavius
    Zachavius
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    Skinhead raiders?
    Skinheads aren't fucking nazis, we are a multicultural subculture with origins in Jamaica and England.
    We are anti-racists, ever heard of S.H.A.R.P. or R.A.S.H.?

    However if you still want to have "skinhead" looking bad guys, rename them to "Boneheads" as that is the proper word for a person who looks like a Skinhead but is a nazi.
    Thank you comrade!
  4. Batniel
    Batniel
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    I love the idea, it's a shame I know nearly nothing about modding, otherwise I would lend a hand.
    But it really is a good one!
    I was sitting here intrigued and speculating on the Raider and BoS relations... but then it hit me, an explanation for the brotherhood attacking the raiders could be the former considering the raiders sub-human, and the later seeing the brotherhood has "not fascist enough".

    Maybe the railroad just like the minutemen could be added to the mix too? There is a lack of railroad mods and I see them as a good addition, just a thought.
    1. Thumblesteen
      Thumblesteen
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      We talked at length about that, and we will make the raiders into gangs of SA subversives. The SA was the Pre-SS Nazi party, and they were actually worse than the SS in a lot of ways if you can believe that. They obviously lacked their resources, but the individual SA member was WAAAAY more fanatic and brutal than the individual SS member.

      A perfect group for the raiders.