Fallout 4


This is the most comprehensive FAQ to date for Videos of the Wasteland. If you have a question about the mod, it's likely already been asked a number of times, and you'll find the answer in here. There are quite a few questions/answers, in no particular order, so prepare to do some digging...

Q: Why do the holotapes not play audio when I return to one of my settlements?
A: the VotW scripts stop working (by design) when the player character exits a settlement. It's not a bug. We thought this better than having a constant active script running in the Papyrus VM whilst you play the game, when you're nowhere near the object that the script is linked to. No, we won't be adding this feature; it's a different kettle of fish than say a Radio mod.

Q: Will you make .esl version for -insert holotape mod name here-?
A: .esl's are not the magic cure-all with zero downsides, that some people are led to believe. From my limited knowledge, esl's are loaded into the game in a random fashion, rather than the orderly fashion that .esp's load. Because of that, for certain mods like VotW that need additional content to load specifically after it (rather than before) this could potentially cause all sorts of problems, and may be the cause of various users complaining that VotW isn't working as intended for them. Likewise, installing using the Vortex mod manager may be causing issues for users that are also not the fault of the mod itself, but are either due to unfamiliarity with Vortex, or caused by the Vortex mod manager itself.

Q: I have some holotapes that work in the tv but not the projector part. Any way to fix that?
A: Outside of making sure that VotW and the holotape mod are both installed correctly, you'd have to create new .nif's (using the RSprojector .nif template we provide) and then edit the holotapes .esp to include all the projector references. (templates are in the download section)

Q: can you tell me how to make this work, the queen wont let me put anything in was this mod made properly? or should i wait for it to be finished?
A: VotW was made with magic dust and duct-tape, the proper way to make any mod. 99.9% of reputable mod authors surveyed agreed with this assessment. Kinggath (of SimSettlements fame) even called it "crazy" once (he's not wrong)

Q: Why can't I make my own holotape mods?
A: Follow the tutorials to the letter (make sure you view them on Youtube, rather than on Nexusmods, that way you'll have direct links to FFMpeg, and the other programs you'll need, such as ImageMagick) and go re-watch them a bunch of times. Also having them playing whilst working on your custom holotape mods helps! It's insanely easy to forget to do one small, tiny thing that will mess everything else up & result in a non-working holotape mod.

Q: Has anyone thought of the idea of adding multiple NIF files to a single holotape or film reel, like a playlist. for those bigger movie sized videos that take 9 film reels or holotapes to add to game?
A: Likely a lot of people, and once they've dove in to try, they've soon realized their error. The larger the .nif, the more exponentially complicated it gets. I really wouldn't recommend it.

Q: having a lot of problems even though I've followed guide to a t, the TV randomly stops playing, I have to fiddle with it in build mode to get it working again, it sometimes has a blank or purple screen and plays random even though I've set to ordered, this is after saving and loading before every plugin.
A: This is the result of corrupted download, or incorrect install caused by older (outdated) versions of NMM screwing up not installing mod assets/files correctly. Download the latest (non official, but community supported) version of NMM via Github - https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases

Q: Is it possible to disable the idle-cam if the player is sitting within range of a TV or RS screen?
A: Yes, add these line at the end of your Fallout4.ini exactly as shown below-

[Camera]

bDisableAutoVanityMode=1


Q: My Furniture tab in the workshop is missing, how can I fix this?
A: You could use the Workshop Menu Missing Tabs Fix mod to get it back! https://www.nexusmods.com/fallout4/mods/22205

Q: Can I merge .esp's from different holotape mods?
A: Yes, if you want those holotape mods to no longer work.

Q: I cannae repair thae Drive-in screen, wiz gane un?
A: For repairing the Drive-In, it can be a little finicky regarding the player position. Head over to the left of the screen, place yourself a few (in-game) feet away from it, and very slowly strafe to the right. The option to repair the screen should appear eventually (you have to be out of Workshop mode for this to happen, it won't appear if you're in the Workshop) Nae begga orf we yer darf questions, I'm orf fora wee kip

Q: Can I play holotapes randomly, or do they have to be played in order?
A: The Radiation Queen/Radiation Star both have two playback modes - Random and Ordered; the first randomizes the playback of all the holotapes you've inserted into the player, whilst the last one plays them in the order you've inserted them. You just need to look at the device when you have several holotapes inserted (as you would if you were about to remove holotapes) and you'll be presented with the option to select between the two options.

Q: How do I connect power to the Starlight Drive-In projector?
A: Timmy once asked me that same question. I said "Just attach a thingie to the side of the projector building (close to where the projector is) and then hook a power line up to it & a generator." Timmy's long dead now, stood on a mine near a Raider encampment... but the projector still has power. Good 'ol Timmy.

Q: Who's Timmy?
A: ask Razorwire.

Q: hi, this mod seems very cool but it's not clear to me if the wasteland workshop dlc is needed...
A: You don't need any of the DLC to be able to use VotW (it's optional in the installer) however if you have the Vault-Tec DLC, you get the added bonus of being able to use the pre-war Radiation King (TV's) from it alongside VotW.

Q: Why are a lot of the holotape mods have different volume levels?
A: It's likely that most of the other authors of holotape mods didn't normalize the volume levels on the content before they converted it to .wav/.xwm format.

Q: I recall quite awhile ago this mod was such a neat idea but the scripting could bloat saves. I see it's been redone. I hope that means this has been fixed?
A: Yes, the revision to the VotW framework in 2.0 (and onwards) did address a number of issues that the 1.x versions had, including that pesky runaway script issue. This is also why we no longer provide or support version 1.7 or earlier, and recommend users DO NOT USE IT.

Q: is there any kind of limit we should put on what type of video we try to covert? Are HD music videos, for example, convertible or is that going to make a file that the players can't play?
A: No limit on the resolution of the source file you're converting (although it's recommended to edit the file via video editing software before running the batch scripts, so that it'll fit the 4:3 ratio of the TV's) Regarding resolution, it's pretty straightforward. The TV's use 4k textures which are comprised of 256 seperate images (which are each 256x256 pixels) arranged in a 16x16 sequential 'grid'. The Drive-In uses 8k textures (as it's a larger surface) which are also 256 seperate images (but these are 512x512 pixels each) arranged in a 16x16 'grid'.Basically, as long as the footage you're converting isn't lower resolution than either 256x256 for TV content or 512x512 for Drive-In content, it'll look fine when used with VotW in-game.

Q: Where is VotW category in the workshop?
A: Go to furniture, scroll across all the way to the left.

Q: Two Questions: 1. When I want to convert videos that do not have sound, how would the creation of a custom video pack then differ from the method shown in the tutorial videos? Do I just leave the sound entries as they are in the templates?2. Also, the templates include .esp files with 5 or 10 entries. Is 10 the maximum allowed per .esp or could I put more vids in one plugin if I wanted?
A: Yes, you can leave the sound entries blank if you're content doesn't have sound. 10 is the maximum number of holotapes allowed in one .esp, as mentioned earlier, adding more is possible, but fraught with terrors beyond time and space.

Q: Can you make it so that users can simply add any video file/format and it'll work in game?
A: No we cannot, that's not how the Creation Engine works. It doesn't allow for streaming video content into the game.

Q: I like to know were is the mod need videomaster.esm - missing ?
A: Videomaster.esm is from an earlier, buggy/unstable versions of VotW (versions 1.7 and earlier) Those mods that require it will need to have their .nif files and their .esp be remade (using the new template files for VotW 2.x)

Q: Will there be other holotape mods converted for Xbone users?
A: Doubtful, due to the size limitation of mods on that platform, and the VotW holotapes having admittedly pretty large file sizes.

Q: How to safely uninstall VotW 2.x?
A: Either using the chem crafting workbench or (if you're using the MCM-compatible version of VotW... which you really should) use the MCM uninstall option to safely disable the votw scripts before uninstalling the mod.

Q: I can't find the video tutorials for how to make my own holotape/film reel mods?
A: Click on the 'video' tab on the mod page, they're all there - although I'd recommend you watch them over on Youtube rather than here on Nexus.

Q: Would you make a holotape/film reel mods for -insert film/TV series/anime/porn-?
A: No, not taking requests. You can make them yourself, using Razorwire's handy easy-to-follow tutorials.

Q: How do I safely update from 1.7 to the latest (2.x) version of VotW?
A: Go to the main description page, there's an uninstall guide in there.

Q: Is it possible to add new TV's?
A: Yes, as long as they use the mesh for the vanilla Radiation King TV's screen. This is why Quaz30's TV replacer is incompatible with VotW, likewise with the numerous flat-screen lcd type TV replacers.

Q: This mod doesn't work!
A: That's not a question. It's out in the grapes.

Q: I'm making my own holotape/film reel mod, but it's not creating the textures?
A: This'll be down to not having either FFMpeg or ImageMagick installed correctly, as per the tutorial instructions. The batch scripts for grid creation need those programs installed or they can't do they're thing.

: Are there any mods that could possibly conflict with VotW?
A: Any mod that alters vanilla workshop records could interfere with how VotW works. For the Starlight Drive-In plugin, certain mods that edit/remove/alter certain aspects of the location might screw things up. Likewise, if you've used a scrapping mod to remove things from the Starlight area, you're in for a rough time.

Q: I've followed the tutorials, but can't get the video/sound to work in-game. Haaaaalp!
A: You need to rewatch the tutorials, and don't skip any part. Every part is relevant. Then you need to go through your .esp and .nif files with a fine-tooth comb to isolate the problem. It's likely that your references are all wrong.

Q: Where can I find non-copyrighted content (that is in the Public Domain/CreativeCommons) to use as content for a holotape mod?
A: Archive.org's Prelinger Collection is a good place to start for content you can freely use/distribute. There are probably other trustworthy sites out there too, but you'll have to go looking yourself.

Q: Any future updates for VotW? What about further updates to the Starlight Drive-In, or support for Eden Meadows in VotW?
A: Sadly, VotW is not being actively developed any further, so for all intents and purposes, the mod is complete. The team had bigger ambitions for the mod (such as Eden Meadows support, and also a Commonwealth-wide broadcast system via VotW that we were planning to impliment) but as of this time, the team is disbanded. I may eventually finish/release additional VotW-related content at some point, though no promises.

Q: Is there a way to run movies at Starlight Drive-in and not fix the screen? I have a mod that projects the ads from Far Harbor and I like how it looks broken. Would the movies still play correctly if it wasn't repaired?
A: Short answer, no. Not without remaking all the .nif files for the film reels to use the vanilla Drive-In screens mesh.

Q: So I have the starlight drive in esp installed but I want to get rid of it because I'm not getting much use out of it.how do I go about uninstalling it? and what do I do if I've already fixed the screen, saved, but want to uninstall it?
A: Simple, just uninstall the Starlight Drive-In add-on, and the Drive-In screen will revert back to it's vanilla state.

Q: What is this annoying quest for a map about?
A: It's part of the Theatre Pack add-on that Dertspovor created. Feature-creep.

Q: -anyquestionabouttheTheatrePack-
A: I can't answer that question, as I've barely used the Theatre Pack myself, and only contributed some textures for some of the posters. I know it's a bit buggy in places, and gaddamit, that bloody quest.

Q: does the main plugin depend on VotWSpecialVideos.esp? i mean, can i use the main plugin without the plugin for the SPECIAL videos without any issues?
A: No, all the holotape .esp's rely on the main VotW .esm to function - you don't need to have the S.P.E.C.I.A.L. videos holotapes installed for VotW to function.

Q: Why you didn't include an ESP with the theatre addon?
A: Dertspovor caved in to users asking for .esl's for everything under the sun. Maybe not the wisest choice, but his to make.

Q: I made a clip using the YouTube tutorial and it works:) There is a snag I've hit however. The source clip's height than it's broad value: the ingame video is squashed vertically. I am trying to find a guide on the web, but if you happen to know any, perhaps a step by step tutorial like that on YouTube then please share!
A: The TV/RS projector use the 4:3 aspect ratio, the Drive-In projector uses something that is close to 21:9. You'll need to manually edit/crop your initial video file using video-editing software, to comply with the aspect ratio you want it to be displayed at (for the Drive-In, there's an additional article in the VotW article section that covers some of the things you need to be aware of before you create your grid texture files for Drive-In content)

Q: Also is there another site that hosts more Video holotape mods?
A: You'll find other holotape mods available on LoversLab, though of course they're likely all porn, if that's what floats your boat. It's probable that a lot of them won't work with version 2.x of VotW though, unless they've been updated.

Q: -insertanyquestionaboutGoodOldCartoons-
A: Of all the holotape content available, no other mod has caused so many issues as GOC. Best to consult the original mod author for support.

Q: The player doesn't work all the time when I insert the holotape. I have to replace the TV every single time I wanted to see the videos. Which is just a big freaking shameI don't know if its a bug or not but please fix it.
A: Can't fix something when the issue can't be replicated. This is probably either a corrupted or incorrect download/install, or a mod conflict caused by something else you've installed.

Q: I am missing VotWPosters.esp Could you please help me locate this file?
A: That file was part of an earlier version of VotW (2.1.1. perhaps?) that was subsequently removed. If the file is still archived in the 'older files' section on the download page, you could manually download & extract the .esp from it.

Q: i have a question about the starlight templates. Is there a reason (maybe technical) why the nif file templates are limited to 4 and 8 grids?
A: The main technical constraint with the Starlight Drive-In module is that the screen uses 8k texture files, which are all loaded at once into memory by the game engine. Those are big files! Increasing the length of the film reels (by the use of larger template files) naturally results in more assets being loaded into memory - this could cause serious performance issues for users (especially those with lower-end hardware) Ensuring optimal performance of the mod for as many users as possible is preferable to adding a feature that could stop many players from using it, although we are aware that the current length is less than ideal when it comes to the Drive-In module. We're not planning on changing it though. We get enough complaints as it is.

Q: Does anyone know if there's a way to make the drivein reels loop?
A: The reason we don't do this is answered in the previous question.

Q: When I stored the radiation star and projector, the video playing remained floating in the air and is forever stuck on loop. I've looked and haven't seen anyone having a similar issue so does anyone know a fix or do I have to reinstall?
A: I'd reinstall to be on the safe side, if it happens again, it's possibly a mod conflict.

Q: What's the furthest you can position the RQ from the TV?
A: It's best to have the RQ between 1-5 (in-game) ft away from the TV. Outside of a certain radius, the player and TV won't be able to establish a connection.

Q: What's the optimal placement for the RadiationStar projector from the projector screen?
A: Between 10-16 (in-game) ft is best. Same as the RQ, outside of a certain radius, the RS won't be able to project onto the screen.

Q: hELP..i encountered an error which i was unable to store the holotapes into the queen. It says "item cannot be store here''
A: This could be caused if that holotape mod isn't compatible with VotW version 2.x (presuming you're using 2.x) Alternatively, it could be an install issue, or by not following the uninstall instructions when updating from 1.7 (or earlier) to 2.x, using the uninstaller we provide.

Q: Why does the audio slowly desync when -insertmodnamehere- is left playing?
A: It's a known issue that holotapes over 8-9 minutes in length will start to slowly have their audio de-sync with the video. Obviously, the more it goes over that length, the more de-synced it'll become. Good Old Cartoons is the worst offender. Can't be fixed, as it's an inherent limitation of the Creation Engine. We attempted to create a fix, but it wasn't very effective.

Q: I've installed multiple holotape mods and some (or all of them) are not playing the correct video. Why?
A: This is an odd one, because it never used to happen. Not sure if it's an issue caused by VotW itself, or if it's something caused by BGS adding new functions when they update the Fallout4.exe for Creation Club content. Anywho, the simplest way to avoid this happening is to install each holotape mod seperately, load your game, create the content for that holotape mod via the VotW workbench. Save your game, then exit the game. Install the next holotape mod and repeat the process. Alternatively, for those who have MCM installed, we do provide the option in MCM to reset the formID's of all the holotape content. You could try that.

Q: I have problemo with -insert holotape mod's name here-, whats 'appening?
A: Best to go to the -insert holotape mod's name here- mod page, and read the comments to see if it's happening to other users/is a potential fix .

Q: Will there be a patches to enable auto-play/multiple film reels for the Drive-In?
A: Nope, that'll cause performance problems. Discussed in an earlier question.

Q: -Anything to do with Vortex installation-
A: I don't use Vortex, so can't help; best to consult Vortex documentation/forums.

Q: Can you convert holotape mods to film reels?
A: Well, I could... but I'm not going to. That'd be a waste of time, for numerous reasons.

Q: Where do I get/find the holotapes at/from?
A: Via the VotW workbench, that you built via the Workshop menu. You didn't build one did you?!

Q: Will you add the rest of the S.P.E.C.I.A.L. videos as film reels?
A: Nope, instead I'll eat this delicious double chocolate chip cookie.

Q: How do I install FFMpeg?
A: The answer is in the tutorial videos, go watch 'em!

Q: Why can't I use holotape mods with the Starlight projector?
A: Because reasons (which I just can't be bothered to go into yet again, as it'll involve technical jargon and you'll end up mind-babbled)

Q: I have a problem, when I go to craft holotapes the workshop menu is _____
A: Ahhhh, you clever so and so... Wait, deja vu!

Q: Would it be possible to add in a workshop thing to starlight so we can assign a settler to run the projector?
A: maybe... but we've no plans to add this.

Article information

Added on

Edited on

Written by

AGreatWeight