Fallout 4

Hey Guys & Gals,

So yeah, there were 2 updates within 2 days. Strange I know, but here's the run down on what's been going on. I started working on correcting the Perks, since I had this idea about making Fallout 4 play a bit more like classic RPGs in the sense that Character Growth took quite some time. A lot of the Perks now have 10 Ranks, they've all had their S.P.E.C.I.A.L & Level Requirements changed to some degree. Some Perks now have level requirements higher than 50, so you'll be buying Perks well past this point. This should give your game some longevity.

I've also started on changing the base prices of the Items in the game. Weapons are the only things effected right now and these aren't permenant. They'll be adjusted over the next few weeks to have a more uniform price range, followed by Medical, Food and Junk Items.

Finally after that I'll be looking at rebalancing the Weapons Damage and Armor Protection Values. This should make the choice between being Sneaky with Light Armor and being a Tank with Heavy Armor a bit more difficult (hopefully).

For those who've sent messages and PMs on Discord, I appreciate your kind words and suggestions and I'll take them into consideration and to heart.

Thanks for the support,

P4YN Ki ^_^ 

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KiShuya

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