Fallout 3
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RaySunderland

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raysunderland

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5 comments

  1. azron
    azron
    • member
    • 19 kudos
    It's not bad but the grid markings are wrong. In Operation Anchorage the Outcasts give the co-ordinates of the entrance to Bailey's Crossroads as Sector 7-B, on the map this is the 7th from the right and the 2nd from the bottom. This Means that not only are the numbers on the top/botton rather than the sides, but also that it's read right to left, upwards from the bottom, rather than left to right, downwards from the top.
  2. palmbay45
    palmbay45
    • member
    • 3 kudos
    2. Add the following 2 lines to your ArchiveInvalidation.txt file (or create one in Fallout 3Data):

    texturesinterfaceworldmapwasteland_1024_no_map.dds

    I see only 1 line.

    I also made the txt file, installed the map in the location you said... nothing worked.
  3. Userberus
    Userberus
    • supporter
    • 6 kudos
    Will say a thank you for this before I forget. Not tried it yet, but again, thanks anyway.
  4. tacitus59
    tacitus59
    • premium
    • 7 kudos
    Quick comment - I tried all the maps out there - and this is the best with my play style. Looks really nice in geen, much clearer, and does not change too much from the original. And the coordinate system is great.
  5. DeadEye2580
    DeadEye2580
    • member
    • 0 kudos
    I have given this file a rating of 10

    very nice work dude simple, easy to use, and over all nice!