I really like the way you set it up to configure the weapon. Being able to choose from scoped, silenced, both, or pure assault. Well that is nice work in my opinion.
Accuracy is fine for an assault rifle, but I would like to see the scoped rifle shoot tighter groups with single aimed shots. Bursts, no, that's right on the money.
Sweet weapon, but really not accurate enough for my taste.
the seburo's a great looking weapon, but i disliked using the original seburo mod because holding it as as rifle just didnt look right in the 3rd person. and the way it was positioned when holstered on your back appeared awkward too.
but latest esp that lets you hold it one handed did the trick. the grip looks more natural and the weapon is now holstered at your side. works good with fallout reanimated too.
I dont see the point of the note in the footlocker nor do i understand what its talking about though.
Ok, that's done. You can download a seperate esp that forces the player to hold the gun like a pistol / submachinegun.
See the screenshots i took how it looks like.
Please consider, that i can't fix the 2hand automatic animation issue. That is, like many other things, engine restricted, not an error by the author of the model or myself.
7 comments
I will scale down the spread of the scoped modification and upload it tomorrow or the day after tomorrow.
Thanks for the advice.
Being able to choose from scoped, silenced, both, or pure assault. Well that is nice work in my opinion.
Accuracy is fine for an assault rifle, but I would like to see the scoped rifle shoot tighter groups with single aimed shots. Bursts, no, that's right on the money.
Sweet weapon, but really not accurate enough for my taste.
The note is just a reference to one of the characters of the comics / films. A little joke.
Greetings,
S.
but latest esp that lets you hold it one handed did the trick. the grip looks more natural and the weapon is now holstered at your side. works good with fallout reanimated too.
I dont see the point of the note in the footlocker nor do i understand what its talking about though.
See the screenshots i took how it looks like.
Please consider, that i can't fix the 2hand automatic animation issue. That is, like many other things, engine restricted, not an error by the author of the model or myself.
Use only one of the esps at a time.
Greetings and have fun,
Shubniggurath.