Fallout 3

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sesom

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sesom

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1867 comments

  1. BlckMoy343
    BlckMoy343
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    is there any nsfw content in this mod?
  2. GJMADS
    GJMADS
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    is amata enslavable 
    1. CountV10
      CountV10
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      Yes she is. So is Butch.
  3. Pariah77
    Pariah77
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    This mod still has some uses for good aligned characters, if you don't mind giving money to David the Slaver. The new Slaver weapons do share one thing in common with the Mesmetron - they don't require you to enslave anyone. Incapacitate, take their gear and caps, let 'em walk. Or gun them down if they aggro on you again, your call.
    About the only complaint I have is that you actually lose more Karma selling to David than you do sending slaves to Grouse. You take a double Karma hit - one for enslaving them, and one for the sale. Mesmetron only tags you with a single Karma hit if you enslave someone. On some playthroughs, I do like to send some Raider scum to the slave pens now and again, even as a very good character otherwise, so know what you're getting into. 
  4. SirRaffael
    SirRaffael
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    Rejoice fellow slavers, fnv and ttw has its own slavery overhaul: Subjugation - Slavery and Capture Mechanics
  5. EssieD
    EssieD
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    This mod is thirteen years old and STILL works like a dream! Now that quite is an accomplishment! Even in my heavily modded game, this mod functions perfectly. 
    1. Battlestar1965
      Battlestar1965
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      This was very useful information for me, because i just came back after a long break from FO3, and was just wondering, if this mod is still "good" in a heavily modded game. Thank You
  6. Lizard34
    Lizard34
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    Does anyone know how this mod starts? 
    1. asylusixx
      asylusixx
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      go to evas pet shop on paradise fals
  7. crewmask
    crewmask
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    can we have s** in this mod ? if not Please Introduce one that we can have s** with it
    1. dredQ1228
      dredQ1228
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      bro is down bad
    2. kamikazes
      kamikazes
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      • 3 kudos
      just install animated prostitution. If you can open a dialogue box with the npc than you could screw them.
  8. Tranehead64
    Tranehead64
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    How do you activate it is there a quest or something?
  9. CommanderRik007
    CommanderRik007
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    Is there a way to port this to TTW?
    1. suryong
      suryong
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      unfortunately, i heard the original fnncq used a bug from the fallout 3 engine to work and new vegas fixed that bug i think. Sesom retired from modding, and i think its unlikely we might get a working port of this.
  10. 11Al
    11Al
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    Is there a way to disable or reset tracking slave system? When I used it, now it is always marked on pipboy map, even if I haven't equipped rowoco antenna.