This mod works more or less: the guns are where they're supposed to be, you can buy them and wield them, all the meshes, textures, animations and sound effects work fine. The only problem, if you consider it such, is the weapons have no ammo requirements. This is not to say you can't find ammo, it's that the guns don't use any. They effectively have bottomless magazines and will fire forever without the need to reload.
Just to be clear: I have stopped playing FO3 and moved on to Skyrim. Hence, I will in no way update, support nor market this module. I'm terribly sorry if i disappoint someone, but there it is. I have a very short attention span and can't be trusted to work with longevity, alas.
Feel free to steal, modify or in any other thinkable and unthinkable way use this mod for your own enjoyment.
Hmm, I have no ammo for the rifles (I'm using the latest CALIBR & eXcalibr mods). It's not that I can't find it anywhere, the rifles themselves have no ammo requirement, like melee weapons :s
@death through life 1121: i have the same problem but when i start using FOSE, i can use it..
here is the ids to add those weapons using your console command if you don't want to go to moira or gustavo
XX means the order(Mod index) in your FOMM weapon ID Barrett M82 XX000EA8 Barrett M82 (Black) XX000EA9 Barrett M82 (Sd) XX000EAA Barrett M82 (SD Black) XX000EAB Dragunov XX000EAC Dragunov (Lite)XX000EAD Dragunov (SVDS)XX000EAE Dragunov (SD SVDS)XX000EAF PSG-1 XX000EB0 PSG-1 (Ext.Mag)XX000EB1 PSG-1 (SD) XX000EB2 PSG-1 (SD Ext.Mag)XX000EB3 Try it out, tell me if its wrong or not working I found it out on my FO3Edit
I did try to use the extra container trick, which didn't work. I really don't want there to be a container somewhere. I want them to be integrated in the game world. If you want to, you can always use the console to give them to yourself.
@Cornflower: I PMed you I think (unrelated to this lol); it might be easier to add these weapons to a vendor but back it up by placing them in a container, say in Hamiltons Hideaway or the Deathclaw Sanctuary so you can get them anyway So if the vendors don't sell them then go to the right place and get them
38 comments
Feel free to steal, modify or in any other thinkable and unthinkable way use this mod for your own enjoyment.
I was mistaken, please ignore this comment :0)
With best regards
Corehound
"Cry havoc and let slip the Corehound of war!"
here is the ids to add those weapons using your console command if you don't want to go to moira or gustavo
XX means the order(Mod index) in your FOMM
weapon ID
Barrett M82 XX000EA8
Barrett M82 (Black) XX000EA9
Barrett M82 (Sd) XX000EAA
Barrett M82 (SD Black) XX000EAB
Dragunov XX000EAC
Dragunov (Lite)XX000EAD
Dragunov (SVDS)XX000EAE
Dragunov (SD SVDS)XX000EAF
PSG-1 XX000EB0
PSG-1 (Ext.Mag)XX000EB1
PSG-1 (SD) XX000EB2
PSG-1 (SD Ext.Mag)XX000EB3
Try it out, tell me if its wrong or not working
I found it out on my FO3Edit
I did try to use the extra container trick, which didn't work. I really don't want there to be a container somewhere. I want them to be integrated in the game world. If you want to, you can always use the console to give them to yourself.
So if the vendors don't sell them then go to the right place and get them