Fallout 3

The future plans of the TSC (782 comments)

  1. GeneraloftheArmy
    GeneraloftheArmy
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    Yeah. This mod is the only thing about FO 3 that kept me playing after completing a couple playthroughs.
  2. AntCFCPerkz
    AntCFCPerkz
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    It's a shame that this was not wrapped up, would guarantee people would come back to fallout 3 for a bit for this.
  3. GeneraloftheArmy
    GeneraloftheArmy
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    The mod author no longer has the time to work on the mod. RL just got very busy for him. He might be planning a short wrap-up quest, but it won't be here for a while if it's coming.
  4. killerfish1230
    killerfish1230
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    LOVED the mod, will there be further quests added to the main questline? that cliffhanger is going to drive me nuts
  5. IDKVignette
    IDKVignette
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    I just want this to be complete, no new ideas, I just want it done, please. I'll be patient for awhile, but if you can ever tie this into Fallout 4, and finish this FO3 one, I'll be happy.
  6. User_1685555
    User_1685555
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    Just finished the main story for TSC and I must say, it's quite impressive! I see that a lot of work was put into this, but there were some things I found lacking:

    1) Grammar mistakes (except when you're actually spelling out speech patterns for characters, that's cool, and funny!)
    I know there's a patch, so this point is probably irrelevant.
    2) Lag in some areas - it may just be my computer, but I have a lot of lag on the bridge, in the commander's quarters, and in the appolo district in the posseidonis (or what's it called) + some other.
    3) Lighting - some areas are just too damn dark. I know there's been a discussion about it already, but it was so dark in certain areas, that I had to turn my pipboy's light on...
    4) SOVIET, not Russian! (while Russians were the dominant populance in the USSR, 'Soviet' is actually the politically correct term)
    Also, thanks for the USSR mission! Made me happy! =)
    5) The abundance of generic characters with nothing to say - sure, you've put a lot of work into the mod as a whole, but it's just a downer when you have all these peds, start a convo with them, and all you can say is "I have to go", or whatever esle...Maybe the whole conversation thing could be simplified by making them answer like Megaton's generic citizens?
    6) The Moon mission was cool, but the moon terrain was boring...only one big crater under the downed alien ship... =
    7) Soldiers don't obey your commands.
    Waiting time between 'new messages' is a bit too long I think, then again, if you opt for realism, then it's ok...

    And here's some stuff I'd really like to see in some future release(s):
    1) More Soviet Union! Moscow's good and all, but I wanna be able to roam around it at least a bit, not just the presidential palace + I'm really interested in finding out more about the Gray Line, maybe explore the Soviet wasteland...
    2) More space exploration! I know there's a moonbase mod, but that's not it. I'm thinking Mars, Venus, maybe the Aliens' homeplanet?
    3) China! Bet I'm not the only one who wants to see what happened to it after the Great War (forget about Fallout Online, it's not happening!)
    1. Dust170
      Dust170
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      Actually fallout online is happening..Or it will be eventually, Bethesda wouldnt spend 2 mill on the rights to it to not do anything with it yknow
    2. deleted22548364
      deleted22548364
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      What happened to China? Look to the Earth trough one of the windows, see that gigantical glowing green crater? It is China.
  7. tnu
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    acxtuall,y I recall Nylon working on a TSC anthem for a later mission. not sure what thep rogreszss on that is.
    1. TheLightKn1ght
      TheLightKn1ght
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      that is something ive actually wanted from this mod
  8. NKVDPolkovnik
    NKVDPolkovnik
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    I think that the Commander, in addition to the standard uniform, should have also a parade uniform and his personal, unique sword, like most of the military officers and generals. Also, it would be interesting to visit and entertain diplomatic ties with many other countries, like England, Italy, Spain, China, Japan...
  9. skyrimlover666
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    It would be cool if in Fallout 4 version of TSC mod you could play as The lone wanderer still since Fallout 4 happens 10 years after Fallout 3 and The Lone wanderer would look more or less like The Sole survivor and you should use Sole survivor in fallout 4 model for TSC Lone wanderer just like how you use Lone wanderer character in elsewhere mission
  10. tehbaker5
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    Before I say my piece, I would like to say how god damn awesome this mod is! I loved the story so far to bits! The last mission to Moscow wowed me, couldn't believe how awesome all of this mod was. As long as this mod continues, I don't really care what you add, I just want more ._.

    Just some things that'd be cool:
    1. When the s*** hits the fan with the brotherhood, it'd be awesome if you had a choice wether or not to participate in battle. It'd be awesome if you could instead coordinate troop movements and the battles were calculated outcomes. Of course you could order your movements and then join the battle to ensure victory. it'd also be cool if you could speak with Elder Lyon's about the Iron Chapter's actions and request help from the capital wasteland chapter.

    2. Some more Council meetings would be cool. I dunno what it is, but sitting in on one made me feel awesome.

    3. It'd also be cool if some new voices could be added to the soldiers and officers, "Commander", with a salute would sound a tad more fitting than "Hey there!" XD

    All in all, thanks for the awesome mod. I reaaaaally hope more gets added =3
    1. GeneraloftheArmy
      GeneraloftheArmy
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      Your #3 could be done as an addon, freeing Nylon to work on the other two. And I fully agree with both; more Council meetings would be cool, as would a more strategic role in the war. The Commander even says at the end of "Off the Deep End..." that he'll stick to desk work next time.
    2. Chiffmonkey
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      Perhaps another game could be spiritually successed with it in that manner. Mass Effect 2. You know the suicide mission where everything you've accumulated, your choices suddenly matter, resulting in life and death for people. Imagine that on the scale of the entire FO3 wasteland, where you'd be fighting for the lives of every single NPC down there.