3295 comments

  1. BenWah
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    New EVE update Sept 12th version 0.99 (Click Changes button above on right to see what's new)

    Future Version Progress:
    Added gauss retexture from weijesen & Jonnyeah
    New robot, laser, turret, missile launcher, and water explosion sounds. The missile launcher one is awesome.
    Laser & plasma rifle/pistol muzzle flash added from NV version.
    Wish i could figure out importing the flame effects
    ---

    New Blackened update May 10th fixes a-321 & laser rifle bugs

    If you are also using FWE, MMM, or Project Beauty, you should use "Blackened" to improve compatibility between these mods instead of FOIP.
    www.nexusmods.com/fallout3/mods/18173

    I've also uploaded a compatibility patch to enable using the awesome Robco Certified mod with Paradox EVE.

    The old EVE installer (with 3 plugins) remains available for those lacking the Anchorage DLC.

    If you mix FWE & EVE, make sure to activate the EVE mod after FWE in your mod manager. This is not a comment about plugin load order.
  2. weijiesen
    weijiesen
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    @ apr006 & sarcasticspoon & Kinetix & everyone else

    http://steamcommunity.com/app/22370/discussions/0/828937546147175081/

    ^ This link should answer any and all questions you have regarding FO3 mod installation, as well as (properly) installing the bigger mods such as EVE.


    Your'e welcome

    @ Pixie20
    Thanks for the pic uploads! You captured the Plasma Thrower and Shredder Grenades wonderfully!
    (btw which ENB are you using?)
    http://fallout3.nexusmods.com/mods/images/8340-5-1362107713.jpg
    http://fallout3.nexusmods.com/mods/images/8340-2-1362107712.jpg
    http://fallout3.nexusmods.com/mods/images/8340-4-1362107713.jpg
    http://fallout3.nexusmods.com/mods/images/8340-1-1362107712.jpg

    @ all
    There will actually be an entire repack of EVE to be uploaded shortly. It includes instructions as well as all 5 'necessary' files condensed in the repack
    Stay tuned y'all!



    1. IcarusReforged
      IcarusReforged
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      Dude, where the heck is this mysterious "Weapons Crate" "near Megaton???" Ive looked for TWO DAYS and cant find it. Your discription of where it is, is too vague.
    2. IcarusReforged
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      nm. I found it. Thumbs up.
    3. ET3RNAL0
      ET3RNAL0
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      Unfortunately it is impossible to find for me
    4. RachelRoth
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      It's a vending machine at the gas station in Springvale, near another vanilla vending machine. Enjoy ^_^
    5. It's in a nuka cola machine just outside vault 101 near the red rocket. 
    6. jojofan51
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      Wym I can’t find the gas station or it I saw the vending machine but it had nuka cola in it a little help like a picture 
    7. nicknikitopoulos
      nicknikitopoulos
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      did you find it
  3. Sky91
    Sky91
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    This mod freezes the game when shooting laser rifles. Fix here: Updated Unofficial FO3P - Patches
  4. Sky91
    Sky91
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    Hi, i'm excited to see this mod in action. However I'd kindly ask you to carry over all records from the Unofficial Patch. I'm doing it atm, but it would be best if the author did it themselves. Only way to make really sure your vision isn't altered when patching manually.
  5. kierkegaardspectrum
    kierkegaardspectrum
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    Is there any way to un-nerf the Gauss Rifle? The A3-21 does more damage, with a twelve round magazine, so it seems like the GR is completely obsolete.
    1. kierkegaardspectrum
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      Follow-up on my previous comment. I went into the GECK files to restore the Gauss Rifle to default, and discovered that compared to the Fallout 3 wiki, many of the energy weapons have a slightly higher crit chance than the listed default, such as A3-21 having 3x instead of 2.5x, and the Laser Rifle having 1.75x instead of 1.5x. Is this change coming from EVE, or somewhere else? I could simply be misinterpreting the numbers.
    2. MattyDienhoff
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      You're not misinterpreting. EVE.esm does up the critical chance on most energy weapons, probably for the sake of triggering the crit kill/stat effects more often.

      It could be imbalanced, but I *have* noticed that laser weapons at least have other critical effects, besides just damage. I got a temporary stat effect that reduced perception after taking a crit from an enemy's laser rifle.
    3. IceSpartan250
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      hey if u have the file still could send it to me?
  6. shadows00007
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    This mod causes random crashes and freezes especially with the super mutants in interiors and sometimes exteriors. After Uninstalling this mod, the crashes stopped. I said It lasted about 20 Hours before the crashes and freezes started happening. It was a cool mod while it lasted
    1. cahal89
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      Yeah, I've had nothing but crash problems too. Using the Tri-beam rifle for any amount of time, will result in crashes when the death animation begins. It's the same animation as image 1 in the gallery.
    2. jm4ss
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      I've run into a similar issue about 10 hours into my modded playthrough. Seemingly random crashes that happen within minutes of reloading - no longer an issue after disabling this mod. I'm an extreme noob to modding and would love some advice because this mod is pretty awesome.
    3. Bazrael
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      I very much would love a fixed version of this mod or simply someone to point out the biggest weaknesses so they can be removed from an otherwise excellent mod...
  7. TheRealUndeadTemp
    TheRealUndeadTemp
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    LOOT keeps saying that it requires EVE.esp and EVE Operation Anchorage.esp does anyone know how to fix this
    Edit its saying that for the eve esp's (master, follower, modkits, and the eve anchorage esp's)
    1. ChaoticEMD
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      i have this same problem, the file name is EVE.esm for some reason instead of EVE.esp
  8. N7RECON
    N7RECON
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    Is there no way to get this tri beam laser sfx into New vegas, I saw Oxhorns videos using this with the Metal Blaster. Sounds so cool wish i could use it with a Metal blaster in NV  https://youtu.be/XOrFdYNzqnw?si=Ns0Vuuj1HzoFhrHa
  9. Vicelover101
    Vicelover101
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    THIS needs a ttw conversion 

    i loved a3-21 plasma rifle design
  10. Praetoriax
    Praetoriax
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    Dont bother downloading the testing tools plugin, its already in the base module for some reason.

    Correction: It comes from the IronSight EVE bridge mod/patch.
  11. SiegfriedScott
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    Does anyone have some more info on Songs for EVE? Like, does it replace vanilla songs, does it just add new ones, or both? Is it safe to install and test and then uninstall? Can it be used by itself?
  12. RegamRax
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    Would it be possible to have a version with only the stuff related to the ashpiles and criticals? Or even just telling me if it's doable and, eventually, how.