Hey guys if anyone is trying this mod in 2022 a warning: it's in the wrong category, it's really a cheat or godmode mod; you get 90% accuracy in VATS headshots from any distance,. with ANY weapon! It's weird doing that with a 10mm auto machine gun... at level four! Even with a sniper gun callled Infiltrator I had, with the scope only a third or so shots hit the target, but in VATS from the same distance EVERY single headshot hit the enemy. It's a GREAT cheat mod, IMO. I used it five minutes and uninstalled. I play melée and this basically gives you that Fallout4 perk, Blitz, for free.
Looks good, whenever I am playing WH40k and lagging a bit from 60 Orks and 8 Terminators being on the screen at once I can be shooting at an Ork and the Auto aim makes my shots go to some ork that looks like it curves the bullets! (maybe an overstatement butstill) Good god those weapons scream overpowered to me and I havent even downloaded it yet.
Well. The high hit chance from a distance is kinda intended. If your weapons skill is at 100%, your arms are not crippled, and your weapon is at 100% condition, then you should! be able to hit your target in VATS even if it's kinda far. This applies to melee weapons as well.
Regarding the ability to activate bodies from distance... well. I'm not sure how that bug happens. I've never encountered it during my playthrough, but if you can give me a way to reproduce it, then please tell me.
hey um i had this mod for a few days now and theres a few problem with the vats-editing section of this mod. when in vats, even from far away, there is always a high hit chance (unless blocked by something) so it seems like you are only a few feet away from your target. this also happened with melee and unarmed weapons. also, on a number of times after using vats i could activate anything (a door, search a dead body, pick up object, etc) from however far away i wanted! hopefully u could fix these glitches up. sorry to rant "> i just dont like bugs.
I realized that problem too. My suggestion is to always walk when indoors, and when you need to maneuver even further slowly, always use Iron Sights (right mouse button) and crouch. This brings down the speed to much more manageable levels.
Right I've had a play with the weapons and they work great. God's Hand is my favourite.
I have a couple of issues with God's Raiment however. Its definately only useful outside. Way too quick for 'indoor' use. I was forever finding myself stuck in corners, going into rooms I did not want to or getting caught on objects. Plus it removes any eyewear you may be wearing but doesn't affect headgear.
Normally, in VATS, the distance between yourself and the target plays a HUGE role in decreasing the accuracy. Basically, if the target is 200 feet or more away from you, you have almost no chance to hit him in VATS, even with a weapon that has 0 innate spread and with 100 weapons skill.
Of course, in free-aim, you can aim or use a scope to easily hit a weapon that's 200 feet+ away from you. But VATS doesn't take the possibility of using a scope into account, and thus a sniper rifle gets the same distance penalty as a regular pistol. And in fact, even with certain laser weapons which allow you to easily hit an enemy quite far away in free aim, are penalized in VATS with sub 40 or 30% chance to hit.
Thus, the VATS system in the vanilla game places too much emphasis on the distance between the gun and the target.
I solved this by simply removing this ridiculous distance penalty. -_-
This will apply to all weapons. Now VATS accuracy is only affected by your weapons skill and the natural nozzle spread of the weapon.
Of course, my Wrath of God has 0 natural spread and you can aim at a distance far greater than even the VATS render can capture ">
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I used it five minutes and uninstalled. I play melée and this basically gives you that Fallout4 perk, Blitz, for free.
Since I'm playing a male char I wanted to get a "nice" looking partner but it seems to be impossible to part with the armor.
Also: the extra movingspeed is already ridiculous. Playing with that movingspeed is almost impossible and it look stupid.
Is there a way to modifie the armor to the parameter i want myselfe?
Since i dont know how to make mods, I dont know how.
mfg
Anyway, Yeah,... Like it soo far alongside MMMrc4.1 and Fook2 and all...
Makes the game a blast!
I understood the logic behind the original auto-aim idea, but this makes it more a FPS
thanks man!
I will check it out some more, and definitely give my honest opinion and endorse this!
Regarding the ability to activate bodies from distance... well. I'm not sure how that bug happens. I've never encountered it during my playthrough, but if you can give me a way to reproduce it, then please tell me.
I have a couple of issues with God's Raiment however. Its definately only useful outside. Way too quick for 'indoor' use. I was forever finding myself stuck in corners, going into rooms I did not want to or getting caught on objects. Plus it removes any eyewear you may be wearing but doesn't affect headgear.
Apart from that excellent mod.
Normally, in VATS, the distance between yourself and the target plays a HUGE role in decreasing the accuracy. Basically, if the target is 200 feet or more away from you, you have almost no chance to hit him in VATS, even with a weapon that has 0 innate spread and with 100 weapons skill.
Of course, in free-aim, you can aim or use a scope to easily hit a weapon that's 200 feet+ away from you. But VATS doesn't take the possibility of using a scope into account, and thus a sniper rifle gets the same distance penalty as a regular pistol. And in fact, even with certain laser weapons which allow you to easily hit an enemy quite far away in free aim, are penalized in VATS with sub 40 or 30% chance to hit.
Thus, the VATS system in the vanilla game places too much emphasis on the distance between the gun and the target.
I solved this by simply removing this ridiculous distance penalty. -_-
This will apply to all weapons. Now VATS accuracy is only affected by your weapons skill and the natural nozzle spread of the weapon.
Of course, my Wrath of God has 0 natural spread and you can aim at a distance far greater than even the VATS render can capture