File information

Last updated

Original upload

Created by

Bethesda

Uploaded by

LHammonds

Virus scan

Safe to use

61 comments

Comments locked

A moderator has closed this comment topic for the time being
  1. mimicove
    mimicove
    • supporter
    • 0 kudos
    quelqu'un aurait-il le fichier du dlc/mod ?
  2. minutesninja
    minutesninja
    • member
    • 5 kudos
    i cant even get past the first cutscene please help me
  3. Gardner
    Gardner
    • member
    • 0 kudos
    Is there a mod that fixes audio log 12? It angers me soooo much that a game can get
    released when it is soooo far from being complete. Should be a law against making
    such a broken game....
    1. Sevthehunter
      Sevthehunter
      • member
      • 0 kudos
      I think that might just be you.
    2. DullCandle29
      DullCandle29
      • member
      • 17 kudos
      At least 2,000 other people seem to think otherwise :p
      https://www.nexusmods.com/fallout3/mods/21117
  4. KasumeAia
    KasumeAia
    • member
    • 0 kudos
    hey can you respond fast because i wanna if this mod is dlc of mothership zeta and there is different langagues in the "mod"
  5. Rebelismus
    Rebelismus
    • supporter
    • 0 kudos
    Add download file, please. :/
  6. micming
    micming
    • member
    • 0 kudos
    where is the download file?
  7. Nihternnes
    Nihternnes
    • supporter
    • 2 kudos
    I actually didnt like it, The reward was crap but most of the experience was humorous. Mainly im glad it exists for Mothership Zeta Crew
  8. BenzSmoke
    BenzSmoke
    • member
    • 16 kudos
    This was so disappointing.
    I was looking forward to being able to explore alien worlds and meet interesting people. But instead I was locked in a series of metal corridors and forced to kill the same few enemies over and over for hours! Sure, the characters were cool but after you finish the quest, you never see them again!
    Why would they do this?! Being locked in corridors shooting the same repetitive mooks isn't what Fallout is about!
    1. PaladinHoss
      PaladinHoss
      • supporter
      • 96 kudos
      well basically thats the whole idea of "fighting your way out" Imagine you get abducted by some criminal organisation and you are able to get a gun and try to make a run for it. You will what? Complain that you kill the same bandits all over again or you will just try to get the heck out of there. Zeta is a fun. Never gets dull popping them aliens in the head :3
  9. Ashangel
    Ashangel
    • member
    • 1 kudos
    Was very dissapointed with this, it doesn't seem to fit, as if it was just tacked on, little more than a temporary boredom releiver and some eye candy.

    The only real use could be for GTS as mentioned.

    I am just learning the lore of The series, does anyone know if there was an alien prescence in previous games?

    Still Im thinking of using the G.E.C.K. to strip it down for components, like for example the alien sheilds and renaming to them to Tesla Field Generators or something, if it hasn't been done already.

    The shock batons would fit the enclave well, as a pain compliance tool.

    And for the buttercup toy, does anyone know of a large mountable version yet?

    Aside from a few good modders resources I would junk the rest.

    A real let down, I would have preferred something more along the lines of The Pitt or Point Look Out.
    1. Heavy304
      Heavy304
      • member
      • 2 kudos
      Not like this, There was a crashed alien ship in Falllout 1 with some dead aliens (kinda like the ship before the dlc), not sure about 2.
  10. masternetra
    masternetra
    • premium
    • 34 kudos
    Link is dead.